The Book of Broken Dreams Pages: 120 Game System: OGL 3.5 Genre: Any
The Book of Broken Dreams presents a wide assortment of rules for adding realistic effects of stress, personality, and insanity to your d20 game. With the Book of Broken Dreams you can answer questions like:
How well does a... [click here for more]
Lake Geneva, 1972. Gygax. Arneson. Come experience the Golden Age ...
THE CREATION of the world’s preeminent Fantasy Role-Playing Game (FRPG), Dungeons & Dragons®, is one of the most fascinating tales to be told in all the shared histories of entertainment, play and game design. Two very different men, David Lance Arneson and Ernest Gary Gygax,... [click here for more]
Your average book on mythology will tell about, say, Hades, and in the course of it mention that he was a death divinity. If you want to learn about death divinities in general, then you've still got a lot of work ahead of you.
This book approaches things from the opposite direction, which should be useful for worldbuilders. Rather than tell you about individual gods, this book explains... [click here for more]
Ten krotki podrecznik przedstawia eksperymentalna gre fabularna dla dwoch osob. Prosta mechanika i opisany model kampanii zapewniaja wszystko, co potrzebne, by wspolnymi silami stworzyc historie o jednym z najwybitniejszych bardow na swiecie. Swiat gry moze byc popularna kraina fantasy, ale tez historyczna czescia Europy czy inna, feudalna spolecznoscia. Odkryj, jak wiele potencjalu... [click here for more]