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Battle of the Bands

Battle of the Bands


An 'adventure' for the High Strung RPG, Battle of the Bands features a high school band in a battle of the bands contest in the mid eighties. They have to win a preliminary round and then the finals to get the big prize, a single released by Capitol Records of their own original songs. Contains pregenerated characters and the setup for eight bands and two venues. Battle of the Bands is a one shot...   [click here for more]
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Blood Games Halloween Pak [BUNDLE]

Blood Games Halloween Pak [BUNDLE]


This bundle contains the titles below, in the formats listed by each. Paths of Darkness Regular price: $1.50 Bundle price: $1.26 Format: ZIP File Paths of Darkness is a supplement for the Blood Games Occult Horror RPG. Paths of Darkness features three new Paths, all deeply embedded in the Dark: The Path of the Diabolist: Men and Women of the Cloth who can...   [click here for more]
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Blood Games II

Blood Games II


In the beginning, Homo Sapiens was a prey species. Hunted by the creatures of darkness, we had no culture, and only the most primitive of tools. We were brought out of Africa, our homeland, into strange places, where we evolved to fit the land. Our terror, the Vampires, fed on us, as did the Lycanthropes and the other Creatures of Night. They hunted herds of us as wild animals, and they exacted their...   [click here for more]
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Cold Front

Cold Front


Cold Front is a mercenary campaign for In Harm's Way: Wild Blue. Set in the Republic of Georgia, after thee South Ossetian War in 2008, Cold Front supplies the GM with a premade company, Jade Solutions Inc., and a contract to negotiate with the PCs. An airbase and a combined ground/riverine base are included as sweetners. There are training, counter-terroriasm, infiltration, air defense, and bombing...   [click here for more]
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Cold Space RPG

Cold Space RPG


Cold Space is now StarCluster 4 - Cold Space! This product now uses the StarCluster 4 system rather than its original system. This is a self-contained product - you do not need any other StarCluster 4 product to use this game. A Cold Space Tale by Dan "Pounce" Potter Roger never in his life would have imagined that a space ship would be so loud before he took this job. Since then, he'd...   [click here for more]
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Cold Space Vehicle Design Guide

Cold Space Vehicle Design Guide


Cold Space Vehicle Design Guide Now you can create your own vehicles for Cold Space. The VDG uses the modify-and-balance method of creating new vehicles from standards used in the StarCluster 2 Weapon Design Guide. Knocking out a new vehicle is a matter of minutes. With the VDG you can adjust the parameters of a vehicle - either one of the stock vehicles supplied or real world vehicles - and by balancing...   [click here for more]
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Commonwealth Space

Commonwealth Space


Commonwealth Space explores the third great colonization effort, that of the Commonwealth of Nations' Commonwealth Colonization Authority. The CCA is a vast enterprise, with their own resources and their own problems. The US and Soviets don't hold all of space! Commonwealth Space will include new educational paths conforming to the UK schooling systems, new career choices, new vehicles...   [click here for more]
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Far Shore Planetary Supplement

Far Shore Planetary Supplement


Far Shore by Daniel Potter for StarCluster 2E Its an old story. Two cultures war, one culture creates an ultimate weapon, weapon blows up in everybodys face. -Xie Di, SaVaHuTa consultant on Far Shore affairs Far Shore was settled by two xenophobic cults - the fanatic Neo-Japanese under their cloned Emperor, and the world-shunning ultra-religious Votom, who interact through teleoperated drones...   [click here for more]
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Forward... to Adventure!

Forward... to Adventure!


Can you use FtA! for serious sophisticated stories, with lots of politics, intrigue, romance or character development? Well, sure, you can, but really why would you? FtA! is the game for when you are tired of all that junk, and just want to go back down into the Gnomish mines, travel through the dangerous wilderlands in search of ruins, steal from shops, try eating a wraith corpse, and maybe, if...   [click here for more]
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Fragments of Air And Stone

Fragments of Air And Stone


Flying Mice Games is pleased to release Fragments of Air And Stone, a supplement for Volant that covers colonizing and developing Fragments. A Fragment is any floating stone too small to be a proper skyland, and is usually private property. FoAAS covers how to claim a fragment, clear it of monsters, plant a settlement, and modify it so that it is better suited to the use of the Association which owns...   [click here for more]
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FtA!GN!

FtA!GN!


The Forward... to Adventure! Gamemasters' Notebook! This book is a sourcebook for the Forward… to Adventure! RPG, containing a wide variety of articles for enhancing your “FtA!” game. What you will find is a wide variety of optional material. In the FtA!GN! you will find: New optional PC races New optional classes (and outlines for how to use xisting classes to create...   [click here for more]
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HIgh Strung Revised

HIgh Strung Revised


Flying Mice Games and Precis Intermedia present... You belong to a band. Pick your skills. Pick your style. Play clubs and festivals. Suffer critics and create demo tapes. Gain hope to get a multi-album contract. Lose hope and join a cover band. This full-color Revised Rock 'n Rollplaying Game™ PDF is designed for experienced gamers. Here's what people haven't said: "A sullen,...   [click here for more]
Better Mousetrap Games  $6.95

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In Harm's Way

In Harm's Way


In Harm's Way is a roleplaying game about being a naval officer and a gentleman during the Napoleanic Wars. In Harm's Way is designed to emulate the feel of the historical naval adventures of Forster, O'Brian, Parkinson, Lambdin, Pope, and many others rather than the actual history. As such, it's heavy on the adventure and romance, and light on the blockade and convoy duty. In Harm's Way uses the...   [click here for more]
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In Harm's Way: Aces And Angels

In Harm's Way: Aces And Angels


In Harm's Way: Aces And Angels is a roleplaying game about being a fighter pilot during World War II. Aces And Angels is designed to emulate the feel of the historical aviation adventures of Tora Tora Tora, Black Sheep Squadron, Flying Leathernecks, and many others rather than the actual history. As such, it's heavy on the adventure and romance, and light on the details. In Harm's Way: Aces And Angels...   [click here for more]
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In Harm's Way: Dragons!

In Harm's Way: Dragons!


In Harm's Way: Dragons! is set in an alternate Naploeonic era, where dragons and men fight together against the enemy. In Harm's Way: Dragons uses the air-to-air combat system pioneered in In Harm's Way: Aces in Spades and developed in In Harm's Way: Aces And Angels and In Harm's Way: Wild Blue. In Harm's Way: Dragons! uses the StarCluster 2.5 System, with some significant differences: * Play...   [click here for more]
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In Harm's Way: Pigboats

In Harm's Way: Pigboats


In Harm's Way: Pigboats is a roleplaying game about being an American submariner during World War II. Pigboats is designed to emulate the feel of the historical fiction adventures of Run Silent Run Deep, Hellcats of the Navy, Torpedo Run, and many others rather than the actual history. As such, it's heavy on the adventure and romance, and light on the details. In Harm's Way: Pigboats uses the StarCluster...   [click here for more]
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In Harm's Way: StarCluster

In Harm's Way: StarCluster


Winner of the Best Setting category from the Gaming Genius Awards! Military Roleplaying in the Cluster Flying Mice's StarCluster and In Harm's Way game lines are merged in this game. You play members of the SaVaHuTa military involved in hot spots around the Cluster * Play Navy, Army, Marines, and Planetary Defense characters * Compete against other player characters for promotion...   [click here for more]
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In Harm's Way:Wild Blue

In Harm's Way:Wild Blue


In Harm's Way: Wild Blue is a roleplaying game about modern mercenaries, the world they live in, and the things they do. In Harm's Way: Wild Blue uses the StarCluster 2.5 System, with some significant differences: Play Fighter, Strike, Slick, or Gunship pilots, or SpecOps, Infantry, Armored, or Brown Water Navy characters. Play characters with Army, Marine, Air Force, or Naval backgrounds...   [click here for more]
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Lowell Was Right! - A Very Different Now

Lowell Was Right! - A Very Different Now


Lowell Was Right! is based on a big "What If?" - What if accepted science as of 1880 was basically correct? Between 1880 and 1920, virtually everything in science was turned on its head. Everything we knew was wrong! What would a world be like where technology was based on dual current electricity, stars powered by gravitational collapse, atoms that were knots in the ether, chemistry without...   [click here for more]
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On Her Majesty's Arcane Service

On Her Majesty's Arcane Service


Her Majesty Elizabeth, Queen of England, secretly established in 1560, the second year of her reign, the Arcane Service. The Service is composed of people, usually but not solely of magical bent, who have sworn to protect the realm from magical assault. The head of this service is Dr. John Dee, the Queen's Astrologer, and noted Savant. He finds agents for his Service by listening to the advice...   [click here for more]
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Outremer

Outremer


A dream of what could have been. Outremer is an alt-historical game, set in a world where the crusader states have lasted into the 16th century. This game can be played with or without magic as desired. If you want magic, there are nine Paths of Power, flying carpets, Djinn, Kabbalah, Sufi mystics, Half-angels, and the power of the archangels. Along with 3 major religions with various sects, political...   [click here for more]
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Paths of Darkness

Paths of Darkness


Paths of Darkness is a supplement for the Blood Games Occult Horror RPG. Paths of Darkness features three new Paths, all deeply embedded in the Dark: The Path of the Diabolist: Men and Women of the Cloth who can call upon the powers of Devils. The Path of Thaumaturgy: The Fists of Satan, a burning, hating punch into the belly of the Light. The Path of the Dark Circle: The Dark side of Witchcraft....   [click here for more]
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Prouty Island

Prouty Island


Off the rocky coast of Maine lies Prouty Island. A tiny island with a lighthouse, a walled garden, and a few seals. Folks hardly even know it's there. How much trouble could it be? Sounds like the perfect vacation spot, doesn't it? Yeah, right! Prouty Island A Blood Games Adventure by clash bowley and El Zambo Cover and Illustrations by clash bowley 36 pages ...   [click here for more]
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StarCluster 4 - Classic StarCluster 2 Setting

StarCluster 4 - Classic StarCluster 2 Setting


StarCluster 1 came out in 2002, StarCluster 2 in 2004, and StarCluster 3 in 2011. This is the original setting from StarCluster 1 and 2, with new StarCluster 4 one page species sheets for Humnas, Sastra, Vantor, and Tagris; the standard humanoids from StarCluster 1, 2, and 3. Now you can run StarCluster 4 in the original, classic StarCluster setting. ...   [click here for more]
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StarCluster 4 - Dark Orbital

StarCluster 4 - Dark Orbital


Dark Orbital is a nasty place. The Flats and Mirrors are packed with people - humans and uplifts alike - and trapped there by cold, Hard economics. They live on the trash of the rich people living in the Rings - reusing, recycling, and repurposing that trash into their own technology. Put the punk back in Cyberpunk with Dark Orbital!...   [click here for more]
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StarCluster 4 - FTL Now RPG

StarCluster 4 - FTL Now RPG


StarCluster 4 - FTL Now RPG StarCluster 4 - FTL Now is the sequel to StarCluster 4 - Cold Space. The back story begins in 1990, with the fall of the Soviet Union, and ends when you want it to. The colonies settled in Cold Space now have to deal with the Interplanetary War on Terrorism, beginning with the horror of what happened on September 11, 2001. The search is on for the terrorists...   [click here for more]
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StarCluster 4 - Magazine 1: Social

StarCluster 4 - Magazine 1: Social


For your reading pleasure! StarCluster 3 Magazine 1: Social contains five essays: Brindella's Guide to Active Fashion, Starship Crews, Marriage Customs of the StarCluster, the Diaspora and Cultural Emulation, and Religions of the StarCluster. Go into the new StarCluster in DEPTH! ...   [click here for more]
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StarCluster 4 - Toolbox 1: Peoples

StarCluster 4 - Toolbox 1: Peoples


StarCluster 4 - Toolbox 1: Peoples is the first in a series of support materials for StarCluster 4 based on tools to help you create your own material. Toolbox 1 covers making new player character types - Aliens and Uplifts, Robots, and Androids and Bioroids. ...   [click here for more]
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StarCluster 4 - Toolbox 2: Setting Tools

StarCluster 4 - Toolbox 2: Setting Tools


StarCluster 4 Toolbox 2: Setting Tools are a set of tools to enable you to create and flesh out your settings for StarCluster 4 games. You can create star systems, worlds, societies, space stations, and companies for your player characters. ...   [click here for more]
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StarCluster 4 - Zero Stage

StarCluster 4 - Zero Stage


Welcome to StarCluster 4 with Zero Stage, an introductory game for StarCluster 4. You play agents of the Unifactoid Peripatetic Headline Intelligencer news agency, agents with a thirst for news and a disregard for personal safety. You cover all of Jeshen Space, a ten sun system empire belonging to the Jeshen - and their allies, the Humans. Your characters are Human or Jeshen. You know what Humans...   [click here for more]
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StarCluster 4 Free

StarCluster 4 Free


Flying Mice's StarCluster game gets updated in a big way with the new fourth edition game. This is the Free Edition, with Chargen, Equipment, and Resolution Sub-Systems. * Play human or uplifted dog characters StarCluster 4 Free now contains the StarCluster 4 Developer License The Cluster In the game of StarCluster, you play civilians in the cluster, of any type. You can play...   [click here for more]
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Sweet Chariot 2

Sweet Chariot 2


"Sweet Chariot 2", a self-contained StarCluster role-playing game. Sweet Chariot is set on the world Chariot, where down is death and up is life, and the airships fly in between. A refugee laden colony ship - a desperate hijack attempt - landers thrown together from ceramic scrap - a thick, narcotic atmosphere - blazing, deadly heat - civilizations scattered on mountain peaks - 500 years of isolation......   [click here for more]
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The Necklace

The Necklace


New! This game is now StarCluster 4 - The Neclace, with the original StarCluster 3 system completely replaced with the new StarCluster 4 system. This game is entirely self-contained - you do not need any other StarCluster 4 product to play this game. The Necklace is the thickest part of a gas torus around a neutron star, itself a part of a close binary with a hot F-type star. The gas torus was formed...   [click here for more]
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the Tools of Ignorance

the Tools of Ignorance


The Tools of Ignorance are the mask, pads, and shinguards a catcher wears to protect themselves from injury. It is also a roleplaying game about baseball players and their lives - how they work as a team and what makes a team successful. Unlike in most roleplaying games, the characters in ToI don't face combat, or terrors in the night, or magic. Instead they have to fight their battles in the ritualized...   [click here for more]
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Uramkup

Uramkup


Being a close overview of the Uramkup species, covering morphology, genetics, courtship and sexual practices, customs and taboos, economics, art and architecture, communication, warfare, religion, and modern developments. Uramkup are completely honest, and skeptical of humans because of it. They are very unlike us, with four sexes and fused larvae, and a technological development equal to humanity....   [click here for more]
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Volant - Kingdoms of Air and Stone

Volant - Kingdoms of Air and Stone


Volant - Kingdoms of Air and Stone Volant is set in a world of flying mountains called Skylands, on which civilization has recreated itself after a war between wizards let loose a flood of monsters to occupy the lands below. HUmans ride giant birds into combat, and sail great skyships hewn from the floating stone that underlies their skylands. The only magic is Alchemy, which creates...   [click here for more]
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