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Balok's Book of Banter - Battle Cries

Balok's Book of Banter - Battle Cries


"You spy a single seat at the back, the small,uneven wooden table jiggling as the single occupant continues to scribble in a leatherbound journal. Oblivious to your approach the hooded man looks up when you ask for the empty seat, then nods quickly and returns to his writing - totally focused on drawing his quill across the blank paper." The second of a new series of books penned...   [click here for more]
Dog Soul Publishing  $1.99

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Departure (revised edition)

Departure (revised edition)


Called to face the pasts they hoped to leave behind, Lydia, Kennerly, Nara, and Taru leave the Reach for the homes they once knew. There, new enemies have been set against them, driven by the same dark force they hoped they had defeated. Now the people they once most trusted have become pieces in a game that may lead them down the road to their deaths. Originally published in 2007 as a tie-in novel...   [click here for more]
Virgil and Beatrice  $2.99

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Dragon #401 (4e)

Dragon #401 (4e)


Table of contents: Editorial Surely You Joust! Step Into the Ring Character Theme: The Fatedancer Class Acts: Assassin -- The Black Flame Zealot Channel Divinity: Melora D&D Almuni Dragonmirth Nerathi Legends: Merindaelion, the Barony of the Emerald Blade Confessions of a Full-Time Wizard Class Compendium Playtest: The Arcanist ...   [click here for more]
Wizards of the Coast  $4.99

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Dragon #409 (4e)

Dragon #409 (4e)


Dragon Magazine Issue #409 Mar 2012 ...   [click here for more]
Wizards of the Coast  $4.99

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Dragon #415 (4e)

Dragon #415 (4e)


Table of Contents: Editorial: Dial D and D for Murder History Check: The Many Deaths of Manshoon Channel Divinity: Zehir Songs of Sorcery D&D Alumni Eye on Dark Sun: The Ghost Caravan of Death Eye on Eberron: The Aurum Eye on the Realms: The Haunted Battlement Heir of Shadowbane ...   [click here for more]
Wizards of the Coast  $2.99

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Dragon #417 (4e)

Dragon #417 (4e)


3 Agents Of Change by Stan! We’ve got a change in format, a chance for you to get published in future issues of Dragon, and demons and devils everywhere. Sounds like change is in the wind. 4 The Blood War by Sterling Hershey The fiendish war between the baatezu and the tanar’ri has raged since time immemorial. How did it begin, and will it ever end? 8 Magic Dice by Alana Joli Abbott...   [click here for more]
Wizards of the Coast  $2.99

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Dragon #429 (4e)

Dragon #429 (4e)


Contents 3 The Food Issue by Steve Winter Apparently, no one around here likes food. 4 History Check: Dark Arrow Keep by R. A. Salvatore and Bryan Salvatore Dark Arrow Keep is a forbidding sight for those whose travels bring them to the land of the Many-Arrows tribe. 10 Winning Races: Half-Orcs of the May-Arrows Tribe by Shawn Merwin No group benefited more from the peace between orcs and dwarves...   [click here for more]
Wizards of the Coast  $2.99

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Dungeon #196 (4e)

Dungeon #196 (4e)


Table of contents: Baba Yaga's Dancing Hut Court of Stars: Baba Yaga Reflections of Ruin Monster Manual Updates: Choker, Satyr, Shambling Mound Eye on Eberron: Taer Syraen Backdrop: The Moonshae Isles Eye on the Realms: The Ghost Knight of Galardoun Eye on Dark Sun: The Nine Swords of Tyr Save My Game ...   [click here for more]
Wizards of the Coast  $4.99

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Into The Reach (revised edition)

Into The Reach (revised edition)


In the land of Eranon, the Reach is a desolate place where people journey to forget who they are. Now, a menace rises from this wasteland, and he is hunting for someone. To keep the madman and his chaos behind the Reach, four adventurers with haunted pasts must rise to the challenge. But how can failed heroes bring hope to others when they doubt themselves? Originally published in 2006 as a tie-in...   [click here for more]
Virgil and Beatrice  $2.99

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Regaining Home

Regaining Home


War has come to the Reach. When his minions fail to deliver Nara al'Sheed, Zychariss, the most powerful necromancer in Eranon, takes matters into his own bony hands. As undead soldiers and demons surround them, Nara, Taru, Kennerly, and Lydia must raise an army. Because to save all of Eranon from falling to Zychariss, first, they must save their home. Funded by a successful Kickstarter campaign,...   [click here for more]
Virgil and Beatrice  $3.99

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Steampunk Musha

Steampunk Musha


Steampunk Musha is an alternative setting for Iron Gauntlets that features a Victoriental feudal land, torn between honoring the old traditions and embracing new technologies. It includes all new and original player races, such as clockwork ronin, the half-demon jinteki-oni, keshou (goblin cousins), and the juunishi-p'o (human-spiritual hybrids of the zodiac animals); new gimmicks,...   [click here for more]
Precis Intermedia  $9.95 $7.95

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Steampunk Musha Explorer's Guide

Steampunk Musha Explorer's Guide


Steampunk Musha Explorer's Guide Steampunk Musha was created by professional illustrator Rick Hershey (Art Director for Adamant Entertainment's Far West, Art Director for Fat Goblin Games, owner of Empty Room Studios) over 8 years ago as a collection of all the content he wanted in his "dream" adventure game. The Explorer's guide gives you an in-depth look at the island...   [click here for more]
Fat Goblin Games   FREE 

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Tales of Rosuto-Shima for Steampunk Musha

Tales of Rosuto-Shima for Steampunk Musha


Tales of Rosuto-Shima for Steampunk Musha Tales for Rosuto-Shima is a collection of short stories exploring the lands and people found in the Steampunk Musha Roleplaying game setting. In addition to the short stories, this book also gives a behind-the-scenes look at the 8 year production of the setting and includes; comicbook scripts, comicbook art, concept art showing...   [click here for more]
Fat Goblin Games  $6.58 $1.00

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