How to Write Adventure Modules that Don’t Suck
Over the last 15 years, Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry’s best-known adventure writers. Each article gives a different perspective... [click here for more]
Follow the Modern Path to a walk on the magical side!
Arcana of the Modern World explores the different ways to incorporate the use of magic in a modern-style RPG genre. Building on the foundations of the Modern Path: Heroes of the Modern World. To compliment the Modern Hero class, there are new feats, traits, trainings, & difficulties; along with new magical Archetypes to... [click here for more]
Welcome to the Modern Path - Heroes of the Modern World "2.0 Edition"
What is the thing that sets the modern genre of roleplaying games apart from all others? Is it the technology? Perhaps it is the culture? Wait...it's the guns, right? Well, maybe it is all of those aspects, but perhaps that certain something is more intangible. Perhaps it is the personal knowledge and frame of reference... [click here for more]