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Beyond Mortal Men

Beyond Mortal Men


This is the first in our set of Variant rules for the Action! System, and the Action! System Core Rulebook is required to make use of this book. With the Action! System Core Rules, and these power creation rules you can run anything that your imagination can dream up for the Action! System. 54 pages in length (including covers).Written by Christopher Helton....   [click here for more]
Battlefield Press  $4.87 $3.41

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Dinner and Dice: a Gaming Cookbook

Dinner and Dice: a Gaming Cookbook


Dinner and Dice: a Gaming Cookbook is a collection of recipes and first person game anecdotes from game industry professionals. Originally produced as a stretch goal for the Carolina Game Tables Kickstarter, you will find appetizers, entrees, and desserts from the people who make the games you love! Each author includes a look at how they think about games and food...   [click here for more]
Beautiful Brains  $5.99

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Fudge Magic: 50 Magic Spells

Fudge Magic: 50 Magic Spells


If there is one thing that all fantasy games need, that would be spells. This, the first supplement in Seraphim Guard's Fudge Magic line, is intended to broaden the scope of your Fudge games by giving you fifty new spells for your HeartQuest and Fantasy Fudge games. Actually, there are more than fifty spells to be found in this supplement but that is just an added bonus. This supplement...   [click here for more]
Seraphim Guard  $3.00

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Open Anime

Open Anime


The Open Core System returns with a new multi genre game that supports all your favorite Manga and Anime. Open Anime is effects-based to help you create that 'perfect' character using attributes, skills, abilities, and disabilities. Open Anime is 'classless,' a point-based system that can allow players and GMs to create a wide variety of characters and world. Open Anime uses a simple, time-proven base...   [click here for more]
Battlefield Press  Pay What You Want

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Open Core Role Playing System Classic

Open Core Role Playing System Classic


The Open Core System is derived from the best of today’s Open Gaming Content, creating a new, strong, coherent and flexible role-playing game system - it’s the house rules you’ve been waiting for. The Open Core System is effects-based to help you create that “perfect” character using attributes, skills, abilities, and disabilities. The Open Core System is “classless,”...   [click here for more]
Battlefield Press  Pay What You Want

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Pulp Fantastic

Pulp Fantastic


NOTE: WE ARE AWARE OF ERRORS THAT EXIST IN THIS PRODUCT. IT IS CURRENTLY BEING EDITED TO BE FIXED. ANYONE THAT PURCHASES THIS PRODUCT WILL GET THE UPDATES FOR FREE WHEN THEY ARE RELEASED. THANK YOU VERY MUCH FOR YOUR SUPPORT. In the years after the Great War dawns a new age of heroic adventure! From the gleaming spires of the big city, to the steaming jungles of Skull Island,...   [click here for more]
Battlefield Press  $25.00 $14.95

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Swords and Wizardry Field Guide to City of Clocks

Swords and Wizardry Field Guide to City of Clocks


The City of Clocks is a shining beacon of civilization in a world long left to the wild, once home to the ancient races known as the Luminaries and still studded with their bizarre and unknowable technology. It is home to a teeming throng of two million souls; most are human but the City is also home to Constructs, ancient servants of the long-dead Luminaries; Geks, insectoid savants; and Sentenni,...   [click here for more]
Battlefield Press  $12.50 $1.99

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