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Ados: Land of Strife Campaign Setting

Ados: Land of Strife Campaign Setting


Join the faithful in the divine fight! Will you spread the word of your God through the six civilized regions by peace and diplomacy, or at the tip of a sword? Or will you seek adventure, fame, and wealth in the deadly Wildlands? Ados: Land of Strife features a new character class, the Divine Warrior, and three new prestige classes, the Linguist, the Rune Master, and the ...   [pulse aquí para ver más]

Tangent Games  $7.50

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Ars Lingua

Ars Lingua


Language matters. Whether you are trying to order a new longsword from the blacksmith, ask for a woman’s hand in marriage, or stave off a horde of Goblins from attacking the village, what you say is important.The current rules for the Speak Language skill do not allow for the reality of language. A single skill point represents the ability to fluently speak, read, and write any given lang...   [pulse aquí para ver más]

Tangent Games  $5.00

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Arsenal Cards: Handguns Volume 1: 1850 to 1899

Arsenal Cards: Handguns Volume 1: 1850 to 1899


This new series of role-playing game supplements is designed to give an in-depth look into the world of weapons.  Our first entry, Handguns - Volume 1: 1850 to 1899, showcases the the pistols of the wild west, offering 80 different weapons ranging from the familiar (Colt Peacemaker) to the unique (LeMat Revolver).  Each card features a full-color image of the actual weapon on the fron...   [pulse aquí para ver más]

Tangent Games  $3.50

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Arsenal Cards: Handguns Volume 2: 1950 to 1990

Arsenal Cards: Handguns Volume 2: 1950 to 1990


Our second book of Arsenal Cards focuses on handguns manufactured between 1950 to 1990, the period best known for the Cold War. Within you will find 80 different weapons that have become the iconic weapons of the age such as the Walther PPK and the Smith & Wesson Model 29 (better known as the 44 Magnum). You also find strange and unique weapons, such as the SPP-1, an underwater gun that sho...   [pulse aquí para ver más]

Tangent Games  $3.50

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Arsenal Cards: Volume 3: Rifles

Arsenal Cards: Volume 3: Rifles


Rifles have long had a place in history, and a place in role playing games set in certain historical periods. From the American Civil War and the Wild West, to the battlefields of World War I and World War II, and to the jungles of Africa, Asia, and <st1:place>South America</st1:place> prowled by hunters, rifles have played a pivotal role. The third volume of Arsenal Cards features ...   [pulse aquí para ver más]

Tangent Games  $3.50

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Brixbrix's Field Guide to the Creatures of Ados

Brixbrix's Field Guide to the Creatures of Ados


Got monsters? We do. You can, too, with Brixbrix's Field Guide to the Creatures of Ados! Inside, you will find everything you need to test your players against over 50 new creatures, from aberrations to vermin, with 12 new dragons, 8 new undead (including undead plants), 4 new PC races, 4 new creature templates, and more! Each entry is compl...   [pulse aquí para ver más]
Tangent Games  $10.00

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Gem Cards Set One

Gem Cards Set One


Everybody loves getting gems as treasure. They are easy to carry, are generally worth more than their weight in gold (or Dollars, Euros, Interstellar Credits, etc.), and are pretty to look at. But that's the problem. In most RPGs, gems are treated as an additional type of treasure, but the "details" provided barely scratch the surface of what is needed to actually visualize th...   [pulse aquí para ver más]

Tangent Games  $5.00

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Gem Cards Set Three

Gem Cards Set Three


Treasure! Everybody likes getting it, but randomly rolling dice on tables to tell a player that their character found a 25 gp garnet lacks panache and deflates the excitement faster than you can say percentile. But what if you could hand them the gem they just found? Well, unless you are willing to fork over several hundred dollars for a pack of real gems, the next best thing ...   [pulse aquí para ver más]

Tangent Games  $5.00

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Gem Cards Set Two

Gem Cards Set Two


Treasure! Everybody likes getting it, but randomly rolling dice on tables to tell a player that their character found a 25 gp garnet lacks panache and deflates the excitement faster than you can say percentile. But what if you could hand them the gem they just found?

Gem Cards were created for use with any RPG, in any setting. Gem Cards Set Two contai...   [pulse aquí para ver más]

Tangent Games  $5.00

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Gemerator

Gemerator


How often have you, as a GM or as a player, encountered a description of a gemstone that goes something like this:GM: "You have overcome the last trap in the ancient temple. Ahead of you stands the stone statue you have been seeking, a pair of red gems for eyes."Players: "What kind of gems?"GM: Checks a small table in his book that isn?t detailed enough and tries to think on his feet. Rememberi...   [pulse aquí para ver más]

Tangent Games  $5.00

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Gemerator 2: Jewelry

Gemerator 2: Jewelry


Does your treasure lack something? Do you find it easy to distribute gold and silver coins like they are going out of style, or maybe you can reward your player's characters with gems to make a gemologist drool. But what about jewelry? Are you intimidated when the rulebook tells you to include 1d8 jewels in your treasure? Or maybe you are tired of handing out the same old boring rings and neckl...   [pulse aquí para ver más]

Tangent Games  $10.00

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The Divine Order: Jute - Faith of Creation

The Divine Order: Jute - Faith of Creation


Got Faith? Don't let a lack of faith freeze you in your tracks! Embrace the teachings to Jute, the Lifegiver. All life is sacred and must be protected at any cost. Only by protecting the living can the faithful transcend the mortal world and be united with Jute in The White Haven. This book contains everything you will need to incorporate Jute, and the Jutian faith, into your game today! Insi...   [pulse aquí para ver más]
Tangent Games  $10.00

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Trap Cards: Challenge Rating 1

Trap Cards: Challenge Rating 1


Traps and dungeons go together like bread and butter. They have been a staple of the game from its earliest days. If you've ever designed a dungeon you have probably put in a trap or two (or thirteen) to make the PCs lives more interesting. Sometimes a good trap idea comes to you naturally. But many times you might be stuck for a good trap idea, or maybe you are just in a hurry, or are creating...   [pulse aquí para ver más]

Tangent Games  $2.50

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Undead of Ados

Undead of Ados


Tired of boring skeletons and zombies? Do your players yawn in excitement when they face off against another ghoul or wight? Then it's time to liven up your undead with the Undead of Ados!

An off-shoot of the to popular Brixbrix's Field Guide to the Creatures of Ados, the Undead of Ados presents expanded entries for eight undead from the Field Guide.&n...   [pulse aquí para ver más]

Tangent Games  $5.00

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Weather Cards: Plains - Spring

Weather Cards: Plains - Spring


"So what's the weather outside?"

Maybe you've heard this in a game, or just thought about it yourself as your party finished clearing the dungeon and was heading to town to spend their loot. What is the weather outside at this moment? Is it sunny? Cloudy? Is there a chance of rain, or a thunderstorm in the area? Sure, you can make something up on the fly, but then you need to ...   [pulse aquí para ver más]

Tangent Games  $3.50

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