| Product Name ▲ |
Editeur |
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The Player’s Guide is a book containing all the essential information a player needs to make and play a character. The Player’s Guide compiles all the Warhammer Fantasy Roleplay Core Set player information into one hard-cover package, including the rules, card summaries, and updated examples of play. By summarizing all the information from the career sheets, action c... [cliquer ici pour plus] |
Fantasy Flight Games |
$49.95 $25.00
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The alliance between dwarfs and men has lasted since the time of Sigmar, forged in blood at the Battle of Black Fire Pass. A disturbing place of sharp black glass and noxious mists, Black Fire Pass has been fraught with peril and opportunity throughout the long history of the Empire. Trade caravans and invading armies alike must pass through its narrow confines to cross the Black Mountains, mak... [cliquer ici pour plus] |
Fantasy Flight Games |
$5.00
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Hero’s Call is an epic supplement for Warhammer Fantasy Roleplay that takes your campaign to the peaks of power! Heroes gain tremendous new ammunition to face the challenges rising against them, including new high-powered careers, regional options for men and dwarfs from outside Reikland, two new player races, action cards for each new trait, and spells and blessings for Ran... [cliquer ici pour plus] |
Fantasy Flight Games |
$10.00
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A delightful supplement for Warhammer Fantasy Roleplay, Lure of Power delves into the world of nobility and the insidious influence of Slaanesh, the Dark Prince, youngest and subtlest of the Ruinous Powers. Lure of Power offers pleasures for players and GMs alike, increasing the opportunities for noble and social characters as well as background material on Slaanesh and his minions. This expans... [cliquer ici pour plus] |
Fantasy Flight Games |
$5.00
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Omens of War is a brutal new supplement for Warhammer Fantasy Roleplay, focusing on warfare in the Old World and the daemonic power of Khorne. With new martial options for player characters such as new careers, rules for mounted combat, new fighting styles, and over 50 new Action cards, Omens of War is an invaluable resource for players.
Please note that this is not a complete produc... [cliquer ici pour plus] |
Fantasy Flight Games |
$5.00
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The Old World is a place of unending war and strife where the Four Ruinous Powers continue to gather worshippers among the nobles and commonfolk alike. Amidst this gathering darkness burns a light of hope that slowly gains strength, lit by those who follow the signs of faith... Signs of Faith is a supplement for Warhammer Fantasy Roleplay. Signs of Faith introduces valuable background informat... [cliquer ici pour plus] |
Fantasy Flight Games |
$5.00
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The Edge of Night is an adventure for Warhammer Fantasy Roleplay. Thrusting the players into a world of mystery and intrigue, The Edge of Night offers a rich setting, a complex cast of characters with plenty of secrets to hide, and all the materials needed to immerse the players in the story.
The Edge of Night comes complete with a full color scenario book, detailing the background of U... [cliquer ici pour plus] |
Fantasy Flight Games |
$29.95 $10.00
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A sinister figure stands poised to take advantage of the period of uncertainty prompted by the death of Marius Leitdorf, the former Elector of Averland. Slain in the Third Battle of Black Fire Pass, Leitdorf left no clear heir. Now, this villain conspires with the enemies of the Empire to manipulate the succession for his own advantage.
The Enemy Within explores classic th... [cliquer ici pour plus] |
Fantasy Flight Games |
$59.99 $30.00
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The Game Master’s Guide gathers all the Game Master information from the Warhammer Fantasy Roleplay Core Set, as well as the rules for Corruption, Mutation, and Disease from Winds of Magic and Signs of Faith, and presents them in an easy-to-reference hardcover book. Featuring clarified and expanded rules, this Guide contains nearly all the information from t... [cliquer ici pour plus] |
Fantasy Flight Games |
$39.95 $20.00
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Magic pervades the Old World, coursing through the Eight Winds. Humans that learn to harness the energy found in the Winds of Magic canbecome powerful wizards. Or they may succumb to Tzeentch, the Changerof Ways, tempted by his offer of power, knowledge, and mastery of thedark arts. The Winds of Magic is a valuable resource for Warhammer FantasyRoleplay. It provides all players with ... [cliquer ici pour plus] |
Fantasy Flight Games |
$5.00
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