Close
New Account
 
  
 
 
You will lose your chance to get the free product of the week.
One-click unsubscribe later if you don't enjoy the newsletter.
Close
Log In
 
 Forgot password?
 

     or     Log In with your Facebook Account
Browse
Green Ronin Fat Dragon Games
Cubicle 7 Chaosium
Wizards of the Coast Pinnacle Entertainment









Author
Ed Greenwood   Remove Search Term
Advanced Search >


Products found in this section... Sort by: 
 Title ▲   Publisher    Price  
A Players Guide to Castlemourn

A Players Guide to Castlemourn


A land in search of its past... Its people are unaware of their origins, the greatness of their history, or what disaster brought about the dark age that engulfed the land. Some three hundred years before the present, there existed a magical place of shining towers and marvelous wonders called the Realm of Castles. Legends tell of a great war against fell creatures that destroyed the realm, leaving...   [click here for more]
Margaret Weis Productions   FREE 

Buy Now 
All Stars Take on the Mega Dungeon

All Stars Take on the Mega Dungeon


Four amazing authors, four fantastic adventures! Four of the RPG Industry's brightest stars have each written an adventure compatible with the Gaming Paper Adventures: Mega Dungeon 1. All Stars take on the Mega Dungeon is a collection of four adventures by Monte Cook, Brian Cortijo, Ed Greenwood, and Steven Schend with stunning artwork by Joel Biske and Dan Houser. This adventure is compatible...   [click here for more]
Gaming Paper  $14.99 $7.50

Add to RPGNow.com Order 
Arch Wizard (The Falconfar Saga)

Arch Wizard (The Falconfar Saga)


Arch Wizard is the second thrilling adventure in the Falconfar Saga. Having been drawn into a fantasy world of his own creation, Rod Everlar continues his quest to defeat the corruption he has discovered within. He sets off in pursuit of the dark wizard Malraun, only to find that he has raised an army of monsters and mercenaries in order to conquer the world... About the Author...   [click here for more]
Rebellion Publishing Ltd  $6.99

Add to RPGNow.com Order 
Ascolais and the Land of the Falling Wall:Excellent Prismatic Spray 4/5 double issue

Ascolais and the Land of the Falling Wall:Excellent Prismatic Spray 4/5 double issue


To Ascolais, the Falling Wall and Beyond! Once the heart of the reach of Grand Motholam, the Land of the Falling Wall and Ascolais are now picturesque ruins. The people are strange, the places stranger, the opportunities and diversions unparalleled. This double issue of The Excellent Prismatic Spray is your well-nigh irresistible invitation to discover the Dying Earth’s heartlands for yourself....   [click here for more]
Pelgrane Press  $6.46

Add to RPGNow.com Order 
Book of All Flesh

Book of All Flesh


The dead have risen. God help the living. It's too late to run. The zombies are everywhere. They stalk through urban jungles and across the carefully manicured lawns of suburbia, shudder to unlife on the bloodiest battlefields of the Civil War and in the deepest tunnels of far-flung interstellar mining colonies. They lurk on your street, in your company's boardroom, in your own bedroom. And they...   [click here for more]
Eden Studios  $16.95 $1.99

Add to RPGNow.com Order 
Castlemourn Campaign Setting

Castlemourn Campaign Setting


There was a time when Castlemorn surged and crackled with magic. Life was good, but the era came to a violent and deadly end. Unknown fell beings struck swiftly, making arcane war on Castlemorn. Wizards and common folk alike died in scores of thousands. It seemed as if the world would be consumed…until the land itself rose and cried, “Enough!” Today, Mournans dwell amid the ruined...   [click here for more]
Margaret Weis Productions  $15.00 $4.99

Add to RPGNow.com Order 
Castlemourn Cortex Quickstart

Castlemourn Cortex Quickstart


Ed Greenwood's Castlemourn is a post-apocalyptic fantasy setting where kingdoms fight for power through political intrigue and outright warfare; where the brave seek their fortunes in dangerous ruins; and where everyone fears the unspeakable evil that shadows the land. This Cortex-powered Quickstart was originally part of Free RPG Day 2008. It contains easy-to-lean rules based on the Cortex...   [click here for more]
Margaret Weis Productions   FREE 

Buy Now 
Children of the Rune

Children of the Rune


They are seldom seen, but their deeds are often marveled at. They live in legend to serve the land. They are the mysterious runechildren, favored by some greater power to receive a distinctive runic tattoo—and magical gifts to work great wonders. Runechildren blaze a brilliant path in a world where good and evil are never clear, guiding it to a destiny not even they always understand. The thirteen...   [click here for more]
Malhavoc Press  $6.99 $4.00

Add to RPGNow.com Order 
City of Splendors: Waterdeep (3.5)

City of Splendors: Waterdeep (3.5)


Explore the Shining Jewel of Faerûn   Waterdeep beckons! For centuries, this grand city has stood at the edge of the Sea of Swords, tempting heroes with its bustling port, thriving markets, hidden perils, and half-forgotten dungeons. Adventure waits on every street corner, behind every locked door, and below every cellar! This supplement for the D&D game offers an in-depth...   [click here for more]
Wizards of the Coast  $29.95 $14.99

Add to RPGNow.com Order 
CM8 The Endless Stair (Basic)

CM8 The Endless Stair (Basic)


The Great Mage Cheiromar, known as Aglahund the Mighty, is said to be buried under the Leaning Stone atop Galzar's Crag. One of his apprentices, Ulthorn, has been discovered dead in an aperture of the Leaning Stone - a doorway that locals swear has never been there before! You must discover how Ulthorn died and the mystery of the Leaning Stone. In the process, you may find yourself at the Endless...   [click here for more]
Wizards of the Coast  $8.00 $4.99

Add to RPGNow.com Order 
Complete KOBOLD Guide to Game Design

Complete KOBOLD Guide to Game Design


Got Questions About RPG Design? Wolfgang Baur, Monte Cook, Ed Greenwood, Michael Stackpole, and other industry veterans have the answers you asked for...and the advice you need! Get ready to create great new adventures, monsters and magic for your RPG campaign! The Complete Kobold Guide to Game Design offers 240 pages of in-depth essays on what makes RPGs tick. Get...   [click here for more]
Kobold Press  $14.99

Add to RPGNow.com Order 
Dark Lord (The Falconfar Saga)

Dark Lord (The Falconfar Saga)


Rod Everlar is about to become the most unlikely hero the world of Falconfar has ever seen... When he mysteriously finds himself drawn into a world of his own devising, writer Rod Everlar is confronted by a shocking truth-he has lost control of his creation to a brooding cabal of evil. In order to save his creation, and himself, he must seize control of Falconfar and halt the spread of corruption...   [click here for more]
Rebellion Publishing Ltd  $6.99

Add to RPGNow.com Order 
Deep Magic (Pathfinder RPG)

Deep Magic (Pathfinder RPG)


Unlimited spellpower! Deep Magic is here at last—a 376-page, full-color tome bound in the hide of an unknown planar being who materialized at Kobold World Headquarters, gave a piteous squawk, and died on the carpet. It contains some of the strangest, most wondrous, and most powerful arcane and divine magic ever devised, ready for use in any Pathfinder Roleplaying Game campaign....   [click here for more]
Kobold Press  $49.99 $24.99

Add to RPGNow.com Order 
Expedition to Undermountain (3.5)

Expedition to Undermountain (3.5)


Expedition to Undermountain is a 224-page super-adventure that revisits the greatest dungeon in the Forgotten Realms campaign setting. Located beneath the city of Waterdeep, Undermountain has lured countless heroes to their doom. Like other adventures in the “Expedition” series, this product takes a classic D&D location, updates it for v.3.5, and features many new surprises....   [click here for more]
Wizards of the Coast  $34.95 $17.49

Add to RPGNow.com Order 
FA1 Halls of the High King (2e)

FA1 Halls of the High King (2e)


Someone in the misty, wooded Moonshae isles needs hundreds of brand new swords taken under guard from Sword Coast smiths to a certain place on the Isles. The swords are needed so badly, and their safe arrival is considered so unlikely, that someone is willing to pay adventurers a lot of gold - someone fairly important. Adventures foolish enough to take assignments too good to be true (or merely...   [click here for more]
Wizards of the Coast  $4.99

Add to RPGNow.com Order 
Falconfar (The Falconfar Saga)

Falconfar (The Falconfar Saga)


Falconfar is the third instalment in the thrilling series of the same name. With the evil wizards Malraun and Narmarkoun seemingly defeated and Malraun's tower falling about his ears, Rod Everlar, the science-fiction writer drawn into a world of his own creation, now faces his greatest challenge. As Falconfar descends into war, Rod must find the power and the knowledge to fight the first Archwizard,...   [click here for more]
Rebellion Publishing Ltd  $7.99 $6.99

Add to RPGNow.com Order 
FOR13 Secrets of the Magister (2e)

FOR13 Secrets of the Magister (2e)


The Magister of Mystra is one of the most mysterious—and misunderstood—beings in the Forgotten Realms. Some say the Magister is simply the most powerful mortal mage in all of Toril. Perhaps, but there is something more, something unique, about being so touched by the Mother of All Magic. Regardless, the mages of Faerûn foll up their sleeves and craft spells and items that they hope...   [click here for more]
Wizards of the Coast  $19.95 $9.99

Add to RPGNow.com Order 
FOR2 The Drow of the Underdark (2e)

FOR2 The Drow of the Underdark (2e)


They are the favorite foes of many a party of adventurers. In these pages, the drow come to life, their culture and powers detailed fully for the first time. This guide presents new rules galore; new spells, new magical items, insight into the mysteries of Lolth, Monstrous Compendium entries for related monsters of the Underdark-and much, much more. Learn all about the drow herein, from the words...   [click here for more]
Wizards of the Coast  $15.00 $9.99

Add to RPGNow.com Order 
FOR4 The Code of the Harpers (2e)

FOR4 The Code of the Harpers (2e)


From the storm-lashed rocks west of fabled Evermeet to the Plains of Purple Dust, all the folk of Faerun have heard of the Harpers. Noble fools, some call them. Crazy, misguided meddlers, others say. Still others disagree. "The one true hope of the Realms," said one princess. "A shining light in the darkness of our lives," agreed a sage. "Pray...   [click here for more]
Wizards of the Coast  $15.00 $9.99

Add to RPGNow.com Order 
FOR6 The Seven Sisters (2e)

FOR6 The Seven Sisters (2e)


Beautiful, powerful, mysterious, and deadly, the silver-haired Seven Sisters are legendary throughout the Forgotten Realms. One rules the city of bards, Siverymoon. Another is Elminster's beloved and the infamous Witch-Queen of Aglarond. The third is the Lady Mage of Waterdeep, peer and consort of Khelben "Blackstaff" Arunsun, and the fourth is a Harper and one of the famous Knights of...   [click here for more]
Wizards of the Coast  $15.00 $9.99

Add to RPGNow.com Order 
FOR8 Pages from the Mages (2e)

FOR8 Pages from the Mages (2e)


Any rogue can craft a spell—but it takes a really reckless fool to write one down. Thus, the wizard Elminster introduces the latest collection of wizardly lore from the Forgotten Realms campaign setting, includingthe following: New spells from mages such as Daltim, Darsson, and Myrl Fell creatures: the Tome Guardian, the Disenchanter, and the Scalamagdrion Details of more than...   [click here for more]
Wizards of the Coast  $15.00 $9.99

Add to RPGNow.com Order 
Forgotten Realms Adventures (2e)

Forgotten Realms Adventures (2e)


The coming of the Avatars and the Time of Troubles caused tremendous changes in the Forgotten Realms. Areas of dead magic and wild magic have appeared; character classes have been altered; new magical spells have been discovered; old gods have been slain and new ones arisen. All the changes and updates are incorporated into this one essential volume for Forgotten Realms players and dungeon masters...   [click here for more]
Wizards of the Coast  $20.00 $9.99

Add to RPGNow.com Order 
Forgotten Realms Campaign Setting (3e)

Forgotten Realms Campaign Setting (3e)


Dark perils and great deeds await. Welcome to Faerûn, a land of high magic, terrifying monsters, ancient ruins, and hidden wonders. From the forbidding forests of the Silver Marches to the teeming cities of the Inner Sea, Faerûn encompasses shining kingdoms, monster-infested wastes, endless caverns, and sinister citadels. The Forgotten Realms Campaign...   [click here for more]
Wizards of the Coast  $39.95 $15.99

Add to RPGNow.com Order 
FR1 Waterdeep and the North (1e)

FR1 Waterdeep and the North (1e)


The North...rugged mountains and dense forests, which hide many beings hostile to man (who has settled here but lightly). Many dungeons and ruins also lie hidden in the Northern wastes, relics of the former splendor of the dwarven kingdoms, now lost and abandoned, and of earlier, fallen kingdoms of men. Waterdeep...crossroads of the world, City of Splendors. Here are wealth and goods from every...   [click here for more]
Wizards of the Coast  $7.95 $4.99

Add to RPGNow.com Order 
FR11 Dwarves Deep (2e)

FR11 Dwarves Deep (2e)


This sourcebook is one of a series that belongs on the bookshelf of any dungeon master exploring the rich lands (and dark under-realms) of the Forgotten Realms. It presents as introduction to the Deep Folk of Faerun, three unique races of dwarves. Virtually all of the famous "dungeons" of the realms, explored by adventurers seeking treasure, magic, and lore, were built - and in most cases,...   [click here for more]
Wizards of the Coast  $4.99

Add to RPGNow.com Order 
FR13 Anauroch (2e)

FR13 Anauroch (2e)


The Great Desert. Where the Winds Wail. Grave of the Lost Princes. The Great Sand Sea. Not a place many sane folk in the Forgotten Realms want to visit. But there are plenty of the other sort, who come hence to find wonders both beautiful and dangerous. The deadly, shifting sands of Anauroch hide-and occasionally, tantalizingly reveal-the riches and strange treasures of The Lost Kingdoms, swallowed...   [click here for more]
Wizards of the Coast  $10.95 $4.99

Add to RPGNow.com Order 
FR4 The Magister (1e)

FR4 The Magister (1e)


From Waterdeep and the Sword Coast to the jungles of Chult and faraway lands of Thay, strange and powerful magics fill the Forgotten Realms. Ancient tomes, powerful spells, fearsome weapons - all these and more await adventurers who can overcome terrible dangers to wield great power. Ed Greenwood, originator of the FORGOTTEN REALMS game world, and famous game designer Steve Perrin have spent many...   [click here for more]
Wizards of the Coast  $7.95 $4.99

Add to RPGNow.com Order 
FRE1 Shadowdale (1e/2e)

FRE1 Shadowdale (1e/2e)


The Gods walk the Realms. Cast out from their heavenly domain, the gods of the Forgotten Realms wander the land as mortals-extremely powerful mortals, to be certain, but mortal nonetheless. They seek the lost Tablets of Fate, key to their return. But as the good and evil gods for the Realms bring their fight down to earth, the people and lands are caught in between. Nature itself revolts; strange...   [click here for more]
Wizards of the Coast  $4.99

Add to RPGNow.com Order 
FRE2 Tantras (1e/2e)

FRE2 Tantras (1e/2e)


Elminster has been murdered. And to make matters worse, the player characters who helped to save Shadowdale from the armies of Zhentil Keep in Shadowdale have been sentenced to death for killing the old sage. They're innocent, of course, but in this time of troubles in the Realms, truth and justice are not always served. Imprisoned in the Tower of Ashaba, the heroes must escape...   [click here for more]
Wizards of the Coast  $6.95 $4.95

Add to RPGNow.com Order 
GAZ8 The Five Shires (Basic)

GAZ8 The Five Shires (Basic)


Humans (and other races) call them "halflings," and tend not to take the little folk too seriously. They look like children, so they get treated like children?distrusted, underestimated, or just plain ignored. But there's much more toe the hin (as the halflings call themselves) than petty thievery and childish pranks. They are a tough, mature people, proud of their legacy of centuries...   [click here for more]
Wizards of the Coast  $4.99

Add to RPGNow.com Order 
Geanavue: the Stones of Peace

Geanavue: the Stones of Peace


LOOKING FOR MORE EXCITEMENT THAN YOUR LOCAL TOWN OR VILLAGE CAN GIVE YOU? Look no further, friend. From the pen of Ed Greenwood, one of the best-known Dungeons & Dragons writers of all time, springs Geanavue: the Stones of Peace, a richly detailed fantasy city. Geanavue is a haven of justice and prosperity for your characters - but one that, for the unwary, can be...   [click here for more]
Kenzer & Company  $24.99 $12.99

Add to RPGNow.com Order 
Grand History of the Realms (3.5)

Grand History of the Realms (3.5)


All of Toril, and especially Faerûn, is rich in history. As the eons have passed, empires have risen and fallen all around the world. This chronology presents the history of the FORGOTTEN REALMS setting in all its glory. We’ve brought together information from dozens of sources to provide the definitive chronicle. ***** Product History Brian R. James did something...   [click here for more]
Wizards of the Coast  $29.95 $14.99

Add to RPGNow.com Order 
KOBOLD Guide to Combat

KOBOLD Guide to Combat


A full-throated battle cry. The clash of swords. The smells of smoke, mud and blood. Combat! At the heart of every adventure lies conflict, whether it’s between a cursed knight and a half-elf prince at swordspoint, a troupe of adventurers facing down an ogre, or the armies of two great nations clashing for ultimate power. Between these covers, 20 master game designers and storytellers...   [click here for more]
Kobold Press  $19.99 $9.99

Add to RPGNow.com Order 
KOBOLD Guide to Game Design, Vol. 1

KOBOLD Guide to Game Design, Vol. 1


Ever wondered what it takes to make it as a freelancer? Want to improve your homebrew adventures? The KOBOLD Guide to Game Design distills years of professional experience into a collection of design wisdom that can improve your game and vastly increase your odds of selling a magazine article, adventure, or complete game design. Includes tips from Keith Baker, Wolfgang Baur, Ed Greenwood,...   [click here for more]
Kobold Press  $18.95 $14.95

Add to RPGNow.com Order 
KOBOLD Guide to Game Design, Vol. 3: Tools & Techniques

KOBOLD Guide to Game Design, Vol. 3: Tools & Techniques


Marster the art of game design! The Kobold Guide to Game Design Volume III: Tools &Techniques goes even deeper into the territory of professional design with a dozen essays by an all-star lineup of industry veterans including: Award-winning designer and publisher Wolfgang Baur 3rd Edition Dungeons & Dragons designer Monte Cook 4th Edition Dungeons &...   [click here for more]
Kobold Press  $18.95 $14.95

Add to RPGNow.com Order 
KOBOLD Guide to Magic

KOBOLD Guide to Magic


Kobolds Work a Little Magic The popular and wildly useful Kobold Guide series tackles the biggest subject in fantasy: Magic! What makes a fantasy fantastic? Magic, of course! Whether it’s unearthly beasts, scheming sorcerers, legendary swords or locales that defy logic and physics, a compelling fantasy story needs magical elements. The tricky part is that in order for the story to...   [click here for more]
Kobold Press  $24.99 $14.99

Add to RPGNow.com Order 
Kobold Quarterly #2

Kobold Quarterly #2


Kobold Quarterlyis the scrappy little magazine of Open Design, a tiny journal that covers the world's premiere roleplaying game from the gamer's perspective. The second issue includes articles by Ed Greenwood, Nicolas Logue, Skip Williams, Wolfgang Baur, and Jeff Grubb, among others. It features full-color art by fantasy artists new and familiar. Kobold Quarterly gives you player options,...   [click here for more]
Kobold Press  $8.99 $3.99

Add to RPGNow.com Order 
Kobold Quarterly Magazine 10

Kobold Quarterly Magazine 10


The big 1-0! Double digits! Yes, Kobold Quarterly hits the big Roman numeral X with the Summer issue, which features: Ed Greenwood's Dwarven Goddess Exclusive: full Pathfinder RPG Shadowdancer class Secrets of the Gelantinous Cube Wicked Fantasy: Twisted Halflings Ecology of the Hill Giant Monte Cook's Game Theories And rampant Elf Lust This issue is packed with great material...   [click here for more]
Kobold Press  $5.99 $3.59

Add to RPGNow.com Order 
Kobold Quarterly Magazine 14

Kobold Quarterly Magazine 14


Most people think of kobolds as small, but when the Summer Gen Con issue rolls around, we're huge! HUGE! This year's issue is no exception, with 100 pages packed full of: Exclusive Pathfinder content, including two articles by Paizo staff The Ecology of the Tengu-in Golarion and in Zobeck An interview with 4th Edition lead designer Rob Heinsoo 4 Treasure Trove articles, with...   [click here for more]
Kobold Press  $7.99 $4.49

Add to RPGNow.com Order 
Kobold Quarterly Magazine 23

Kobold Quarterly Magazine 23


Demons & Devils Black As Your Soul Kobold Quarterly's fall 2012 issue is not for the faint of heart! Starting with the fearsome art featuring the Master of Demon Mountain on the cover, you will enter an issue packed full of devils and demons to give PCs pause. With a new playable lamia race lurking within, even players might be tempted to join the dark side. (Also the dark side has chocolate,...   [click here for more]
Kobold Press  $8.99 $5.99

Add to RPGNow.com Order 
Loona - Port of Intrigue

Loona - Port of Intrigue


Welcome to Loona, the Port of Intrigue: a completely detailed fantasy port town for D&D campaign play. From the pens of Phil Thompson and Ed Greenwood, one of the best-known D&D writers of all time, comes this richly detailed setting. Loona is the trade center of the nearby city of Geanavue: the Stones of Peace – but the politics and alliances of this den of thieves is even...   [click here for more]
Kenzer & Company  $19.99 $9.99

Add to RPGNow.com Order 
Power of Faerûn (3.5)

Power of Faerûn (3.5)


Rule the Realms You've survived countless death traps, slain hordes of monsters, and overthrown your fair share of petty warlords and would-by tyrants. Ever wonder what it would be like to hold sway as an influential member of the royal court, a mighty general, a powerful religious figure, or a successful merchant prince?    The Power of Faerûn campaign...   [click here for more]
Wizards of the Coast  $29.95 $14.99

Add to RPGNow.com Order 
Real Scroll 2: Battleward (Pathfinder RPG)

Real Scroll 2: Battleward (Pathfinder RPG)


Shields Against Magic! With this Real Scroll from Kobold Press, you won't just tell your players they've found a battleward scroll -- you'll hand it to them! This beautifully hand-lettered one-page reference has the feel of a real magical item, with all of the information a player needs to use this life-saving defensive spell. Battleward is one of 733...   [click here for more]
Kobold Press  $3.99 $1.99

Add to RPGNow.com Order 
Rise of the Drow

Rise of the Drow


2014 expanded & revised edition 494 pages/full color Writing by Stephen Yeardley, Jonathan G. Nelson, Joshua Gullion, Ed Greenwood, Owen KC Stephens, Christina Stiles, Mike Myler, Brian Berg, Jason Stoffa, Kevin Mickelson. Art by Jen Page, Satine Phoenix, Todd Gamble, Kerem Beyit, Mates Laurentiu, Rick Hershey, Jacob Blackmon and more! Foreword...   [click here for more]
AAW Games  $55.99 $41.99

Add to RPGNow.com Order 
Serpent Kingdoms (3.5)

Serpent Kingdoms (3.5)


Crawling Evils Never Sleep Chilling fireside tales describe the fell plans and foul actions of the horrors known as the Scaled Ones: lizardfolk, nagas, yuan-ti, and their sinister creator race, the sarrukh. Infinitely patient and ruthless, the insidious serpentfolk seek to enslave all of Faerûn's other races to breed them like cattle. For those bold enough to peer within, Serpent...   [click here for more]
Wizards of the Coast  $29.95 $14.99

Add to RPGNow.com Order 
Shadowsfall Legends: The Gem That Caught Fire - Kurdag's Tale

Shadowsfall Legends: The Gem That Caught Fire - Kurdag's Tale


When the umbral kobold owner of the Exploding Herb alchemy shop is questioned about a magical gem that he may or may not have enchanted, both danger and bombs fly. Will Kurdag find a mortal enemy among the Hookblades? Will the neighbor's wagon be smashed to splinters or explode into woodchips? The Gem That Caught Fire is the second in the Shadowsfall Legends line...   [click here for more]
Jon Brazer Enterprises  $1.00

Add to RPGNow.com Order 
Silver Marches (3e)

Silver Marches (3e)


A VAST FRONTIER FRAUGHT WITH ENDLESS PERIL Haunted by malicious dragons, hordes of orcs, and other ferocious creatures, the relentless cold and unforgiving terrain of the Silver Marches promise undiscovered riches and unspeakable danger to those bold enough to venture there. Complete information on the towns and settlements of the burgeoning Silver Marches alliance and the many...   [click here for more]
Wizards of the Coast  $27.95 $11.99

Add to RPGNow.com Order 
SJR1 Lost Ships (2e)

SJR1 Lost Ships (2e)


Who among you who have dared to enter the starry deeps has not heard of the dark, drifting derelicts of earlier spacefarers? The silent, menacing lairs of monsters that may hide great treasures for those bold enough to explore them? And what space captain plies the spacelanes who does not dream of a bigger, sleeker, more powerful ship than his present one? Product History SJR1:...   [click here for more]
Wizards of the Coast  $4.99

Add to RPGNow.com Order 
Tales of Zobeck

Tales of Zobeck


Award-winning tales of adventure chosen by Open Design patrons! A city of wonders, and a city of corruption and despair. Zobeck is home to gypsies, kobolds, powerful guilds and seductive devils, a crossroads city where the people of all corners of the compass come to barter, cheat, and deal.    Tales of Zobeck features eight adventures for OGL/3E gaming, including:...   [click here for more]
Kobold Press  $19.99

Add to RPGNow.com Order 
The Dragons' Return

The Dragons' Return


Edited by Sue Weinlein Cook A Diamond Throne Fiction Anthology When Dragon and Giant Meet . . . Millennia ago, the dragons fled their homeland after a devastating war with demonic creatures of their own making. The noble Hu-Charad giants arrived on these shores to defeat the dragons’ old foes and, in the centuries since, have become the wise stewards of the land. But then the wyrms return...   [click here for more]
Malhavoc Press  $6.99 $4.00

Add to RPGNow.com Order 
Displaying 1 to 50 (of 59 items) Result Pages:  1  2  [Next >>] 
Select Page Number