You know you're having a bad day when your airship gets ripped across the universe and crash-lands on the deathtrap island of the Lich Queen.
Guest writers Jeff Houser and Michelle Klein Houser present an alternate opening for the Dungeonlands trilogy from the steampunk fey realm of Mechadia.
Load the blunderbus, draw your cutlass and pour the tea. It's time for adventure!... [click here for more]
Your ship hits the worst storm in memory, gets attacked by a kraken and all the rum's gone. How much worse could your day get?
Guest writers Curtis and Sarah Lyon present an alternate opening for the Dungeonlands trilogy from the muskets-and-magic realm of Untamed Empires.
An uncharted island full of plunder and peril. It's time to go ashore!
While these Heroic rank characters... [click here for more]
A door buried under a mountain, reeking of evil. A voice pleading for help, sacred and pure. A simple instruction: investigate and report back.
Guest writer John Wick presents an alternate opening for the Dungeonlands trilogy from his Wicked Fantasy version of standard fantasy tropes.
You're Lord Taleison's Courage, the bravest of heroes. It's time to show it!
These Heroic-rank... [click here for more]
The prosperity of a desert Sultanate is unraveling! The Sultan is dead and the magical island of Karkadann crumbles under a scourge of ruinous djinn. What secrets were lost with the ruler’s passing? Our heroes delve into court intrigue, explore furtive desert hideaways and travel a plagued land, looking for the answer. What they find won’t be pleasant and in the end they must choose: defy... [click here for more]
The scheming god Set has built a dark mirror of the Egyptian empire. His minions raid the mortal realms, enslaving humans to construct impossible pyramids for an evil purpose. Worse, they’re invading alternate realities too. Someone has to hunt them down, and the techno-Egyptian god Ra is looking for a group of demigods who are up for the task.
Across the universe, the future is about to be... [click here for more]