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Deadlands Reloaded: The Flood for Fantasy Grounds
Deadlands Reloaded: The Flood for Fantasy Grounds
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B2 The Keep on the Borderlands (Basic)

B2 The Keep on the Borderlands (Basic)


This module includes a cover folder with maps and a complete description booklet to form a ready-made scenario for DUNGEONS & DRAGONS® Basic Set. It has been specially designed for use by beginning Dungeon Masters so that they may begin play with a minimum of preparations.

Within are many features to aid novice ...   [cliquer ici pour plus]

Wizards of the Coast  $4.99

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Crusader Journal No. 5

Crusader Journal No. 5


Join the crusade - Subcribe today!

Issue five offers better cover quality and improved interior page quality. We've brough in a new design team and this issue shows it.

Crusader Journal is one of the few magazines that offers today's role playing gamers articles about the games they play and how to play them. Specifically geared toward Castles & Crusades, it also contains nu...   [cliquer ici pour plus]

Troll Lord Games  $3.50 $2.45

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Crusader Journal No. 6

Crusader Journal No. 6


Join the crusade - Subcribe today! What's inside:

Regular Columns: Marshal of the Crusade Stephen Chenault brings you the lastest Alea iact est: "Its All in the Hunt. Running games that pit C&C characters against time and deadly foes."

Gary Gygax’s How it All Happened: Gary continues his account of the origin of the role playing games w...   [cliquer ici pour plus]

Troll Lord Games  $3.50 $2.45

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D1-2 Descent into the Depths of the Earth (1e)

D1-2 Descent into the Depths of the Earth (1e)


The final confrontation with the giant, King Snurre, and the entry of mighty adventurers into the cavers under his stronghold discovered that Dark Elves, the Drow, had instigated the giant alliance and its warfare upon mankind and its allied races. This material was originally published as two separate adventures, D1: "Descent into the Depths of the Earth" and D2: "Shri...   [cliquer ici pour plus]

Wizards of the Coast  $6.00 $4.99

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D3 Vault of the Drow (1e)

D3 Vault of the Drow (1e)


As a member of a bold party of adventurers, you and your associates have trekked far into what seems to be a whole underworld of subterranean tunnels -- arteries connecting endless caves and caverns which honeycomb the foundations of the lands beneath the sun. Your expedition has dogged the heels of the Dark Elves who caused great woe and then fled underground. This adventure provides...   [cliquer ici pour plus]

Wizards of the Coast  $6.00 $4.99

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EX1 Dungeonland (1e)

EX1 Dungeonland (1e)


As adventurers, you may think you have seen everything: certainly your skills have brought you through unimaginable dangers. But now you suddenly find yourself in a place unlike any through which you have traveled: astounding, dangerous, and even amusing things confront you as you journey, both indoors and outdoors, through unique and wondrous realm of Dungeonland.    This ad...   [cliquer ici pour plus]
Wizards of the Coast  $5.50 $4.99

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EX2 The Land Behind the Magic Mirror (1e)

EX2 The Land Behind the Magic Mirror (1e)


Your adventures have taken you to strange places before, but in the eyes of your experienced party, few of these places are as unusual as the bizarre Land Beyond the Magic Mirror. Here the delightful and the light-hearted often hide great challenges and dangers; here you will journey through a landscape unique among fantasy role-playing scenarios.   This adventure was first concei...   [cliquer ici pour plus]
Wizards of the Coast  $5.50 $4.99

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G1-3 Against the Giants (1e)

G1-3 Against the Giants (1e)


Giants have been raiding the lands of men in large bands, with giants of different sorts in these marauding groups. Death and destruction have been laid heavily upon every place these monsters have visited. A party of the bravest and most powerful adventurers has been assembled and given the charge to punish the miscreant giants. This material was originally published as three separat...   [cliquer ici pour plus]

Wizards of the Coast  $6.00 $4.99

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H.G. Wells' Little Wars

H.G. Wells' Little Wars


Originally written in 1913 by one of the greatest science fiction authors, this is a reprint of the book that gained H.G. Wells the title "Father of Modern Wargaming." Little Wars will appeal to science fiction fans, history buffs, students of politics and international affairs, wargamers, RPGers, and anyone else interested in the works of this great writer. Skirmisher’s edi...   [cliquer ici pour plus]

Skirmisher Publishing  $11.99

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Monster Manual II (1e)

Monster Manual II (1e)


An alphabetical listing of monsters found in ADVANCED DUNGEONS & DRAGONS adventures, including attacks, damage, special abilities, descriptions, and random encounter tables. A must for the serious AD&D game player. This manual contains all the new members, from Abishai to Zygom, including new creatures like the Deadly Pudding, Devas, and Valley Elves. And you'll also have the advantage ...   [cliquer ici pour plus]

Wizards of the Coast  $9.99

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Q1 Queen of the Demonweb Pits (1e)

Q1 Queen of the Demonweb Pits (1e)


How different things seem now from when you undertook the crushing of a few rebellious hill giants! What seemed a simple adventure has turned into a major expedition. Much time has passed since you discovered the conspiracy that led you to the frost giants, fire giants, and eventually to the long-forgotten Drow. Through your encounter with the dark elves, you have found the true source of t...   [cliquer ici pour plus]

Wizards of the Coast  $4.99

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T1 The Village of Hommlet (1e)

T1 The Village of Hommlet (1e)


The Village of Hommlet has grown up around a crossroads in a woodland. Once far from any important activity, it became embroiled in the struggle between gods and demons when the Temple of Elemental Evil arose but a few leagues away. Luckily of its inhabitants, the Temple and its evil hordes were destroyed a decade ago, but Hommlet still suffers from incursions of bandits and strange monster...   [cliquer ici pour plus]

Wizards of the Coast  $4.99

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T1-4 Temple of Elemental Evil (1e)

T1-4 Temple of Elemental Evil (1e)


A sinister force, long thought destroyed, stirs from the black hole that spawned it. Like an ebony darkness it prowls the land and safety is but an illusion, for it watches from every shadow and ponders possibilities. What began years ago, with the introduction of the players to the quiet village of Hommlet and the amazing lands of Greyhawk, at last is complete. Here is the long-await...   [cliquer ici pour plus]

Wizards of the Coast  $15.00 $9.99

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WG4 The Forgotten Temple of Tharizdun (1e)

WG4 The Forgotten Temple of Tharizdun (1e)


This special adventure is a combined wilderness and dungeon adventure scenario. It contains background information referee's notes, encounter keys, outdoor and dungeon level maps, and new monsters and treasures. While it is designed to interface with "The Lost Caverns of Tsojcanth," this adventure is capable of standing alone. Likewise, while it is placed within the Greyhawk Campaign...   [cliquer ici pour plus]

Wizards of the Coast  $6.00 $4.99

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