Now you can get all six copies of Excavator Monthly Magazine in one book!
Each article, relic, mutant beast, non-player character and other feature has been placed into categories within this hefty tome. Never forget a copy again. Both game masters and players of The Mutant Epoch role playing game can carry all the magazines in one handy book and quickly flip to any resource with... [click here for more]
How do your post-apocalyptic heroes know each other?Issue 3 presents a robust article on dozens of possible ways in which characters can meet up prior to the beginning of game play. We also present the Fixed Value Allotment method of character generation, two wicked NPCs, two new relics: Landmine Detection coil and Advanced Grenade Launcher, along with three nasty creatures: The... [click here for more]
What drives your character? Why risk life and limb in the God forsaken ruins and wastelands of The Mutant Epoch? In issue 4 we offer 50 goals and obsessions to motivate your post apocalyptic character, and much more.
EM-4 includes articles on how many adversaries a GM should throw at PCs, dice rolling methods to speed up game pace, creating handouts along with links to a heap... [click here for more]
Off the coast of Mendarn, so the rumor goes, lies a monster-fraught area from which no ship ever returns. Yet, a wink and a grin from a bloodthirsty pirate gives hint that the rumormongers may be wrong. Could there actually be some place - some island - hidden therein? If so, how long has it been there - and how much longer can it maintain its precarious position?
Let your players beware as they... [click here for more]