Put on those shades, run a self-diagnostic on your implanted chrome and prepare to hit the mean streets! A straightforward mission to discover what happened to a stolen prototype and a prior team sent to recover it leads to the heroes being given the runaround. From a missing broker’s junkyard, to a mercenary haunt, to the ruins of the deregulated zone and a commune that has opted out of... [click here for more]
Savage Insider Issue 2: How the Dice Roll is all about what the community does with their gaming. The pillar article, Savage Worlds as an Educational Tool, takes a look how to turn role-playing games into a tool for homeschooling.
How the Dice Roll is a cross-genre issue with content covering fantasy, sci-fi, and horror along with supporting general interest articles.
Issue... [click here for more]
Take to the skies, before the skies take you!
Sundered Skies: Compendium 1 contains 4 thrilling adventures full of peril, horror and madness.
A shattered world. A thousand floating islands. A constant glow of madness. Sundered Skies begins where every other world ends.
The Ice Tower takes the heroes to the artic wasteland of the Draining Sea. There they must contend with the elements, savages,... [click here for more]