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In Harm's Way: StarCluster - Five Ships

In Harm's Way: StarCluster - Five Ships


From the mind of Klaxon Bowley comes five ships for the In Harm's Way: StarCluater RPG. These are five military ships of the SaVaHuTa Alliance. Each one was built to perform a specific range of missions. Some emloy force, others employ stealth, and others heal wounds: SNSMS Francis Marion is a 750 ton brig. The Marion uses stealth and deception to infiltrate into enemy territory,...   [click here for more]
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In Harm's Way: StarCluster Ship Design Spreadsheet

In Harm's Way: StarCluster Ship Design Spreadsheet


This is a spreadsheet-based Starship Construction tool for creating ships for In Harm's Way: StarCluster. These are military ships and range up to 100,000 tons. The spreadsheet is automated, requiring only choices of components. Zip file contains both Excel and Open Office format files. ...   [click here for more]
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StarCluster 3 Five Ships

StarCluster 3 Five Ships


From Klaxon Bowley comes five StarCluster 3 spaceships. These ships are designed to do their particular jobs, and are not just general cargo ships. They are: Petronius - a 10,000 ton mining ship, designed to harvest chunks of moons or asteroids in space, but with space for people to live for years at a time. Includes a 600 ton Scout ship, 100 ton shuttles, and 30 ton escape pods. Kirin...   [click here for more]
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StarCluster 3 Ship Design Spreadsheet

StarCluster 3 Ship Design Spreadsheet


This is a spreadsheet-based Starship Construction tool for creating ships for StarCluster 3. These are civilian ships and range up to 30,000 tons. The spreadsheet is automated, requiring only choices of components. Zip file contains both Excel and Open Office format files. ...   [click here for more]
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StarCluster 4 - Classic StarCluster 2 Setting

StarCluster 4 - Classic StarCluster 2 Setting


StarCluster 1 came out in 2002, StarCluster 2 in 2004, and StarCluster 3 in 2011. This is the original setting from StarCluster 1 and 2, with new StarCluster 4 one page species sheets for Humnas, Sastra, Vantor, and Tagris; the standard humanoids from StarCluster 1, 2, and 3. Now you can run StarCluster 4 in the original, classic StarCluster setting. ...   [click here for more]
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StarCluster 4 - Dark Orbital

StarCluster 4 - Dark Orbital


Dark Orbital is a nasty place. The Flats and Mirrors are packed with people - humans and uplifts alike - and trapped there by cold, Hard economics. They live on the trash of the rich people living in the Rings - reusing, recycling, and repurposing that trash into their own technology. Put the punk back in Cyberpunk with Dark Orbital!...   [click here for more]
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StarCluster 4 - Magazine 1: Social

StarCluster 4 - Magazine 1: Social


For your reading pleasure! StarCluster 3 Magazine 1: Social contains five essays: Brindella's Guide to Active Fashion, Starship Crews, Marriage Customs of the StarCluster, the Diaspora and Cultural Emulation, and Religions of the StarCluster. Go into the new StarCluster in DEPTH! ...   [click here for more]
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StarCluster 4 - Magazine 2: Technology

StarCluster 4 - Magazine 2: Technology


StarCluster 4 Magazine 2 contains eight essays: Overview of Cluster Technology, StarCluster Materials, EM Bottles, Standard Implants, Tech Level 9 Technology, Force Fields, Fusion Propulsion and Energy Productions, and Biotechnology. Go into the new StarCluster in DEPTH! ...   [click here for more]
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StarCluster 4 - Toolbox 1: Peoples

StarCluster 4 - Toolbox 1: Peoples


StarCluster 4 - Toolbox 1: Peoples is the first in a series of support materials for StarCluster 4 based on tools to help you create your own material. Toolbox 1 covers making new player character types - Aliens and Uplifts, Robots, and Androids and Bioroids. ...   [click here for more]
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StarCluster 4 - Toolbox 2: Setting Tools

StarCluster 4 - Toolbox 2: Setting Tools


StarCluster 4 Toolbox 2: Setting Tools are a set of tools to enable you to create and flesh out your settings for StarCluster 4 games. You can create star systems, worlds, societies, space stations, and companies for your player characters. ...   [click here for more]
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StarCluster 4 - Toolbox 3: Starships

StarCluster 4 - Toolbox 3: Starships


In StarCluster 4 - Toolbox 3, we have a starship creation method, and the two sheets for these starships - a control sheet for running a ship - fuel use, cargo carried, passenger cabins occupied - and a damage sheet for dealing with damage in a way that makes sense - every hit damages some system, and you can see howm much damage each system has. ...   [click here for more]
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StarCluster 4 - Zero Stage

StarCluster 4 - Zero Stage


Welcome to StarCluster 4 with Zero Stage, an introductory game for StarCluster 4. You play agents of the Unifactoid Peripatetic Headline Intelligencer news agency, agents with a thirst for news and a disregard for personal safety. You cover all of Jeshen Space, a ten sun system empire belonging to the Jeshen - and their allies, the Humans. Your characters are Human or Jeshen. You know what Humans...   [click here for more]
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StarCluster 4 Free

StarCluster 4 Free


Flying Mice's StarCluster game gets updated in a big way with the new fourth edition game. This is the Free Edition, with Chargen, Equipment, and Resolution Sub-Systems. * Play human or uplifted dog characters StarCluster 4 Free now contains the StarCluster 4 Developer License The Cluster In the game of StarCluster, you play civilians in the cluster, of any type. You can play...   [click here for more]
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The Necklace

The Necklace


New! This game is now StarCluster 4 - The Neclace, with the original StarCluster 3 system completely replaced with the new StarCluster 4 system. This game is entirely self-contained - you do not need any other StarCluster 4 product to play this game. The Necklace is the thickest part of a gas torus around a neutron star, itself a part of a close binary with a hot F-type star. The gas torus was formed...   [click here for more]
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Volant - Kingdoms of Air and Stone

Volant - Kingdoms of Air and Stone


Volant - Kingdoms of Air and Stone Volant is set in a world of flying mountains called Skylands, on which civilization has recreated itself after a war between wizards let loose a flood of monsters to occupy the lands below. HUmans ride giant birds into combat, and sail great skyships hewn from the floating stone that underlies their skylands. The only magic is Alchemy, which creates...   [click here for more]
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