| Produktname ▲ |
Verlag |
Preis |
1E Heroic Abilities allows characters of any class to increase prime requisite ability scores. This 6 page supplement for OSRIC™ and other 1E games adapts the concept of ability score increases and applies them in a manner consistent with the spirit of First Edition rules. Learn how your 1E character can increase certain ability scores by class. Discover the... [Klicken Sie hier für weiteres] |
Mob United Media |
$1.50
|
The Dragon’s Talon Existence is war. The Exarchs’ power cannot be thrown off by calm words and gentle gestures. The Banishers won’t relent if they see you’re harmless. Sometimes you need to fight harder than you’ve ever fought before — swift and unbreakable, like arrows made of adamantine. A Character Book for Mage: The Awakening™
... [Klicken Sie hier für weiteres] |
White Wolf |
$18.99
|
This is Advanced Quick20: revised and expanded OGL rules suited to almost any genre. Go rules-light without sacrificing character detail with character creation options that let you bring virtually any concept to life. Run the action as fast as you can describe it, with speedy systems for action and combat. Rules for vehicles, chase scenes, magic and even high-octane, action movie... [Klicken Sie hier für weiteres] |
Mob United Media |
$13.99 $5.95
|
The Tenth Sphere Revealed Long have mages sought the elusive Tenth Sphere of Creation. Each Tradition has its own theories about the nature of this ultimate metaphysical truth. To some, it is Unity. To others, Power. Many Masters have battled one another in pursuit of this awesome secret, destroying enemies and friends alike to attain an unproven ideal. To no avail, for the secret has re... [Klicken Sie hier für weiteres] |
White Wolf |
$17.99
|
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LaFactoria |
$12.90
|
Listen. Can you hear it? The thunder of your soul, roaring within the thousand thousand worlds that exist within you. Gods are there, inside you. Worlds of dream and knowledge, chains of purest gold that bind you to each and every other mind that walks this earth. Sink beneath this base flesh and find the noble self within. Read the words written on your soul. Speak the names you find ther... [Klicken Sie hier für weiteres] |
White Wolf |
$17.99
|
Suffer Not the Witch Only a few have the vision to see magic for what it is — anathema. Those who wield this unnatural power must be converted or destroyed, lest they unravel the fabric of the world itself. This is the crusade of the few, the zealous — the Banishers. A Character Book for Mage: The Awakening™
• A look at the varied motives a... [Klicken Sie hier für weiteres] |
White Wolf |
$16.99
|
BLACK MARKET: The Definitive D20 Guide to Cyberpunk Gear is a 29-page resource that details equipment suited for roleplaying in the cyberpunk genre. It is intended to be complementary to the existing OGL rules for modern and futuristic games, as well as previous products in the Terminal Identity line.
Here's what you get:
General Gear & Services:Generally ... [Klicken Sie hier für weiteres] |
Adamant Entertainment |
$5.00
|
That Old Black Magic The first European mages to arrive in New England made dark compacts and concords that still affect the region to this day. From ancient oaths signed in blood to the dying curses of witches, Boston's modern mages are bound by fates not of their own making. The region's history weighs heavily on the shoulders of all... even from beyond the grave. A Sourcebook for M... [Klicken Sie hier für weiteres] |
White Wolf |
$16.99
|
Codex: Story Gaming for Creative People is an RPG for writers and other creators who want to use games as a medium to create a world and share stories within it. In Codex, a picture, short story or poem can simultaneously describe a part of the world and a character attribute. Blue, Green and Red books let players develop a cohesive setting for themselves. A simp... [Klicken Sie hier für weiteres] |
Mob United Media |
$7.50
|
Dusk turns deeper, colors dieBats go singing in the skyOne and allWe may fallDown where wicked goblins lie.Shade draws farther, farther onLight is fading, sun is goneFriends, draw nearFace your fearPerhaps there’ll never be a dawn.Mime the barn owl ’s soundless diveWake your soul, your senses fiveStep the markTrip the darkYou dance the dusk, for you ’re alive.— Li... [Klicken Sie hier für weiteres] |
White Wolf |
$16.99
|
Gatecrashing takes you through the mysterious Pandora Gates:
The 5 solar system gates and the factions that control them
30 extrasolar locations of interest to Firewall
Exploration operations and hazards
New morphs, new gear, and rules for gate use
Gatecrashing is a 200-page PDF (with layers, a hyperlinked table of contents, a hyperlinked index, and ... [Klicken Sie hier für weiteres] |
Posthuman Studios LLC |
$10.00
|
Gatecrashing takes you through the mysterious Pandora Gates:
The 5 solar system gates and the factions that control them
30 extrasolar locations of interest to Firewall
Exploration operations and hazards
New morphs, new gear, and rules for gate use
Gatecrashing is a 200-page PDF (with layers, a hyperlinked table of conte... [Klicken Sie hier für weiteres] |
Posthuman Studios LLC |
$15.00
|
The Path Perilous The road is dangerous, and you may be torn apart by the Thorns. The destination is a risk of death, or the return to slavery. But there’s much to be gained for those brave and clever enough to dare the return — the return to Faerie. A Chronicle Book for Changeling: The Lost™ • Advice on the Changeling endgame, from increased power levels an... [Klicken Sie hier für weiteres] |
White Wolf |
$16.99
|

Rio de Janeiro is a city divided, its poor and dispossessed crowded into favela slums that occupy the surrounding hills and ridges. The slums are ruled by violence: armed drug gangs for the majority, and brutal occupation by police for those that become political liabilities. The Arisen concealed in the slums remain hidden, ignoring the bloodshed whenever they can and using it to hide their own... [Klicken Sie hier für weiteres] |
White Wolf |
$2.99
|
The first supplement for Æternal Legends rips open the combat system to include new and variant rules. Send your legend into the thick of battle with: Alternate Combat Rules: This section includes new combat systems that favour simple, fast action over tactical detail.Stylized Fighting: Hack the system to add r... [Klicken Sie hier für weiteres] |
Mob United Media |
$3.25
|
First Edition Feats is a rules expansion for OSRIC™ and other 1E fantasy games. This product moves beyond raw nostalgia and incorporates recent fantasy gaming designs into the solid, reliable and fun 1E engine. This supplement introduces 21 Combat Proficiencies: alternate uses for 1E weapon proficiency slots. Let’s make one thing clear, though: The Combat Proficiencies... [Klicken Sie hier für weiteres] |
Mob United Media |
$2.99
|
It's a story that begins with death -- with your death.
Why did the Reaper reach out for you before your time? Why was it that you fell between the cracks?
Do you remember the flare of the gun or the sharpness of the knife? Do you remember the gnawing emptiness or the choking thickness of disease? Did you fall across the Threshold alone in the wild, or in the heart of the city?<>... [Klicken Sie hier für weiteres] |
White Wolf |
$19.99
|
Words of PowerHidden within the covers of innocuous books, written in fire on pages of brass, uttered in ancient tongues on mysterious recordings — the power of the Supernal can be trapped in physical form. For those who unlock the secrets of the grimoires, great majesty and great peril await.Grimoire of Grimoires includes:• 18 new grimoires offering great power and great dang... [Klicken Sie hier für weiteres] |
White Wolf |
$16.99
|
"Who are we? Don't ask for secrets if you cannot keep them. Do you wish to take this step? Good. We are the secret police of the Awakened, charged with our task by the kings of lost Atlantis. We watch and judge the Gifted for any sign of malpractice of their Art, for we knew of old that the Abyssal taint of miscast spells risks the very universe. To remain pure, magic must be kept secr... [Klicken Sie hier für weiteres] |
White Wolf |
$18.99
|
Strange Encounters The Vigil brings no easy explanations — every night is a new mystery, a bizarre creature, an unknown terror. But hunters are humans, and humans must categorize — they take notes, keep journals, snap pictures and attempt to illustrate the horrors they meet on the hunt. By doing so, hunter cells try to find patterns, solve enigmas, and most important of all, ... [Klicken Sie hier für weiteres] |
White Wolf |
$11.99
|
"Imagine Awakening again. Imagine walking in a universe of dust, feeling it shape to your desire and retreat from your wrath. Imagine knowing that everyone and everything you ever cared about can be changed, forever, by your actions, the actions of your peers and those of your rivals. Imagine the fear, the crushing responsibility and the intoxicating, addictive power.
... [Klicken Sie hier für weiteres] |
White Wolf |
$10.99
|
Heritage of the ExilesAfter the Fall of Atlantis, mages wandered as exiles in the wilderness, forced to eke a living without the protection of their grand city. With new eyes, they explored the world they had so long ignored, unhindered by Atlantean creed. They discovered that magic was not born in Atlantis — it had always existed, hidden in the land itself. Sometimes, ev... [Klicken Sie hier für weiteres] |
White Wolf |
$14.99
|
Swear again your allegiance to your Court take up your knight’s banner and badge once more The ties between us shall be renewed, and the old oaths fulfilled We all stand together in summer, the season of war This book includes: • A detailed look at freeholds, how they operate and how to create particularly vivid settings for a chronicle • Information on the four ... [Klicken Sie hier für weiteres] |
White Wolf |
$16.99
|

Fold, Spindle and Mutilate
Confused by Paradox and paradigm? Want to alter your chronicle's character-creation or combat rules, but not sure where to start? Looking for different themes in a variant World of Darkness? Mage can be anything you want - and here are the tools to make it so. By your will, it is done.
The Power to Change Mage is Yours
More than just Storytelling adv... [Klicken Sie hier für weiteres] |
White Wolf |
$15.99
|
The War's Not Over
What is the Rogue Council? Thats the question asked by nearly every Tradition mage in councils, chantries and nightclubs across the world. Nobody admits to knowing. Yet the Rogue Councils messages keep coming through, delivered by magic to most chantry houses - no matter how hard Tradition leaders try to stop them.
Anyone Not With Us Is Against Us
... [Klicken Sie hier für weiteres] |
White Wolf |
$9.99
|
When you trespass,
the reason you feel
you are being watched
is because you are.
The fear is real.
When you steal,
the dread that comes over you
is neither guilt nor paranoia,
but the cold certitude of fate.
The curse is real.
When you die,
know that your life was bu... [Klicken Sie hier für weiteres] |
White Wolf |
$19.99
|

Imagine being both dead and deathless at the same time. Imagine being cradled in the arms of death for years, sometimes decades on end, but all the while knowing that you will eventually not only arise again, but awaken to an unfamiliar world that mostly fears and hates you. Now imagine that your purpose, your entire existence, is bound within this cycle -- that you are chained to it for all et... [Klicken Sie hier für weiteres] |
White Wolf |
$11.99
|
Imagine being both dead and deathless at the same time. Imagine being cradled in the arms of death for years, sometimes decades on end, but all the while knowing that you will eventually not only arise again, but awaken to an unfamiliar world that mostly fears and hates you. Now imagine that your purpose, your entire existence, is bound within this cycle -- that you are chained to it for all et... [Klicken Sie hier für weiteres] |
White Wolf |
$22.99
|
We share similar shadows. But that doesn’t mean we’re the same. They still have to die.
A second time.
A final time.
They die by the flame. That way, both of us see the light, if only for a moment.
This book for Hunter: The Vigil includes:
• An intense look into how the timeless Vigil and the imm... [Klicken Sie hier für weiteres] |
White Wolf |
$19.99
|
 Universal Fist is an unarmed combat rules resource for all characters. This supplement includes plenty of feats, but its primary focus is on all new options that any character, regardless of class or feat choice, can use to spice up unarmed combat. Here’s what you get: The Universal Fist Paradigm discusses the origins of these techniques. This suppl... [Klicken Sie hier für weiteres] |
Mob United Media |
$4.25
|
The first product in the OGL Universal Combat series takes swordfighting out of the rarefied reaches of characters with specialized feats and classes and gives it back to all characters. Use parries, moulinets, tranches and other historical sword techniques without buying special character traits ? but if feats are your bag, 23 of them expand these maneuvers into a deadly fightin... [Klicken Sie hier für weiteres] |
Mob United Media |
$4.25
|
Consider the cleric. It's the most powerful class in the standard OGL rules set, but it's the one most likely to be handed out to a groaning player. That player knows that her cleric can do more than anybody else, but that she can't do any one thing quite as well as anyone else except heal and help her comrades. And time spent healing is time spent away from the front lines of the advent... [Klicken Sie hier für weiteres] |
Mob United Media |
$2.25
|
 You've played a generic adventuring rogue, but come on: Don't you really want to play a thief? A thief is a canny warrior of the streets. He combines stealth and action to steal what he wants or needs. Many thieves are selfish footpads and bandits, but others are heroic outlaws who fight and steal for the good of the common people. Thieves may be good or evil, but above all, they follow their own ... [Klicken Sie hier für weiteres] |
Mob United Media |
$2.25
|
So, you're a bard: the (literal!) second fiddle to a host of classes. You can kind of cast spells and kind of sneak around, and every once and a while, you get to play some music. Good for you! Don't play that bard. Play this one. It's cooler. The warbard is a warrior-poet, able to stand beside your party's front-line combatants. He can sing and swing a sword, too. His powers ins... [Klicken Sie hier für weiteres] |
Mob United Media |
$2.25
|
Puppeteers and Puppets We are the masters of the world. We control the Machine, watch every human cog spinning within it. We have gained power over the material world and the supernatural. And all we had to do was trade our freedom for eternal servitude to those above us. A Character Book for Mage: The Awakening™
• The history and society of the Seers of the Th... [Klicken Sie hier für weiteres] |
White Wolf |
$17.99
|
The Burden of Vision It’s not about the lust for power. It’s about the need for a grander world. Enlightenment is the birthright of all mankind; the Supernal is there for all to grasp. Do you have a plan to take us there? No? Then step back and let us show you the way. A Character Book for Mage: The Awakening™. This book includes:
• The his... [Klicken Sie hier für weiteres] |
White Wolf |
$17.99
|
Sapientia Ex Libris Every day, the Abyss claims more Supernal knowledge, more lore is lost to the steady crumbling of history and to the mortality of the Awakened. There are those who claim that mages should be looking to the future, but how can they, when they have allowed so much of the past to be lost already? What good does new avenues of learning do if they cannot... [Klicken Sie hier für weiteres] |
White Wolf |
$19.99
|
"You who would harness thunder to the chariot of your will and wield the winds with your breath - do you think these things are owed to you? That they will yield to the investigations of your mind, as a ripe fruit to the knife? Does the water obey the stone? No, the water, with its supple flow, carves the stone.So does magic carve your soul.As the sea hides its secrets from the land, s... [Klicken Sie hier für weiteres] |
White Wolf |
$17.99
|
Enlightenment is a Jewel Reflecting Everything
Warriors and sages, the mages of the Akashic Brotherhood bring thousands of years of martial prowess and philosophy to the Traditions. The Warring Fists discipline their minds and hone their bodies to perfection. As the Akashic Record tells, however, one must fight for true virtue without being consumed by violence. How ca... [Klicken Sie hier für weiteres] |
White Wolf |
$8.99
|

Wherever the Soul Shines
Persecuted for their faith, called heretics for their belief in One face of the divine, blamed for the Inquisition and divided by their disparate visions of Heaven, the Celestial Chorus perseveres nonetheless. One Song, the very pulse of Creation itself, reverberates through their hearts. With this faith they hope to bring humanity into communion with the divine, b... [Klicken Sie hier für weiteres] |
White Wolf |
$8.99
|
Archeologists of the Unknown
Defectors from the monumental halls of the Technocracy, the Sons of Ether are the avante garde of true Enlightened Science, decoding the ciphers of nature and supernature through direct observation and experimentation. Unlike their former brethren, they don't shut out the weird or the strange, anomalous sightings or alien visitations. They seek them out to prov... [Klicken Sie hier für weiteres] |
White Wolf |
$9.99
|
Lock And Load
Sometimes it’s about tactics. Sometimes it’s about personal skill. Sometimes it’s about teamwork. And sometimes it’s just about having a big enough gun to kill every last enemy in the room with a few squeezes of the trigger. There are a lot of options for mayhem. Why choose just one?
A Character Book for World of Darkness™
&bul... [Klicken Sie hier für weiteres] |
White Wolf |
$17.99 $17.99
|
The Legions of Hell It starts with the buzzing of flies. The smell of rotting meat. Then the whispers begin. They’re out there, waiting for a moment of weakness so they can slip through, hungry for the vices that feed them. You can even let them in — though be careful of the cost. A Character Book for World of Darkness®
• A resource for portraying demo... [Klicken Sie hier für weiteres] |
White Wolf |
$17.99 $17.99
|
What would I be, if God wanted me to be something different? I would be whatever God saw fit to make me.
I would be a crow picking at the bones of the dead. I would be a worm nestled in the heart of my enemies.
I would be a faceless angel. I would be a rabid wolf. I would be a broken mirror.
But make no mistake, my children.
Whatever God sees fit for me, one thin... [Klicken Sie hier für weiteres] |
White Wolf |
$14.99
|
Whispers carry the stories through the generations. So unreal that people no longer believe. "Legend." They do not realize that legends can be more real than real.Truths From the TalesWe’ve all heard the stories. Alligators live in the sewers. Kidney thieves prowl the cities. Chant “Bloody Mary,” and she appears. These are urban legends. In ... [Klicken Sie hier für weiteres] |
White Wolf |
$14.99
|