The Collective Endeavour Journal brings together articles, adventures and supplements for some of the hottest games to come out of the UK in the past few years: Hot War, 3:16, Cold City, Solipsist, Duty & Honour, Mob Justice, Dead of Night and Contenders. It also includes a fully playable quick start ruleset for Pulp! A skirmish wargame of two-fisted action. Collective Endeavour are a group of... [click here for more]
An apocalypse that never arrived. An ancient secret society in turmoil.
Your loyalties are divided. Your beliefs are in doubt.
Do you stand with a shattered sect, or let it fall into chaos?
Covenant: A Story Game of Failing Conspiracies
Create your own stories of what happens when you put your faith in the end of the world, but it doesn't happen.
Where do you go when everything you... [click here for more]
Pulp! is a quick-play miniatures skirmish game for two players.
It’s designed for scenarios inspired by the pulp literature of the 20s and 30s, like Doc Savage and The Shadow.
It’s a game full of high adventure, narrow escapes, death defying leaps and two fisted action!
Innovative pool-based initiative system
Sample... [click here for more]
A world of red telephone boxes, Bentleys, Union Jack waistcoats, velvet jackets, bowler hats, the Beatles, Bobbies, eccentrics, Hippies, the Cold War and miniskirts. All filmed at strange angles and in far too many primary colours.
Never to be considered an accurate portrayal of the period; this is a world where spies can be famous, where an umbrella is a deadly weapon,... [click here for more]