From the seas below to the skies above, from the land to the stars, heroes are all around us, and they come in many different forms. Now you can go beyond the common races and play a member of these 12 imaginative races in your game. Delve into each race’s culture and see the world from their unique point of view. Play a character that you have always dreamed... [click here for more]
Be Heroic With a New Race
Go beyond extra hit points or skill points when you play a new race. With the Book of Heroic Races: Advanced Favored Class Options, you now have over 500 new favored class options to give your race a unique flare and an extra edge.
This 22-page PDF features favored class options for:
12 races including android, catfolk,... [click here for more]
Heroes That Go Bump In The Night
Among the shapechangers, skinwalkers stand alone as defenders of humanity against the evil beings that hunt by the moon’s pale light. Shunned by the very people they fight to protect, skinwalkers prowl the night as creatures divided: part human and part beast. This unique state of being is both their blessing and their curse. With these new... [click here for more]
Do Not Meddle in the Affairs of Dragons ...
Children of the cauldron, wyvarans stand as a race of dragons like no other. They met the challenge for survival with a roar that was heard around the world. Now they quest for gold, territory, knowledge, and honor. This quest leads to many heroic deeds as tales of this young race spread from town to town. Now you can play a wyvaran and... [click here for more]
Are You a Sheep? No. You're a Dragon. Be a Dragon!
Dragons are already terrifying with their thick scales and their huge jaws and their deadly breath weapons. The draconic ability to cast spells should be just as iconic and fear-inducing, which really cannot be done with the same spells any wizard can learn. And those who hunt down dragons need specialized spells to counteract the deadly abilities... [click here for more]
Command the high seas with eldritch power and divine might!
Wield arcane power designed for your pirate campaign with the Book of Magic: Pirate Spells. From grappling ships to shadowy magical sails to knowing the depth of water under a ship, these new spells for every Pathfinder class are sure to surprise your foes and your friends.
Book of Magic: Pirate Spells... [click here for more]
O Living Who Are on Earth Who Pass by This Tomb Pour Four Me Some Water
What awaits the just and unjust when they walk beyond Death’s Curtain? What happens when the proper rules of building a tomb are not followed? How long will raiders and adventurers seek a treasure that is long gone or well-guarded? What are the consequences of forsaking one’s oath to her goddess? Inside these... [click here for more]
From the depths of the desert sands, beneath the unrelenting sun, Great Pharaoh, blessed of the Gods, has collected these Objects of magic and power. Chronicled by the Scribe at the behest of our God-King, every item has been meticulously recorded. Some items protect the user while others aid the user in adventurous endeavors; they may be portable or stationary. It is the sincerest wish of Pharaoh... [click here for more]