In Harm's Way: Wild Blue is a roleplaying game about modern mercenaries, the world they live in, and the things they do.
In Harm's Way: Wild Blue uses the StarCluster 2.5 System, with some significant differences:
Play Fighter, Strike, Slick, or Gunship pilots, or SpecOps, Infantry, Armored, or Brown Water Navy characters.
Play characters with Army, Marine, Air Force, or Naval backgrounds... [click here for more]
A Savage Kingdoms adventure recommended for 3-4 player-characters of mid-to-high Advancement (7-10). Herein, a Sidhe lord engages a band of mighty adventurers to help find a relic from a bygone age anddestroy it before it re-ignites a deadly conflict betweenthe Eluna Sidhe and the Dark Sidhe. However,an evil Eluna Dol priestess stands in the way, wishing to acquire the relic for herself. And a deadly... [click here for more]
Morvan Morlanhal! Morvan shall arise!
The chronicles of the Winter of the World echo down the ages in half-remembered myth and song – tales of the mysterious powers of the Mastersmiths, of the forging of great weapons, of the subterranean kingdoms of the Duergar, of gods who walked abroad… and of the Powers of the Ice, endlessly seeking dominion.
Michael Scott... [click here for more]