The deluxe outdoor adventure in the city of Gull, on the sun-baked isle of Phoron. Meet strange denizens and dangerous foes in this massive solitaire adventure for Deluxe Tunnels & Trolls. Can you uncover the secret that is lurking in the shadows, as you fight for survival in in the streets and buildings of Gull? This longer Deluxe edition of City of Terrors has been updated by Ken St. Andre... [click here for more]
Got Questions About RPG Design? Wolfgang Baur, Monte Cook, Ed Greenwood, Michael Stackpole, and other industry veterans have the answers you asked for...and the advice you need!
Get ready to create great new adventures, monsters and magic for your RPG campaign! The Complete Kobold Guide to Game Design offers 240 pages of in-depth essays on what makes RPGs tick. Get... [click here for more]
The oldest dungeon designed for Tunnels & Trolls anywhere, The Complete Dungeon of the Bear is now available for use by any T&T Game Master. Previously published in three separate booklets, this one book contains all the traditions, traps, tricks, and monsters found in the original, plus Michael Stackpole's Castle Ward, the ruined edifice that stood over the entrance... [click here for more]
More horrible than a nightmare, more feared and loathed than the IRS, Grimtooth the Troll has returned with another collection of over 100 traps. This is the original book from 1990, digitally redone by the cover artist, Steve Crompton. Includes a (humorous) description of each trap, and a (fiendish) illustration by Steve or Michael. Includes new art by Steve. ... [click here for more]
You're tough - an experienced adventurer who has returned from countless dark expeditions. But tonight you overindulged at the Red Guardian Inn, a local tavern in Gull, that place known as The City of Terrors. As you left the inn, you were taken by surprise and overpowered by ruffians even stronger than yourself. But just as suddenly, your attackers were surprised by the local... [click here for more]