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Dead and FUBAR'd

Dead and FUBAR'd


Dead and FUBAR’d You thought that life sucked, and in a way you were right. You thought that things couldn’t possibly get any worse, in that way you were wrong. At least when you were alive, you didn’t have bits of your body falling off, and you didn’t have this terrible hunger gnawing at you from the deepest pits of your soul…and you didn’t have the dark...   [click here for more]
Vulpinoid Studios  $4.95

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Dungeon Cards Sneak Preview

Dungeon Cards Sneak Preview


Dungeon Cards are designed to be a new way to generate dungeons on the fly. This particular preview comes from our impending product "Faeries and Fubar", a genre supplement to turn your cyberpunk explosive chaos into traditional fantasy-styled carnage-ridden dungeonbashing. Of course that's not to stop you from using these cards in any other game system to quickly generate a few underground...   [click here for more]
Vulpinoid Studios  $2.95 $1.95

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FUBAR (Director's Cut)

FUBAR (Director's Cut)


You've been screwed... At least one person wants you dead... The only people you amost trust, don't necessariy trust you... But you've got skills and talents that might just get you through... ...might just let you get some revenge... ...and might let you achieve your destiny. FUBAR is a low preparation roleplaying game focusing on a group of talented individuals who have been betrayed...   [click here for more]
Vulpinoid Studios  Pay What You Want

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FUBAR (Release Prime)

FUBAR (Release Prime)


You've been screwed... At least one person wants you dead... The only people you almost trust, are people who don't necessarily trust you... But you've got skills and talents that might just get you through... ...might just let you get some revenge ...and might let you achieve your destiny. FUBAR is a low preparation roleplaying game focusing on a group of talented individuals who have...   [click here for more]
Vulpinoid Studios  Pay What You Want

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Fubar 66

Fubar 66


ROUTE FUBAR 66 Fast Cars and Faster Women They travel the blacktop highways stretching from coast to coast, hurtling along forgotten byways, stopping at seedy roadside diners. Packages to deliver overnight, places to be reached at breakneck speed, and dangers to avoid along the way. Life on the road isn't easy. But at least it isn't boring. The second genre supplement for the FUBAR...   [click here for more]
Vulpinoid Studios  $4.95 $2.95

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Games for Goblins

Games for Goblins


The flimsy nature of the book's bindings mean that I cannot be sure that the pages are in correct order, and there are far more pages of raw text that I have not scanned in. The text is untranslated, and while I have a vague idea about some of the translations, I certainly haven't managed to decipher it completely. As far as I can tell so far, the cubic die is an anomaly in the great labyrinth mentioned....   [click here for more]
Vulpinoid Studios  Pay What You Want

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Ghost City Raiders

Ghost City Raiders


The world as we know it is a dark and sinister place. No-one knows what caused the world to change, but when the dark times came, it was only a matter of time before the old empires and nations fell. War, pestilence and rioting decimated the population; the sky was filled with volcanic ash for months. No sunlight reached the ground for months, killing the weaker plants, bringing a chill to...   [click here for more]
Vulpinoid Studios  $2.00

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Ghost City Raiders Zip Bundle

Ghost City Raiders Zip Bundle


The world as we know it is a dark and sinister place. No-one knows what caused the world to change, but when the dark times came, it was only a matter of time before the old empires and nations fell. War, pestilence and rioting decimated the population; the sky was filled with volcanic ash for months. No sunlight reached the ground for months, killing the weaker plants, bringing a chill...   [click here for more]
Vulpinoid Studios  $10.00

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Ghost City Raiders: Artisan of Steel

Ghost City Raiders: Artisan of Steel


Artisan of Steel Most of the scavengers on the edge of the ghost cities have learnt to make the most of the ancient technologies they find left around in the rubble and ruins. But there are a few who take the objects of the past and forge them into new devices. Some strive to recreate the technical marvels of electronics and digital computing, but the masonic cult known as the Artisans...   [click here for more]
Vulpinoid Studios  $1.00

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Ghost City Raiders: Chrome Guardian

Ghost City Raiders: Chrome Guardian


Chrome Guardian For decades, the rich, the powerful, and the elite hid in secure sheltered while the world outside faced the horrors and atrocities of a spiritual apocalypse. Generations lived in relative luxury; privledged, spoilt, decadent, debauched, incestuous. Unable to understand the horrors of the world outside, becoming more out of touch with the reality beyond their barriers...   [click here for more]
Vulpinoid Studios  $1.00

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Ghost City Raiders: Daughter of Bastet

Ghost City Raiders: Daughter of Bastet


Daughter of Bastet In the old days, they said that it was a man’s world. The records show that men ran most of the successful companies, while women struggled to restore the balance. When a new age dawned after the dark days, there ere women who swore that they would never again let men cause the wholesale devastation to the environment that caused the nightmarish return of the spirits....   [click here for more]
Vulpinoid Studios  $1.00

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Ghost City Raiders: Daughter of Isis

Ghost City Raiders: Daughter of Isis


Daughter of Isis Among the scavenging survivors and the cloistered protectors of a dying age, the sisterhood has taken roots; here they work hard to prevent the world from falling back to a stagnant age of male dominance. But these two groups were not the founders of the Sisterhood’s ideals. The first sisters to choose a path of cyclical balance were those who walked among the neo-pagans...   [click here for more]
Vulpinoid Studios  $1.00

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Ghost City Raiders: Daughter of Maat

Ghost City Raiders: Daughter of Maat


Daughter of Maat Before the world stagnated, the spirits wandered between the dreaming and the lands of humanity. When the world stagnated, the spirits found it harder to wander as they once did. According to some survivors in the world, the stagnation should never be permitted again. Balance can only be maintained by ensuring the ways of the stagnant world are neve returned; the group...   [click here for more]
Vulpinoid Studios  $1.00

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Ghost City Raiders: Dust Seeker

Ghost City Raiders: Dust Seeker


Dust Seeker The most adept scavengers who venture into the ghost cities have taken on the name of “dust seekers”. It is said that they are capable of finding any pile of dust and sift treasures from the past out of it. Many members of the dust seekers consider themselves to be the archaeologists of the new world. They piece together fragments of the past ibn an attmpt to rebuild...   [click here for more]
Vulpinoid Studios  $1.00

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Ghost City Raiders: Fetish Collector

Ghost City Raiders: Fetish Collector


Fetish Collector Clinging to the outskirts of the decaying cities are clusters of survivors who have learnt to hide from the worst, while trying to rebuild a future from the remnants of the past. But some among the scavenging survivors have deided to take a stand against the horrors that plague them. No one knows who the first warrior was among the scavengers, some say that she remembered...   [click here for more]
Vulpinoid Studios  $1.00

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Ghost City Raiders: Lost Legionnaire

Ghost City Raiders: Lost Legionnaire


Lost Legionnaire In one of their final acts, the old world’s government powers try to instill martial law in the few parts of the world where they still had power. Full time members of the military joined with the reserves with simple standing orders to instill order across a chaotic darkness. After months of darkness, years of icy cold and the dawn of a new era, the first generation...   [click here for more]
Vulpinoid Studios  $1.00

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Ghost City Raiders: Mutagenic Spectre

Ghost City Raiders: Mutagenic Spectre


Mutagenic Spectre When the bombs hit, the infections spread and the world generally fell into chaos, most of the citizens fled for the regional areas. Many of those citizens did not survive the traffic jams, some were slaughtered by the ancient nightmares awakened in the shadows, others fell to panic and human treachery. Seeing the horrors beyond the cities, some citizens remained behind....   [click here for more]
Vulpinoid Studios  $1.00

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Ghost City Raiders: New Order Protector

Ghost City Raiders: New Order Protector


New Order Protector When the rich and powerful hid in their sheltered security bunkers, the called on the most elite military to defend them from the horrors outside. For generations, these warriors trained to face a menace the likes of which they had never encountered. Not elieving on the supernatural, they believe the spirits of the world are alien invaders that must be purged from the...   [click here for more]
Vulpinoid Studios  $1.00

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Ghost City Raiders: Nomadic Brave

Ghost City Raiders: Nomadic Brave


Nomadic Brave The nomads roam the highways and roads of the bush, keeping one step ahead of the awakened dreamtime spirits, and trading with the settlements they meet along the way. Sometimes a young nomadic brave will choose to settle down on the outskirts of a city for a few months, hoping to find a few artefacts from the past that might help their nomadic families on the road. Once...   [click here for more]
Vulpinoid Studios  $1.00

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Ghost City Raiders: Prophet of the Third Coming

Ghost City Raiders: Prophet of the Third Coming


Prophet of the Third Coming When the world collapsed, those of areligious bent immediately thought that the rapture was apon them. Since the rapture mean that the good people of the world were taken to heaven, those who had remained religious through their lives often found it confusing that they had not been taken. This led to many new religions bein founded, the most notable of these...   [click here for more]
Vulpinoid Studios  $1.00

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Ghost City Raiders: Scenario 1 - Gold Fever

Ghost City Raiders: Scenario 1 - Gold Fever


Scenario 1 - Gold Fever At the centre of the shattered necropolis, between twisted spires of iron and rotting concrete lies an ancient treasure long forgotten.    Days ago, a lone scavenging prospector arrived back at the settlement; covered in bruises and cuts, his quad-bike battered, he passed out at the settlement gates. In the doctor’s surgery he talked...   [click here for more]
Vulpinoid Studios  $1.00

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Ghost City Raiders: Scenario 10 - The Kessel Run

Ghost City Raiders: Scenario 10 - The Kessel Run


Scenario 6 - The Kessel Run There was a legendary story told about a certain smuggler in the old times. These days no one is sure whether the smuggler was a real person, or if they were just the element of some heroic story.   The exact details of the story are vague but elements of it have taken root among the smuggling communities present among the settlements around...   [click here for more]
Vulpinoid Studios  $1.00

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Ghost City Raiders: Scenario 2 - Mall Run

Ghost City Raiders: Scenario 2 - Mall Run


Scenario 2 - Mall Run It seemed like an easy job.    Go to the map co-ordinates, find the entrance to the buried shopping mall. Gather a few useful resources for the survivors back on the edge of town.    It had been years since the last time someone had returned from a trip to the shopping mall, but the last foraging party declared it to be “safe”;...   [click here for more]
Vulpinoid Studios  $1.00

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Ghost City Raiders: Scenario 3 - Skybound Escort

Ghost City Raiders: Scenario 3 - Skybound Escort


Scenario 3 - Skybound Escort Sampson always talked about wanting to fly; he had heard the old tales passeddown by the elders, stories of winged metal machines that hurtled through the air above the clouds. But evn though the elders always told him that those days were long in the past, he still wanted to fly.    For most people in the settlement, a dream like this...   [click here for more]
Vulpinoid Studios  $1.00

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Ghost City Raiders: Scenario 4 - Time and Place

Ghost City Raiders: Scenario 4 - Time and Place


Scenario 4 - Time and Place In the old times, there were stories of spirits who granted wishes. In the final decades before darkness descended on the world, most considered them to be faerie tales for children…certainly not something for grown adults to chase after.   But in these strange times, the stories of wish granting spirits become more believable.   ...   [click here for more]
Vulpinoid Studios  $1.00

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Ghost City Raiders: Scenario 5 - Ghost Train

Ghost City Raiders: Scenario 5 - Ghost Train


Scenario 5 - Ghost Train The old tales of the city talk about millions of people travelling vast distances every day to perform menial chores in offices or factories. Some would travel in private vehicles, others in loaded buses, and some would ride the trains above ground and below.   When the darkness came to the land, those above ground in the cars and buses were...   [click here for more]
Vulpinoid Studios  $1.00

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Ghost City Raiders: Scenario 6 - The Train Job

Ghost City Raiders: Scenario 6 - The Train Job


Scenario 6 - The Train Job Finally, a job that doesn’t take you into the ghost city.   The local nomads have cleared the old railway line to the nearest town, and the mechanics have finally managed to get one of the old steam locomotives up and running.    This is a special occasion, it will be the first time a train has run for longer than...   [click here for more]
Vulpinoid Studios  $1.00

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Ghost City Raiders: Scenario 7 - Lost Souls

Ghost City Raiders: Scenario 7 - Lost Souls


Scenario 7 - Lost Souls While the majority of survivors live in the shanty towns and settlements on the edge sof the old cities, some choose to live on their own or in small family groups in fortified homesteads.   These survivors typically have a reason for staying apart. Perhaps they follow one of the old religions, or maybe they’re just paranoid that other...   [click here for more]
Vulpinoid Studios  $1.00

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Ghost City Raiders: Scenario 8 - The Ritual

Ghost City Raiders: Scenario 8 - The Ritual


Scenario 6 - The Ritual The primitives sometimes call them “Sorcerors of Taboo”, if they talk about them at all. The priests of the new religions call them “Witches” and constantly try to raise posses or angry mobs wielding flame and pitchforks.    Riddled with cancer, they roam the most dangerously unstable parts of the ghost cities, building...   [click here for more]
Vulpinoid Studios  $1.00

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Ghost City Raiders: Scenario 9 - Bridge Over Troubled Water

Ghost City Raiders: Scenario 9 - Bridge Over Troubled Water


Scenario 6 - Bridge Over Troubled Water Getting from one part of the ghost city to another can be a dangerous task. Many of the roads have long been overgrown, the train lines have been neglected for decades.    There are streams, rivers and stormwater overflow channels which remain relatively safe, but many of these are crossed by low bridges; once covered by asphalt,...   [click here for more]
Vulpinoid Studios  $1.00

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Ghost City Raiders: Shadow Blade

Ghost City Raiders: Shadow Blade


Shadow Blade The world as we know it is a dark and sinister place. No-one knows what caused the world to change, but when the dark times came, it was only a matter of time before the old empires and nations fell. War, pestilence and rioting decimated the population; the sky was filled with volcanic ash for months. No sunlight reached the ground for months, killing the weaker plants, bringing...   [click here for more]
Vulpinoid Studios  $1.00

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Ghost City Raiders: Shadows of Rust - Act 1 of 3

Ghost City Raiders: Shadows of Rust - Act 1 of 3


Shadows of Rust: Act 1 - Treasure Hunt When the Ghost City fell, there was a rush to simply get out. The story is told in the fragments of newspapers from the era, the written journals charred and bloodstained, and the static filled recordings piece together by tinkerers in the foraging settlements.   People took to their vehicles with as many of their belongings...   [click here for more]
Vulpinoid Studios  $1.00

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Ghost City Raiders: Shadows of Rust - Act 2 of 3

Ghost City Raiders: Shadows of Rust - Act 2 of 3


Shadows of Rust: Act 2 - Shadow Tower It might have just been luck, or maybe there was a deeper plan at work. Either way, it appears that the mansion was more than it seemed.    The owner of the mansion was obviously wealthy in the old days, but they were also involved in some kind of shady operation. Perhaps even linked to the apocalyptic events that left the world...   [click here for more]
Vulpinoid Studios  $1.00

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Ghost City Raiders: Shadows of Rust - Act 3 of 3

Ghost City Raiders: Shadows of Rust - Act 3 of 3


Shadows of Rust: Act 3 - Crossroads Many cultures have stated that the crossroads is a powerful place. Each crossroads is a place of boundaries, where two road intersect on another, and each direction unergoes a change as it crosses a path.   It has been a long part of urban lore that a crossroad is a place where the boundary between physical and spiritual realms...   [click here for more]
Vulpinoid Studios  $1.00

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High Plains FUBAR

High Plains FUBAR


Some arrive on the frontier chased by ghosts of the past, others seek vengeance against those who have wronged them. Some have been left for dead, others eave trais of dead in their wake. On the wid frontier, FUBAR isn't a recent state of mind. Things have been going wrong since Europeans came to the high plains, and when things go badly enough, that's when ghost towns are formed. High Plains...   [click here for more]
Vulpinoid Studios  $4.95 $2.95

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Hold Em Scene Generator: Medieval Edition

Hold Em Scene Generator: Medieval Edition


Have you ever needed a quick way to generate scenes when the characters have deviated from your carefully orchestrated storyline? Do you want a convenient method of generating new stories to lure characters into the depths of your world? Using the familiar mechanisms of Texas Hold ‘Em, this generator is designed to create intrigue and interest for your games and hopefully some twists...   [click here for more]
Vulpinoid Studios  $4.95

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How to Create a Great Dungeon

How to Create a Great Dungeon


In many people's minds, dungeons are synonymous with roleplaying. The most successful game of all time includes the word in its title. But what is it about dungeons that really make them special, and how can you make a dungeon into a rich memorable environment rather than just a hole in the ground? The tradition of the dungeon in storytelling echoes back to the myths of ancient Greece, and the...   [click here for more]
Avalon Game Company  $5.99

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How to Make a Great Villain

How to Make a Great Villain


In a traditional story, the villain is a catalyst for story. Usually, the events of the world would follow a destined course of action, but the villain decides that they want more, or they simply want the world to take a different path. Once one person steps out of the shadows to change the course of destiny; another person inevitably steps up to stop them. In more complex stories, a second party...   [click here for more]
Avalon Game Company  $5.99

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Six Sided Dice Font

Six Sided Dice Font


In order to improve our services to the roleplaying community, Vulpinoid Studios is proud to present the first in our range of game design fonts. This font is designed to reflect a range of games using six sided dice, including our own FUBAR, and a range of products from other manufacturers such as Fudge Dice and Robot Dice. We've also incuded a rangeof glyphs to hep represent mechanical concepts...   [click here for more]
Vulpinoid Studios  $2.00

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Spider's Dance

Spider's Dance


Spider's Dance is a rolepaying game for one person who takes on the role of a famiy of spider spirits. It is a simple game played a number of times in a competitive fashion, but where the player competes against themselves in an attempt to overcome their previous actions. It is simple, yet strategic, it uses no dice and follows a simple set of patterns; it may be possible to "win" the...   [click here for more]
Vulpinoid Studios  $4.95 $2.95

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The Eighth Sea (First Edition)

The Eighth Sea (First Edition)


Some say that time be like a rope. They say it be a single line that be goin' from the beginnin' to the end. In some ways they might be right, but only if ye be lookin' at a rope closely, for time be a mass of lines twisted round one another in complicated ways. Others say time be like a stream or river, flowing from one point to another, and this be true as well in a way. That's b'cause time be...   [click here for more]
Vulpinoid Studios  $1.00

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The Goblin Tarot Companion

The Goblin Tarot Companion


The Goblin Tarot Hidden deep within a world of dreams and mysteries, a lost race of slaves has been building a grand labyrinth for countless aeons. It is said that this magical maze stretches across an entire continent, inhabited by millions of slave descendants all trying to find meaning in a world where life is expendable and chaotic anarchy. Ruling over the great empire sits the goblin king...   [click here for more]
Vulpinoid Studios  $20.00 $7.95

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The Goblin Tarot Companion (Sample)

The Goblin Tarot Companion (Sample)


Vulpinoid Studios is proud to present its newest project in the Games for Goblins range, the Goblin Tarot. This project has been a number of months in the making and will be released before the end of 2011 with the support of some very special contributors. Preorders of the deck and companion book are available through indiegogo at http://www.indiegogo.com/the-goblin-tarot Those who choose...   [click here for more]
Vulpinoid Studios   FREE 

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Town Geomorphs

Town Geomorphs


Vulpinoid Studios has just released the board game "Town Guard". This game uses a series of hexes to build up a town; players then use guard characters to keep the peace, accumulate prestige and gold, or gain the attention of the attention of the baron. Throughout the design process, many people asked for the twelve town geomorph hexes to be released as a seperate product. Here they...   [click here for more]
Vulpinoid Studios  $1.00

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Voidstone Chronicles - Living Ashcan

Voidstone Chronicles - Living Ashcan


In an ancient world adrift in the middle of an eternal storm lies a realm of floating discs. This realm has existed longer than any recorded history and ius assumed to be the creation of a race of lost gods. Now it holds empires on the brink of war, hidden temples overgrown but centuries of neglect, savage cultures who drift into the storm, and dangerous monsters who drift out of it. Welcome...   [click here for more]
Vulpinoid Studios  $5.00

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Walkabout

Walkabout


Walkabout began as the Vulpinoid Studios entry for the game design contest Game Chef 2010. The contest is an annual event in which participants are asked to write a game with a certain theme, using three out of four ‘ingredients‘, in 2010 the theme of the contest was Journey, while the ingredients were Edge, Skin, City and Desert. Participants typically have just over a week to construct...   [click here for more]
Vulpinoid Studios   FREE 

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