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A Guide to the Astral Plane (2e)

A Guide to the Astral Plane (2e)


"So - why do they call it the silver void? Must mean there's nothin' there? Right?" - Some clueless sod Most berks think the Astral Plane's an empty place, serving as nothing but a cosmic highway connecting all the other places in the multiverse. Canny planewalkers know differently, though. Here are just a few of the "Secrets" of the Silver Void that...   [click here for more]
Wizards of the Coast  $15.99 $9.99

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All Stars Take on the Mega Dungeon

All Stars Take on the Mega Dungeon


Four amazing authors, four fantastic adventures! Four of the RPG Industry's brightest stars have each written an adventure compatible with the Gaming Paper Adventures: Mega Dungeon 1. All Stars take on the Mega Dungeon is a collection of four adventures by Monte Cook, Brian Cortijo, Ed Greenwood, and Steven Schend with stunning artwork by Joel Biske and Dan Houser. This adventure is compatible...   [click here for more]
Gaming Paper  $14.99 $7.50

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Artifacts & Oddities Collection 1

Artifacts & Oddities Collection 1


Numenera items to use in your Numenera game. The Artifacts and Oddities Collection I is a companion to the The Cypher Collection I, another compilation of new devices to use in your Numenera games. In this collection, you’ll find more than thirty brand new artifacts that can be added into any campaign. Additionally, you’ll find...   [click here for more]
Monte Cook Games  $2.99

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Book of Experimental Might

Book of Experimental Might


Last year, Monte started up new d20 System campaigns and began experimenting with some house rules that he had mused about on www.montecook.com and the messageboards there. The response was overwhelming -- game fans wanted to see how these new, experimental rules worked. Because you demanded it! So Monte took a break from his fiction work to compile this book, a collection of the house...   [click here for more]
Malhavoc Press  $20.00 $9.00

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Book of Experimental Might II: Bloody, Bold, and Resolute

Book of Experimental Might II: Bloody, Bold, and Resolute


Book of Experimental Might II: Bloody, Bold, and Resolute A 64-page combat sourcebook for all levels It’s back -- and more experimental than ever! This book exists because readers loved The Book of Experimental Might and demanded new options for nonspellcasting classes. In response, Monte shares more creative rules from his own campaign. Here you’ll find . . . • New...   [click here for more]
Malhavoc Press  $16.00 $9.00

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Book of Hallowed Might

Book of Hallowed Might


By Monte Cook 61-page divine-magic sourcebook for all levels Free preview http://www.montecook.com/arch_stuff33.html Table of Contents Art gallery Free web enhancement: "Nactrina Onash, Blessed of Thalander" Other links for this book: http://www.montecook.com/archive_mpress.html#BOHM Those who wield power channeled from the gods command the very forces of creation. The Book of Hallowed...   [click here for more]
Malhavoc Press  $13.99 $6.00

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Book of Hallowed Might II: Portents and Visions

Book of Hallowed Might II: Portents and Visions


By Monte Cook and Mike Mearls 64-page divine-magic sourcebook for all levels Free preview Table of Contents Art gallery Free web enhancement: "'The Damned' Creature Template" Other links for this book: http://www.montecook.com/archive_mpress.html#BOHM2 Those who serve the gods represent divine power in the mortal world. Theirs is a great responsibility, and an awesome might. This new sourcebook...   [click here for more]
Malhavoc Press  $10.95 $7.00

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Children of the Rune

Children of the Rune


They are seldom seen, but their deeds are often marveled at. They live in legend to serve the land. They are the mysterious runechildren, favored by some greater power to receive a distinctive runic tattoo—and magical gifts to work great wonders. Runechildren blaze a brilliant path in a world where good and evil are never clear, guiding it to a destiny not even they always understand. The thirteen...   [click here for more]
Malhavoc Press  $6.99 $4.00

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Complete KOBOLD Guide to Game Design

Complete KOBOLD Guide to Game Design


On Sale for only $4.99 for Black Friday! For More Black Friday Deals, Click Here! Got Questions About RPG Design? Wolfgang Baur, Monte Cook, Ed Greenwood, Michael Stackpole, and other industry veterans have the answers you asked for...and the advice you need! Get ready to create great new adventures, monsters and magic for your RPG campaign! The Complete Kobold Guide to...   [click here for more]
Kobold Press  $14.99 $4.99

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Creatures and Monsters

Creatures and Monsters


A bestiary of epic proportions! Encounter dragons, sprites, gorgons, sabertooth tigers, and foes of all stripes, spots and scales. Even the leviathan is not too big for this comprehensive bestiary! Inside you'll find hundreds of animals, monsters, and races. Many are culled from myth, others are staples of fantasy fiction and games, and many more are completely original - unlike anything you have...   [click here for more]
Guild Companion Publications  $18.00

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Creatures and Treasures II

Creatures and Treasures II


Creatures & Treasures II is a Rolemaster bestiary offering complete descriptions and game stats for hundreds of fantasy beasts, including Composite Monsters, Artificial Beings, and Entities from Deep Space! Also included are revised and reformatted guidelines for generating random treasure hoards, along with a huge listing of Modest, Potent, Most Potent and Artifact magic items. There are...   [click here for more]
Guild Companion Publications  $6.00

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Cypher Collection 1

Cypher Collection 1


New cyphers to use in your Numenera game. Cyphers are one-use, cobbled-together bits of technology that characters frequently discover and use. Many groups will burn through cyphers quite quickly, so the addition of fifty new cyphers is a welcome way to spice up a Numenera campaign with interesting abilities for players and new ideas to make stories...   [click here for more]
Monte Cook Games  $2.99

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Dark Tidings

Dark Tidings


Dark Tidings A 20-page Experimental Might adventure for characters of 6th and 7th levels The Dungeon below Ptolus is sometimes called Ghul’s Labyrinth. Carved out of the earth by slaves and spells to house that evil lord’s armies and dark laboratories, this is a place where the wise tread carefully, if at all. And when adventurers run afoul of the threats hiding in these deeps, it...   [click here for more]
Malhavoc Press  $9.99 $4.00

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Dungeon Crawl Classics #50: Vault of the Iron Overlord

Dungeon Crawl Classics #50: Vault of the Iron Overlord


An Adventure for Character Levels 7-9 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don’t waste your time with long-winded speeches, weird campaign settings, or NPCs who aren’t meant to be killed. Each adventure is...   [click here for more]
Goodman Games  $8.99 $5.39

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Earthblood

Earthblood


Earthblood A free 11-page supplement for underdark adventures by Monte Cook Far below the surface world lie the veins through which the earth’s own blood flows. Earthblood makes possible life in the Underdark. Its mystic energies sustain many of the strange plants and fungi that grow there in the same way that the sun gives life to all flora of the sunlit world. These energies also provide a...   [click here for more]
Malhavoc Press   FREE 

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Faction War (2e)

Faction War (2e)


SIGIL'S BEEN AT PEACE FOR OVER 600 YEARS. ALL GOOD THINGS COME TO AN END. Six centuries ago, events surrounding the Great Upheaval imposed an uneasy peace in the City of Doors. Since that time, the 15 factions have quietly conducted their philosophical battle for the hearts and minds of all Cagers - and always stopped short of all-out war. But now tensions are flaring, tempers...   [click here for more]
Wizards of the Coast  $19.95 $9.99

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Hellbound - The Blood War (2e)

Hellbound - The Blood War (2e)


Since before mortals drew breath, the cunning baatezu and the fiery tanar'ri have struggled furiously to batter each other out of existence. The prize in their devastating war of annihilation: the Lower Planes. 'Course, when two unstoppable armies of evil collide, the tremors might leave the entire multiverse a smoking ruin. And woe be to any berk who stands against them - or simply gets in their...   [click here for more]
Wizards of the Coast  $9.99

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In Strange Aeons: Lovecraftian Numenera

In Strange Aeons: Lovecraftian Numenera


Lovecraftian horror is cosmic horror. It is the terror that comes from the realization that the universe is vast, inhospitable, and uncaring. That humanity’s desire to find our place in it is fruitless—that we have no place. We are insignificant and meaningless specks in the unfathomable reaches of both space and time, and there are entities in those reaches so monstrous and vast...   [click here for more]
Monte Cook Games  $2.99

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Injecting the Weird

Injecting the Weird


The Weird and the Wonderful for Numenera The key to a great Numenera campaign is to fill it full of wonderful, mind-blowing, weird ideas. And this product is full of just such things. Inside, you'll find a discussion of the weird, as well as literally hundreds of ideas to select (or randomly generate) the weird aspects of ancient places, communities, NPCs, creatures, wilderness...   [click here for more]
Monte Cook Games  $4.99

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Into the Violet Vale

Into the Violet Vale


Deep in the savage wilderness of the Ninth World lies a lonely valley, unexplored and pristine. But something stirs in this strange locale, and it could be a threat to the entire region. Do you have the courage to discover what it is? Do you have the insight to understand its true nature? Do you have the mettle to overcome it? This 13-page adventure was run in official GenCon 2014 Numenera...   [click here for more]
Monte Cook Games  $3.99

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Key Encounters: The Volcanic Shrine

Key Encounters: The Volcanic Shrine


Key Encounters: The Volcanic Shrine combines the writing and imagination of fan favorite Monte Cook with SkeletonKey Games' best selling miniatures-scale tiles to bring a detailed encounter to your table top. The Volcanic Shrine is a major encounter for fantasy d20 games that can be built with the 20 brand-new, custom designed miniatures-scale tiles included in the product. The encounter details the...   [click here for more]
SkeletonKey Games  $6.99

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Kicking It: Successful Crowdfunding

Kicking It: Successful Crowdfunding


In Kicking It, game designer Monte Cook (D&D 3rd Edition, Numenera) and author/editor Shanna Germain (Geek Love, The Lure of Dangerous Women) each use their experience in running recent, successful Kickstarter campaigns to provide a step-by-step guide for you to plan, create, manage, and fund a money-making crowdfunding venture. You'll find a comparison of the various crowdfunding sites,...   [click here for more]
Stone Box Press  $5.99

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KOBOLD Guide to Game Design, Vol. 3: Tools & Techniques

KOBOLD Guide to Game Design, Vol. 3: Tools & Techniques


Marster the art of game design! The Kobold Guide to Game Design Volume III: Tools &Techniques goes even deeper into the territory of professional design with a dozen essays by an all-star lineup of industry veterans including: Award-winning designer and publisher Wolfgang Baur 3rd Edition Dungeons & Dragons designer Monte Cook 4th Edition Dungeons &...   [click here for more]
Kobold Press  $18.95 $14.95

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KOBOLD Guide to Worldbuilding

KOBOLD Guide to Worldbuilding


The Essential Elements for Building a World Roleplaying games and fantasy fiction are filled with rich and fascinating worlds: the Forgotten Realms, Glorantha, Narnia, R'lyeh, Middle-Earth, Barsoom, and so many more. It took startling leaps of imagination as well as careful thought and planning to create places like these: places that readers and players want to come back to again and again. Now,...   [click here for more]
Kobold Press  $19.99 $14.99

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Kobold Quarterly 11

Kobold Quarterly 11


Some of you may be familiar with the time-honored tradition of "going to 11." Well, KQ is right there with its latest issue. Kobold Quarterly #11 is loaded with things that go right up to the edge, and then one more. Don't believe us? Here's a sampling of the just-a-little-more philosophy at work: 1) An awesome Ecology of the Vampire.... 2) ....plus a free map of...   [click here for more]
Kobold Press  $5.99 $4.49

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Kobold Quarterly 6

Kobold Quarterly 6


Can Kobold Count? It might seem that a quarterly would ship four issues a year, but no! Kobold Quarterly ships its first Annual with this issue, which includes: The Truth about Tieflings by their creator, David "Zeb" Cook New Blood Magic Codes of Conduct for Paladins Fortunetelling in Zobeck ...and an interview with designer Monte Cook! Yes, it’s...   [click here for more]
Kobold Press  $8.99 $3.99

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Kobold Quarterly Magazine #9

Kobold Quarterly Magazine #9


Kobold Quarterly #9 features an interview that unfortunately is sad and all-too-timely: the last interview with Dave Arneson. Also of interest: Monte Cook launches a new column, Game Theories We take a look at the classic bat-demon, Camazotz Our first dual-stat 3E/4E article offers up the Maedar as a PC race A reader request for a Kitsune race for 4E is...   [click here for more]
Kobold Press  $5.99 $4.49

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Kobold Quarterly Magazine 10

Kobold Quarterly Magazine 10


The big 1-0! Double digits! Yes, Kobold Quarterly hits the big Roman numeral X with the Summer issue, which features: Ed Greenwood's Dwarven Goddess Exclusive: full Pathfinder RPG Shadowdancer class Secrets of the Gelantinous Cube Wicked Fantasy: Twisted Halflings Ecology of the Hill Giant Monte Cook's Game Theories And rampant Elf Lust This issue is packed with great material...   [click here for more]
Kobold Press  $5.99 $3.59

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Kobold Quarterly Magazine 12

Kobold Quarterly Magazine 12


The fiercest magazine in gaming delivers a complete hoard of articles for better gaming. The treasures this time include: Ecology of the Froghemoth 4E Shadow Elves of the Winter Court 3 new Pathfinder RPG core classes, including a better monk Enslaved elves and real ninjas and 6 New Lords of the Abyss! Plus all the greatness you've come to expect: DM advice from Monte Cook on game balance,...   [click here for more]
Kobold Press  $5.99 $4.49

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Kobold Quarterly Magazine 13

Kobold Quarterly Magazine 13


Ah, Spring! The time when a GM's fancy lightly turns to thoughts of love... and PC-devouring Shoggoths. Issue #13 of Kobold Quarterly is a heart-shaped box of RPG goodies that includes a mix of delicious fluff and satisfying crunch: Sex and Romance in RPGs The Astonishing Ecology of the Shoggoth A New Pathfinder Roleplaying Game Base Class: the Arquebusier of Alkenstar Cultist...   [click here for more]
Kobold Press  $5.99 $4.49

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Kobold Quarterly Magazine 14

Kobold Quarterly Magazine 14


Most people think of kobolds as small, but when the Summer Gen Con issue rolls around, we're huge! HUGE! This year's issue is no exception, with 100 pages packed full of: Exclusive Pathfinder content, including two articles by Paizo staff The Ecology of the Tengu-in Golarion and in Zobeck An interview with 4th Edition lead designer Rob Heinsoo 4 Treasure Trove articles, with...   [click here for more]
Kobold Press  $7.99 $4.49

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Kobold Quarterly Magazine 15

Kobold Quarterly Magazine 15


Our special Holiday issue is loaded with new items for players, and fiendish new ideas for DMs. This issue includes: Traps for 4th Edition D&D and Pathfinder RPG New mounted combat rules for 4th Edition D&D 3 new Druid variants for Pathfinder players 10 new weapons for fighters Thief rigs for 4th Edition rogues Ecology of the Giant Ant Margaret Weis on world building, Monte Cook...   [click here for more]
Kobold Press  $5.99 $4.49

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Kobold Quarterly Magazine 16

Kobold Quarterly Magazine 16


The super-sexy Winter 2011 issue is loaded with a high tide of Pathfinder RPG materials, plus the launch of the new Midgard campaign setting. The top-notch materials from the best KQ regulars include: 12 official Paizo magic items for Golarion Harem Assassin feats and spells for Pathfinder RPG Potion Miscibility rules for 4th Edition D&D the Ecology of the Gearforged for the...   [click here for more]
Kobold Press  $5.99 $4.49

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Kobold Quarterly Magazine 17

Kobold Quarterly Magazine 17


The kobold are feeling wicked! Kobold Quarterly issue #17 celebrates the villains, getting right into the meat of things with an article that introduces special arch-nemesis abilities for recurring villains and the PCs who hate them. As they clash again and again, these abilities gain more potent - ultimately legendary - power. The issue also adapts several classic confidence games and swindles...   [click here for more]
Kobold Press  $5.99 $4.49

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Kobold Quarterly Magazine 18

Kobold Quarterly Magazine 18


Kobold Quarterly issue #18 is like a kobold beach party ice chest, but instead of being packed with gnome jerky, KQ #18 has: Savants, cavaliers, beast masters and dragon hunters for Pathfinder RPG; the official Divine Gifts talents for AGE System; a minotaur ecology for 4th Edition D&D; and 3 new adventures! The Savant base class for Pathfinder RPG can...   [click here for more]
Kobold Press  $7.99 $4.49

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Kobold Quarterly Magazine 19

Kobold Quarterly Magazine 19


Magic shops and graveyard haunts, a new realm to explore and get-rich-quick schemes gone horribly wrong: This horn of kobold plenty is spilling over with what might be our most diverse assortment of articles ever. The full-bore 80 pages of KQ #19 include: A sneak preview of Tian Xia, Paizo's brand-new setting for Pathfinder, and its arch-devil Lau Kiritsu An interview with indie designer...   [click here for more]
Kobold Press  $8.99 $4.49

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Kobold Quarterly Magazine 20

Kobold Quarterly Magazine 20


Kobold Quarterly issue #20 takes a look at archers, with an elven archer base class for Pathfinder RPG, a shadow fey hunting party on the prowl, and new arrows carrying acid, fog, and razor filaments. KQ #20 also features Jeff Grubb on the lost elves of Midgard, a Q&A with designer Christina Stiles and a new Zobeck adventure—plus vile Derro ooze magic, planar allies, AGE system specialties,...   [click here for more]
Kobold Press  $8.99 $4.49

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Kobold Quarterly Magazine 21

Kobold Quarterly Magazine 21


Kobold Quarterlyissue #21 takes on the theme of Divine Majesty, with a host of articles to take your campaign into the higher realms, or lower depths. "The Shaman" introduces a new base class for Pathfinder RPG that gains powers and abilities by unlocking secrets about the natural and spirit worlds. "Daughters of Lilith" presents the ecology of the succubus with...   [click here for more]
Kobold Press  $8.99 $4.49

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Kobold Quarterly Magazine 22

Kobold Quarterly Magazine 22


Kobold Quarterly's big summer issue is the most diverse ever, with articles for Pathfinder RPG, 4th Edition D&D, AGE System, Castles & Crusades, and 13th Age. Old school, new school, and everything in between — this issue's got it: The archdevil Barbatos, gatekeeper of Golarion’s Hells Dragonkin servitors of Midgard's Mharoti Empire for 4th Edition D&D Four...   [click here for more]
Kobold Press  $8.99 $4.49

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Kobold Quarterly Magazine 23

Kobold Quarterly Magazine 23


Demons & Devils Black As Your Soul Kobold Quarterly's fall 2012 issue is not for the faint of heart! Starting with the fearsome art featuring the Master of Demon Mountain on the cover, you will enter an issue packed full of devils and demons to give PCs pause. With a new playable lamia race lurking within, even players might be tempted to join the dark side. (Also the dark side has chocolate,...   [click here for more]
Kobold Press  $8.99 $5.99

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Monte Cook's Arcana Evolved

Monte Cook's Arcana Evolved


A Variant Player’s Handbook by Monte Cook Get ready to evolve! This deluxe “Director’s Cut” version of 3rd Edition codesigner Monte Cook’s popular variant player’s handbook takes all the alternate rules, classes, races, and innovative subsystems that you loved about Arcana Unearthed, gives it all a deluxe full-color treatment -- then adds...   [click here for more]
Malhavoc Press  $24.95 $19.99

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Monte Cook's Ptolus: Queen of Lies

Monte Cook's Ptolus: Queen of Lies


Written by the setting’s creator, incomparable RPG author Monte Cook, Ptolus: Queen of Lies is an action-packed fantasy adventure painstakingly re-designed for Ptolus: Monte Cook’s City by the Spire. Involving numerous challenging scenarios for characters of 11th level, Queen of Lies is filled with dozens of dark elf personalities, cunningly showcasing...   [click here for more]
Fiery Dragon  $14.95 $6.00

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Monte Cook's World of Darkness

Monte Cook's World of Darkness


One year ago, eldritch horrors of cosmic malevolence called the Iconnu attempted to destroy our reality. They failed, but the attempt left the world in rapidly darkening shadow. Dead souls returned to claim living bodies, creating blood-drinking undead fiends: vampires. Bestial spirits came as well, to create werewolves, and demons formed bodies from worldly matter. Magic crashed back into the...   [click here for more]
White Wolf  $19.99

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Numenera

Numenera


THERE HAVE BEEN EIGHT PREVIOUS WORLDS. Each world stretched across vast millennia of time. Each played host to a race whose civilizations rose to supremacy but eventually died or scattered, disappeared or transcended. During the time each world flourished, those that ruled it spoke to the stars, reengineered their physical bodies, and mastered form and essence, all in their own unique...   [click here for more]
Monte Cook Games  $60.00 $19.99

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Numenera Character Options

Numenera Character Options


The Character Your Envision Every player wants to play exactly the character they envision. And Numenera Character Options is here to help make that possible! This book is brimming with new material and new choices to help make Numenera character creation even more fun, more interesting, and more weird. Numenera Character Options...   [click here for more]
Monte Cook Games  $9.99

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Numenera Character Options FREE PREVIEW

Numenera Character Options FREE PREVIEW


FREE PREVIEW of Numenera Character Options Every player wants to play exactly the character they envision. And Numenera Character Options is here to help make that possible! This book is brimming with new material and new choices to help make Numenera character creation even more fun, more interesting, and more weird. Numenera Character...   [click here for more]
Monte Cook Games   FREE 

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Numenera Creature Deck

Numenera Creature Deck


Build encounters quickly and easily, or create them randomly on the fly. Then give your players a look at their foes before plunging into combat. This deck contains 100 of the most commonly encountered creatures in the Ninth World, drawn from both the Numenera corebook and The Ninth World Bestiary. When you need to build an encounter (either when prepping your game or at...   [click here for more]
Monte Cook Games  $7.99

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Numenera Cypher Deck

Numenera Cypher Deck


Cyphers are among the most common type of numenera devices in the Ninth World. Usually single-use and frequently cobbled together or used in ways completely unrelated to their original intent, cyphers are a great opportunity for characters to discover and use the numenera as one-time weapons, wearable devices, quick heals, and more. This deck of 120 full-color cards allows GMs and players to randomly...   [click here for more]
Monte Cook Games  $7.99

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Numenera Cypher Deck 2

Numenera Cypher Deck 2


Cyphers are among the most common type of numenera devices in the Ninth World. Usually single-use and frequently cobbled together or used in ways completely unrelated to their original intent, cyphers are a great opportunity for characters to discover and use the numenera as one-time weapons, wearable devices, quick heals, and more. This deck of 120 full-color cards allows GMs and players to randomly...   [click here for more]
Monte Cook Games  $7.99

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