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Sojourner's Moon: Addendum to Player's Guide
Sojourner's Moon: Addendum to Player's Guide
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Adventure Seed 3a--The Burning Tree

Adventure Seed 3a--The Burning Tree


Size: 3.31 Meg System: Any fantasy roleplaying game. By Robert J Defendi Adventure Seed 3a: The Burning Tree Pages: 13 It takes 10-15 minutes for an average reader to digest 2500 words. In that amount of time, you could be up and running a game session. All you need are this Adventure Seed, your game's rulebooks, and whatever monster and NPC stats your game provides....   [click here for more]
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Adventure Seed 3b--The Echoing Hall

Adventure Seed 3b--The Echoing Hall


Size: 3.31 Meg System: Any fantasy roleplaying game. By Robert J Defendi Adventure Seed 3b: The Echoing Hall Pages: 13 It takes 10-15 minutes for an average reader to digest 2500 words. In that amount of time, you could be up and running a game session. All you need are this Adventure Seed, your game's rulebooks, and whatever monster and NPC stats your game provides....   [click here for more]
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Adventure Seed 4a--Alone in the Woods

Adventure Seed 4a--Alone in the Woods


Size: 8.49 Meg System: Any fantasy roleplaying game. By Robert J Defendi Adventure Seed 4a: Alone in the Woods Pages: 13 It takes 10-15 minutes for an average reader to digest 2500 words. In that amount of time, you could be up and running a game session. All you need are this Adventure Seed, your game's rulebooks, and whatever monster and NPC stats your game provides. That and a...   [click here for more]
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Adventure Seed 4b--One Man's Burden

Adventure Seed 4b--One Man's Burden


Adventure Seed 4b: One Man's Burden Pages: 13 It takes 10-15 minutes for an average reader to digest 2500 words. In that amount of time, you could be up and running a game session. All you need are this Adventure Seed, your game's rulebooks, and whatever monster and NPC stats your game provides. That and a few players and you're off and running. Evil can saturate the very land. How much more...   [click here for more]
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Adventure Seed 5--Black Screams

Adventure Seed 5--Black Screams


Adventure Seed 5: Black Screams Pages: 12 It takes 10-15 minutes for an average reader to digest 2500 words. In that amount of time, you could be up and running a game session. All you need are this Adventure Seed, your game's rulebooks, and whatever monster and NPC stats your game provides. That and a few players and you're off and running. A secluded village hides a dangerous secret. Is your...   [click here for more]
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Critical Matters (Combat Essentials 1)

Critical Matters (Combat Essentials 1)


If David hadn't used this book . . . Goliath would have won. Critical Matters Criticals are great. Criticals are fun. Everyone loves getting a crit. However, crits can also be boring. They're just damage. Character can't bleed to death or break a bone or lose a limb. They have no cinematic impact. They can never be spectacular. No more. Introducing Critical Matters, a complete...   [click here for more]
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Fire

Fire


Format: PDF Download Pages: 21 Size: 474 KB By Robert J Defendi In this sequel to Ice, third in the series beginning with Ulcer, Shorvan Leonedovich must sift through the fallout from his last hunt. But when he goes to the Witch-Hunters, will they be a help, or will he just make matters worse? What will happen when he strolls into the heart of the cleansing fire?...   [click here for more]
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Ice

Ice


Format: PDF Download Pages: 16 Size: 253 KB By Robert J Defendi In this sequel to Ulcer, Shorvan Leonedovich still reels from the events in his mansion. But when he stumbles on a cult operating in a nearby city, what will he do, and what might he sacrifice to stop them?...   [click here for more]
Final Redoubt Press  $0.80

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In His Name/The Last Hallowed Place (HARP Version)

In His Name/The Last Hallowed Place (HARP Version)


Format: PDF Download System: HARP By Robert J Defendi ". . . if I had to recommend one single line that didn't make the list, this would be it." --Jeramy Ware, 2007 ENnies Judge In His Name: Pages: 159 At His word, the world does tremble. Veteran game designer Robert J Defendi brings you a world of darkness and danger, where...   [click here for more]
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In His Name/The Last Hallowed Place (OGL Version)

In His Name/The Last Hallowed Place (OGL Version)


Format: PDF Download System: OGL By Robert J Defendi ". . . if I had to recommend one single line that didn't make the list, this would be it." --Jeramy Ware, 2007 ENnies Judge In His Name: Pages: 170 At His word, the world does tremble. Veteran game designer Robert J Defendi brings you a world of darkness and danger, where...   [click here for more]
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In His Name/The Last Hallowed Place (Rolemaster Version)

In His Name/The Last Hallowed Place (Rolemaster Version)


Format: PDF Download System: Rolemaster By Robert J Defendi ". . . if I had to recommend one single line that didn't make the list, this would be it." --Jeramy Ware, 2007 ENnies Judge In His Name: Pages: 166 At His word, the world does tremble. Veteran game designer Robert J Defendi brings you a world of darkness and danger,...   [click here for more]
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RMFRP Fire & Ice: The Elemental Companion

RMFRP Fire & Ice: The Elemental Companion


"The six Champions stood in a circle, one from each element. They stood quietly, their heads hung low. Slowly, they began to chant. The words started soft, but built in power and intensity. Each Champion began to glow slightly as they filled with power. The elements swelled and rushed to fill them. They vibrated as the chant rose higher still. Finally, their heads rose as one. Their eyes burned,...   [click here for more]
Guild Companion Publications  $16.00

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Rolemaster Quarterly #3

Rolemaster Quarterly #3


Enhance your Rolemaster Fantasy Role Playing game with optional rules and source material: Issue #3 Table of Contents Introduction ..................................................................... 1 Fighter Schools ................................................................. 2 The Pit Fighting School................................................. 2 The Knights-Errant .........................................................   [click here for more]
Guild Companion Publications  $3.00

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Rolemaster Quarterly #4

Rolemaster Quarterly #4


Enhance your Rolemaster Fantasy Role Playing game with optional rules and source material: Issue #4 Table of Contents Introduction ............................................................... 1 Thief Schools ...................................................... 2 Avanor’s Urchins ................................................ 2 The Confidence Man ............................................   [click here for more]
Guild Companion Publications  $3.00

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Rolemaster Quarterly #5

Rolemaster Quarterly #5


Enhance your Rolemaster Fantasy Role Playing game with optional rules and source material: Issue #5 Table of Contents Introduction .............................................................1 Woodsmen Schools ..................................................2 Poacher ...............................................................2 Trapper ...............................................................4...   [click here for more]
Guild Companion Publications  $3.00

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Rolemaster Quarterly #6

Rolemaster Quarterly #6


Enhance your Rolemaster Fantasy Role Playing game with optional rules and source material: Issue #6 Table of Contents Introduction ...................................................................... 1 Clerical Schools ................................................................. 2 Monastic Priest .......................................................... 2 Pacifist Priest .................................................................   [click here for more]
Guild Companion Publications  $3.00

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Rolemaster Quarterly #7

Rolemaster Quarterly #7


Enhance your Rolemaster Fantasy Role Playing game with optional rules and source material: Issue #7 Table of Contents Introduction ..................................................... 1 Craft Guilds ..................................................... 2 Weapon Smiths’ Guild ............................... 2 Tanners’ Guild ........................................... 3 Jewelers’...   [click here for more]
Guild Companion Publications  $3.00

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Spacemaster Blaster Law

Spacemaster Blaster Law


Erik stumbled to the side, his numb barely-working fingers fumbling for an energy cell. The laser fire stopped for a moment as his opponents waited for him to show himself. They wouldn't give up their cover. They'd wait for him to move. After several, agonizing seconds, he managed to slide a new power cell into his blaster. The burns along the left side of his body made the slightest movement...   [click here for more]
Guild Companion Publications  $15.00

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Spacemaster DataNet #1

Spacemaster DataNet #1


Enhance your Spacemaster: Privateers game with optional rules and further details of the Privateers universe. Issue #1 Table of Contents Introduction...................................................................1 1.0 Pressure and Vacuum Exposure..............................2 1.1 Rapid Pressure Changes..................................3 1.2 Explosive Decompression...............................3...   [click here for more]
Guild Companion Publications  $3.00

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Spacemaster DataNet #2

Spacemaster DataNet #2


Enhance your Spacemaster: Privateers game with optional rules and further details of the Privateers universe. Issue #2 Table of Contents Introduction...................................................................1 Radiation Rules..............................................................2 Gravity............................................................................6 Fun ‘N Games:...   [click here for more]
Guild Companion Publications  $3.00

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Spacemaster DataNet #3

Spacemaster DataNet #3


Enhance your Spacemaster: Privateers game with species creation rules: Issue #3 Table of Contents 1.0 Races and Cultures...................................................2 1.1 Aliens.................................................................2 1.1.1 The Nature ofAliens..................................2 1.1.2 General Biology........................................3 1.1.3 Psychological Considerations...................6...   [click here for more]
Guild Companion Publications  $3.00

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Spacemaster DataNet #4

Spacemaster DataNet #4


Enhance your Spacemaster: Privateers game with optional rules and further details of the Privateers universe. Issue #4 Table of Contents 1.0 The Culture of the ISC.............................................2 1.1 The Dragoons...................................................2 1.2 The Falar...........................................................2 1.3 The Humans.....................................................2...   [click here for more]
Guild Companion Publications  $3.00

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Spacemaster DataNet #5

Spacemaster DataNet #5


Enhance your Spacemaster: Privateers game with optional rules and further details of the Privateers universe. Issue #5 Table of Contents 1.0 The Semi-Psychic.....................................................2 2.0 Port of Call: Helios..................................................4 2.1 Ruler...................................................................4 2.2 Government.......................................................5...   [click here for more]
Guild Companion Publications  $3.00

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Spacemaster DataNet #6

Spacemaster DataNet #6


Enhance your Spacemaster: Privateers game with further details of the Privateers universe and campaign plotpoints. Issue #6 Table of Contents 1.0 Port of Call: Hassus..................................................2 1.1 Ruler...................................................................2 1.2 Government.......................................................3 1.3 Capitol................................................................3...   [click here for more]
Guild Companion Publications  $3.00

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Spacemaster DataNet #7

Spacemaster DataNet #7


Enhance your Spacemaster: Privateers game with further details of the Privateers universe and campaign plotpoints. Issue #7 Table of Contents 1.0 Port of Call: Crrrrlorrrol.........................................2 1.1 Ruler...................................................................2 1.2 Government.......................................................2 1.3 Capitol................................................................3...   [click here for more]
Guild Companion Publications  $3.00

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Spacemaster DataNet #8

Spacemaster DataNet #8


Enhance your Spacemaster: Privateers game with optional rules about space environments, further details of the Privateers universe and campaign plotpoints. Issue #8 Table of Contents 1.0 Fear and Influence Attacks................................................2 1.1 Role Playing Influence Attacks......................................2 1.2 Mechanics Of Influence Attacks....................................2...   [click here for more]
Guild Companion Publications  $3.00

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Spacemaster Future Law

Spacemaster Future Law


Gregory watched engines burn. The gravity had gone out. In zero-G, fires started as a sphere instead of a flame, until the air started to move and they settled on a direction of "up". Their color was bluer too. It was almost pretty. "I wanted the salvage" the Lieutenant said. "Evacuate, sire" Gregory said. "If we hadn't lost gravit, we'd already be...   [click here for more]
Guild Companion Publications  $15.00

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Spacemaster Privateers

Spacemaster Privateers


Spacemaster: Privateers The panel exploded in a glowing crash of sparks. Mrralff cursed violently, waiting for the diagnostics to flicker across his screen. He breathed a sigh of relief. Nothing was damaged that did not have a redundant system. Their relative velocities had carried Mrralff and his enemy far apart. It would take a moment for the...   [click here for more]
Guild Companion Publications  $20.00

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Spacemaster Privateers Races & Cultures

Spacemaster Privateers Races & Cultures


Spacemaster Privateers: Races & Cultures Alarion looked around him, confirming with his eyes what his instruments told him. 600 Light Horse, moving in a wave through the fire of the guns. 600 Tulgaran Knights of the Horse. Bying for the cause. He turned his attention back to the field of death. the guns were blasting, but they hadn't been prepared for...   [click here for more]
Guild Companion Publications  $15.00

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Spacemaster Tech Law - Equipment Manual

Spacemaster Tech Law - Equipment Manual


The cat pounced again, and Christian swung his sword. The monoblade clashed with the cat's hazzok, throwing Christian to one side and bruising his shoulder as 250kg barreled through where he used to be standing. Christian scrambled back to his feet, just in time. He didn't know why the cat was after him, but when a Falar wanted you dead, you usually died. He swung again as the cat charged....   [click here for more]
Guild Companion Publications  $15.00

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Spacemaster Tech Law - Robotics Manual

Spacemaster Tech Law - Robotics Manual


AE Error\Memory failure\correction online\Running diagnostic O ...The unot that called itself Peter dove for cover as a blast scorched the earth where he had been standing. This was bad. He loaded another energy cell into his weapon. His Lat. He was in trouble. Perhaps if he... AE ADFA\Failed|Rebot|Memory failure|Diagnostic O TePer r5lled t8... ...one side as the smoke cleared....   [click here for more]
Guild Companion Publications  $15.00

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Spacemaster Tech Law - Vehicle Manual

Spacemaster Tech Law - Vehicle Manual


Havagract reversed the polarity on his drive, rocking forward as the inertial dampers fought to keep up with a sudden blast from his foe. his control panel exploded in a shower of sparks. Not good. All his weapons were redlining, and damage control had failed to reroute power. He had to get far enough away from the planetary atmosphere to kick in the quantum drive. He brought the craft into a...   [click here for more]
Guild Companion Publications  $15.00

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The Echoes of Heaven Bestiary/The Tainted Tears (HARP Version)

The Echoes of Heaven Bestiary/The Tainted Tears (HARP Version)


Format: PDF Download Size: 20.6 Meg System: HARP By Robert J Defendi ". . . if I had to recommend one single line that didn't make the list, this would be it." --Jeramy Ware, 2007 ENnies Judge ". . . Stunning . . ." --Nicholas Caldwell, www.Guildcompanion.com Bestiary: Pages: 75 Foul and tainted creatures stalk this way. Veteran game designer Robert J Defendi...   [click here for more]
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The Echoes of Heaven Bestiary/The Tainted Tears (OGL Version)

The Echoes of Heaven Bestiary/The Tainted Tears (OGL Version)


Format: PDF Download Size: 20.6 Meg System: OGL By Robert J Defendi ". . . if I had to recommend one single line that didn't make the list, this would be it." --Jeramy Ware, 2007 ENnies Judge ". . . Stunning . . ." --Nicholas Caldwell, www.Guildcompanion.com Bestiary: Pages: 93 Foul and tainted creatures stalk this way. Veteran game...   [click here for more]
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The Echoes of Heaven Bestiary/The Tainted Tears (Rolemaster Version)

The Echoes of Heaven Bestiary/The Tainted Tears (Rolemaster Version)


Format: PDF Download Size: 20.1 Meg System: Rolemaster By Robert J Defendi ". . . if I had to recommend one single line that didn't make the list, this would be it." --Jeramy Ware, 2007 ENnies Judge ". . . Stunning . . ." --Nicholas Caldwell, www.Guildcompanion.com Bestiary: Pages: 67 Foul and tainted creatures stalk this way. Veteran game designer Robert...   [click here for more]
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The Echoes of Heaven/The Throne of God (HARP Version)

The Echoes of Heaven/The Throne of God (HARP Version)


Format: PDF Download Size: 41.2 Meg System: HARP By Robert J Defendi ". . . if I had to recommend one single line that didn't make the list, this would be it." --Jeramy Ware, 2007 ENnies Judge ". . . Stunning . . ." --Nicholas Caldwell, www.Guildcompanion.com ". . . Fantastically interesting . . ." and ". . . I'm calling it 4 1/2 stars...   [click here for more]
Final Redoubt Press  $19.99 $17.99

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The Echoes of Heaven/The Throne of God (OGL Version)

The Echoes of Heaven/The Throne of God (OGL Version)


Format: PDF Download Size: 40.0 Meg System: OGL By Robert J Defendi ". . . if I had to recommend one single line that didn't make the list, this would be it." --Jeramy Ware, 2007 ENnies Judge ". . . Stunning . . ." --Nicholas Caldwell, www.Guildcompanion.com ". . . Fantastically interesting . . ." and ". . . I'm calling it...   [click here for more]
Final Redoubt Press  $19.99 $17.99

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The Echoes of Heaven/The Throne of God (RM Version)

The Echoes of Heaven/The Throne of God (RM Version)


Format: PDF Download Size: 41.2 Meg System: Rolemaster By Robert J Defendi ". . . if I had to recommend one single line that didn't make the list, this would be it." --Jeramy Ware, 2007 ENnies Judge ". . . Stunning . . ." --Nicholas Caldwell, www.Guildcompanion.com ". . . Fantastically interesting . . ." and ". . . I'm calling it 4 1/2...   [click here for more]
Final Redoubt Press  $19.99 $17.99

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The Lost Kingdom of the Dwarves/On Corrupted Ground (HARP Version)

The Lost Kingdom of the Dwarves/On Corrupted Ground (HARP Version)


Format: PDF Download Size: 23.7 Meg System: HARP By Robert J Defendi ". . . if I had to recommend one single line that didn't make the list, this would be it." --Jeramy Ware, 2007 ENnies Judge ". . . Stunning . . ." --Nicholas Caldwell, www.Guildcompanion.com The Lost Kingdom of the Dwarves: Pages: 93 Uzarâg was once the greatest kingdom in Belkanâth....   [click here for more]
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The Lost Kingdom of the Dwarves/On Corrupted Ground (OGL Version)

The Lost Kingdom of the Dwarves/On Corrupted Ground (OGL Version)


Format: PDF Download Size: 23.6 Meg System: OGL By Robert J Defendi ". . . if I had to recommend one single line that didn't make the list, this would be it." --Jeramy Ware, 2007 ENnies Judge ". . . Stunning . . ." --Nicholas Caldwell, www.Guildcompanion.com The Lost Kingdom of the Dwarves: Pages: 98 Uzarâg was once...   [click here for more]
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The Lost Kingdom of the Dwarves/On Corrupted Ground (Rolemaster Version)

The Lost Kingdom of the Dwarves/On Corrupted Ground (Rolemaster Version)


Format: PDF Download Size: 23.7 Meg System: Rolemaster By Robert J Defendi ". . . if I had to recommend one single line that didn't make the list, this would be it." --Jeramy Ware, 2007 ENnies Judge ". . . Stunning . . ." --Nicholas Caldwell, www.Guildcompanion.com The Lost Kingdom of the Dwarves: Pages: 95 Uzarâg was once the greatest kingdom in Belkanâth....   [click here for more]
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Tournament 1:  The Throne of God

Tournament 1: The Throne of God


Format: PDF Download Size: 51.93 Meg System: GSL By Robert J Defendi ". . . if I had to recommend one single line that didn't make the list, this would be it." --Jeramy Ware, 2007 ENnies Judge An adventure that spans ten thousand years. The city of Belm is the center of culture, government, and commerce for the Kingdom of Ludremon. But when a young girl disapears...   [click here for more]
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Tournament 2:  The Festering Earth

Tournament 2: The Festering Earth


Format: PDF Download Size: 39 Meg System: GSL By Robert J Defendi ". . . if I had to recommend one single line that didn't make the list, this would be it." --Jeramy Ware, 2007 ENnies Judge An adventure that spans ten thousand years. Episode Two in The Moving Shadow Tournament. Felric's Redoubt is one of the biggest cities in the world, but when the bishop is...   [click here for more]
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Ulcer

Ulcer


Format: PDF Download Pages: 20 Size: 273 KB By Robert J Defendi Shorvan Leonedovich dedicated his life to the Knights Lonnuso. As a Witch-Hunter, he roamed the world bringing the bright flame of righteousness to the wicked. But what happens when he finds Hell has come to earth where he least expects it, in his very home. This piece of tie-in fiction is meant for The Echoes of...   [click here for more]
Final Redoubt Press  $2.00

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What to Buy First?

What to Buy First?


Confused by all The Echoes of Heaven products? Download this free and easy guide to choosing your next purchase....   [click here for more]
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