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Blood on the Snow

Blood on the Snow


A DramaSystem Companion Kick your mastery of Robin D. Laws’ DramaSystem, the roleplaying game of epic interpersonal conflict, into high gear, with this essential companion volume. A fervent crowd of backers demanded it, and here it is — an imagination-stretching compendium of DramaSystem insights and ideas. Blood on the Snow contains: LARP rules from Emily Care Boss. Take...   [click here for more]
Pelgrane Press  $14.95

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Champions Of The North

Champions Of The North


INTO THE NORTH The United States isn’t the only place in the Champions Universe with superheroes and villains! Superhumans exist all over the world, and nowhere more prominently as Canada. Though it seems like a calm and easygoing place to many outsiders, the Great White North is home to more than a few superbattles, villainous plots, and evil conspiracies... just the sort of things...   [click here for more]
Hero Games  $21.99 $10.99

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FR10 Old Empires (2e)

FR10 Old Empires (2e)


This booklet presents the Old Empires for DMs and players alike. Descriptions of all the major cities and towns, maps of the most important ones, information of the people, places, economics, geography, and cultures of these countries, are within these pages. Prepare, then, to enter the realms of god-kings and pharaohs, of strange magic unknown even to the likes of the Red Wizards of Thay. These...   [click here for more]
Wizards of the Coast  $9.99

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Freedom's Most Wanted

Freedom's Most Wanted


What are heroes without villains? Unemployed, that's what! Fortunately, Freedom's Most Wanted provides heroes with corrupt crimes to solve, dastardly plots to unravel, and sinister super-villainy to defeat. This beautifully illustrated book offers a collection of all new villains for the award-winning Freedom City campaign setting for Mutants & Masterminds. From petty...   [click here for more]
Green Ronin  $14.50

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Gestalt: The Hero Within (HERO)

Gestalt: The Hero Within (HERO)


Gestalt: The Hero WithinWhere Men Become Myth - and Myths Become Men “Gestalt” is Scott Bennie's unique world of superhuman archetypes. Superhero comic books contain worlds of Archetypes, individuals who represent important symbols. They are populated by characters who represent concepts such as Heroism, Strength, Speed, Cleverness, The Elements, Kindness, Cruelty, and Ambition. All...   [click here for more]
BlackWyrm Games  $24.95 $18.70

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Gestalt: The Hero Within (M&M)

Gestalt: The Hero Within (M&M)


Gestalt: The Hero Within Where Men Become Myth - and Myths Become Men “Gestalt” is Scott Bennie's unique world of superhuman archetypes. Superhero comic books contain worlds of Archetypes, individuals who represent important symbols. They are populated by characters who represent concepts such as Heroism, Strength, Speed, Cleverness, The Elements, Kindness, Cruelty, and Ambition. All...   [click here for more]
BlackWyrm Games  $19.95 $14.95

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Mutants & Masterminds Atlas of Earth-Prime: Canada

Mutants & Masterminds Atlas of Earth-Prime: Canada


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin  $1.99

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Targum Magazine - Issue 04 (for Testament, Eternal Rome & d20)

Targum Magazine - Issue 04 (for Testament, Eternal Rome & d20)


Highmoon Media Productions, in association with Green Ronin Publishing, presents Targum Magazine. Welcome to the fourth issue of Targum Magazine, the magazine in support of Eternal Rome: Roleplaying in the Age of Gods and Emperors, Trojan War: Roleplaying in the Age of Homeric Adventure, Testament: Roleplaying in the Biblical Era and all Ancient World campaign...   [click here for more]
Highmoon Games  $6.95 $3.48

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Testament: Roleplaying in the Biblical Era

Testament: Roleplaying in the Biblical Era


You've Read The Book, Now Play The Game! There were giants in the Earth in those days, and also after that, when the sons of God came in onto the daughters of men and they bare children to them, the same became mighty men which were of old, men of renown. --The Book of Genesis The world of the Bible comes to life in this campaign setting for 3rd Era rules. Play a wandering Babylonian...   [click here for more]
Green Ronin  $15.00

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Testament: The Hittites

Testament: The Hittites


Behold the People of Hatti! 2003 saw the release of Green Ronin Publishing's Testament: Roleplaying in the Biblical Era, opening the doorway to exciting adventures in the world of the Old Testament. Now, two years later, Green Ronin is proud to present Testament: The Hittites, the long awaited expansion to this popular d20 game setting. Testament: The Hittites expands the scope...   [click here for more]
Green Ronin  $6.50

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WG7 Castle Greyhawk (1e)

WG7 Castle Greyhawk (1e)


Deep beneath the keep of Castle Greyhawk, a really nasty device is creating mutated, unpleasant monsters that are running wild throughout the castle and the twelve-level dungeon beneath. The call has gone out for heroic, fearless, and perhaps foolish adventures to out-hack, out-slash, and sometimes even out-think hordes of doughmen, headless mice, manic bee queens, really bad dead things, burgermen,...   [click here for more]
Wizards of the Coast  $9.99

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Worlds of Freedom

Worlds of Freedom


Infinite worlds, infinite possibilities: Freedom City is an eminently adaptable setting and this book proves it! Worlds of Freedom presents many visions of Mutants & Masterminds' most famous metropolis, from the Revolutionary and Civil War eras to the distant future, from parallel Earths where the Axis won World War II to a world of funny cartoon animals, and more! Worlds...   [click here for more]
Green Ronin  $14.50

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