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14 illustrated traps, ready to use! This book doesn't just show what each trap does. it also describes how it works. Both the traps and the nuts and bolts of their mechanical innards are carefully illustrated. Curious rogues attempting to disarm a trap (and players who was horribly injured by one) will like to see what excactly they were up... [click here for more] |
Scavenger Studios |
$1.50
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They are born of the blood of the shapechangers. They carry with them the legacy of Silver, Bronze and Gold. They wear their heritage on their faces, their wings and in their very breath. They are watched by eyes older than civilization. They are feared, they are honored, and now, they are YOU.
They are the CHILDREN OF WYRMS.
We al... [click here for more] |
Fantastic Gallery |
$6.50
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“That’s a neat trick you can do…”
Many people are jealous of the powers displayed by the heroes and monsters that share the world with them. These larger-than-life figures command potent magic with a thought, and have mystic abilities as natural to them as their arms are to the common man. Yet most ordinary folk manage to put aside this petty envy and con... [click here for more] |
Skortched Urf' Studios |
$1.99
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 Magic is at the heart of high fantasy. More than horrendous monsters or heroic sagas, the prevalence of powerful magic is at the core of truly fantastic adventures. This is especially true at epic levels, where the characters have grown beyond mere mortality. Following the truism that epic characters need epic magic, here are over a dozen new epic spells of all strata, waiti... [click here for more] |
Skortched Urf' Studios |
$1.99
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Is one of your hands acting on its own? Or how about an invisible pet armadillo? Presented here are 33 new forms of madness for Pathfinder characters, along with rules for driving them over the brink or bringing them back to sanity (though really, why would you ever want to do that?). They range from subtle to grandiose, but all are meant to make your character more fun to role-play. Whether it... [click here for more] |
Scavenger Studios |
$3.00
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Presented here are 33 new forms of madness for v.3.5 characters, along with rules for driving them over the brink or bringing them back to sanity (though really, why would you ever want to do that?). They range from subtle to grandiose, but all are meant to make your character more fun to role-play. Whether it's a permanent condition or a temporary insanity, these mental maladies give you new o... [click here for more] |
Scavenger Studios |
$3.00
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"Animals are perhaps the greatest creations of Nature. Rather than passively fitting into their ecosystem like plants, or mindlessly following their biological programming the way insects do, animals are able to learn, adapt, and thrive. Animals, more than any other aspect of the natural world, embody the principles of nature itself. For these reasons, some druids find animals more worth of rev... [click here for more] |
The Le Games |
$1.50
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“That’s a neat trick you can do…”
Many people are jealous of the powers displayed by the heroes and monsters that share the world with them. These larger-than-life figures command potent magic with a thought, and have mystic abilities as natural to them as their arms are to the common man. Yet most ordinary folk manage to put aside this petty envy and con... [click here for more] |
Skortched Urf' Studios |
$1.99
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(Conversion of the 2009 product of the same name into the Pathfinder Roleplaying Game.)
The Buan Campaign Setting starts here! Explore Kalupaan with the Tikbalang, one of the most iconic creatures of Philippine Mythology. These feyborn creatures bear an affinity with the winds, and they ... [click here for more] |
Nosfecatu Publishing |
$1.97
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Four Bits, Six Feats is a line of PDF’s designed to give you a pre-view of some of the feats from other releases from Skortched Urf’ Studios. Presented here are six feats dealing with the weapons of combat, and how to use them more effectively. 1. Armor Bane Your arrows fly straight and true enough to pierce tempered steel with ease. 2. Artillery Mage>... [click here for more] |
Skortched Urf' Studios |
$0.50
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Step right up for some psionic support classes worth playing! By joining allies and even adversaries into a mental network, the Society Mind offers a host of new options to players who have a desire to play a support role while still having a wide variety of capabilities. Each day, choose your powers anew; but make them count, as your choices are limited. The Society Mind base class is ... [click here for more] |
Dreamscarred Press |
$4.95
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As society minds developed, bringing more individuals into worldthought networks, there evolved individuals with the ability to manipulate these networks, even if they themselves were not society minds. These worldthought adjuncts learned how to make use of the mental connections in a variety of ways. Those who sought to further enhance the network came to be known as Initiates of the World... [click here for more] |
Dreamscarred Press |
$2.50
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Video Game Magic Items is here! Packed with 25 awesome items for your game, Video Game Magic Items brings all your favorite game items to the RPG World! Packed with 30 pages badness, rpg author and video game guru Shane O'Connor brings you some of best video game items you have ever played. As if that weren't enough, artist extraordinaire Herb ... [click here for more] |
The Le Games |
$5.00
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Spells, spells, and more... spells!
Eldritch Secrets presents you with a treasure trove of new arcane and divine options and is your chance to boost your caster with new and exciting spells, feats and magic items!
Looking for a spell that animates a ship to fly through the clouds instead of the waves? Or what about a spell that reconstructs a ruined... [click here for more] |
Headless Hydra Games |
$12.00 $6.00
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