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Beyond the Core

Beyond the Core


Beyond the Core: The Worlds of Frontier Zone Five is a Spacemaster 2nd Edition adventure module. In the power hungry and paranoid world of Space Master, no region breeds as much avarice and distrust as the Frontier. Here, beyond the reaches of the Core Provinces, resources are still "up for grabs." It is no surprise that the Emperor keeps a close eye on Frontier events, especially...   [click here for more]
Guild Companion Publications  $5.00

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Cyberspace

Cyberspace


The Sprawl [San Francisco] 2090 The city is at war with itself. Rivalry spreads through the grimy streets, bedrooms, boardrooms and the unreal computer matrix of Cyberspace. For some, victory is an intangible gain in a vast power struggle. For others, it's just survival. Cyberspace is a complete roleplaying game set in the corrupt, dirty, high-tech Earth of 2090 AD; where Megacorporation...   [click here for more]
Guild Companion Publications  $10.00

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Kingdom of the Desert Jewel

Kingdom of the Desert Jewel


A classic Shadow World regional module Over the ages, the people of Gethrya have built a great and orderly society ruled by benevolent kings and blessed by the gods. Here, revered priests and astrologers define the way of life, but perils old and new threaten this stable order. To the untamed east, bloodthirsty reptilian monsters known as Obanshi prowl the wastes of the Chavad Mountains....   [click here for more]
Guild Companion Publications  $5.00

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Pocket Things

Pocket Things


Pocket Things is a silly little storygame for people with pockets, and things in them. Guest appearances by Chuck Norris possible, but not guaranteed. You are encouraged to pay whatever amount you wish for your copy of Pocket Things. Who can put a price on fun, am I right? Yeah. But let's be real here. If you choose to pay more than fifty...   [click here for more]
As If Productions  Pay What You Want

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Tales from Deep Space

Tales from Deep Space


Tales from Deep Space: Perils on the Imperial Frontier is a Spacemaster 2nd Edition adventure module. Somewhere out there, in a distant and unsurveyed Sector, lurks a cold and mysterious presence. Amongst the icy remains of his last helpless victims, he hides in the frozen hold of a derelict vessel. He waits and he is hungry.... Time passes, and eventually something comes along. More frail...   [click here for more]
Guild Companion Publications  $5.00

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The Spacemaster Companion

The Spacemaster Companion


The Space Master Companion is a Spacemaster 2nd Edition supplement. This is NOT the same product as Spacemaster Companion One This supplement expands 5 areas of the Space Master system. Here are Alternate Settings, adding fascinating variety to your sci-fi scenarios. The Stellar Empire fleshes out the details of man's expansion into the heavens, ten thousand years hence. Included is...   [click here for more]
Guild Companion Publications  $7.00

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War on a Distant Moon

War on a Distant Moon


War on a Distant Moon is a Spacemaster 2nd Edition adventure module. Fighting for their HomeWorld with little to lose, the rebels of the Tayan Liberation Front have proven themselves a force to be reckoned with. Although Darran Provincial garrisons have been tripled, the rebel bases remain hidden and the terrorist attacks continue. Rumor has it that the Church has requested Imperial aid in...   [click here for more]
Guild Companion Publications  $5.00

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Watch the World Die

Watch the World Die


WATCH THE WORLD DIE is a collaborative narrative game allowing any number of players to create their own custom apocalypse. There are no winners, and everybody loses. Get ready to ruin everything....   [click here for more]
As If Productions  Pay What You Want

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