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Daring Tales of Adventure #02 - Web of the Spider Cult - Fantasy Grounds II Adventure Module

Daring Tales of Adventure #02 - Web of the Spider Cult - Fantasy Grounds II Adventure Module * 


Daring Tales of Adventure #02 - Web of the Spider Cult Fantasy Grounds II Adventure Module New from our Ace writer Wiggy comes this exciting adventure! When you find a dead body in your house, especially one which belongs to a notable explorer, you know it’s not going to be an ordinary day. Web of the Spider Cult takes the heroes from the corridors and galleries of the Boston...   [click here for more]
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Daring Tales of Adventure #03 - Treasure of the Templars - Fantasy Grounds II Adventure Module

Daring Tales of Adventure #03 - Treasure of the Templars - Fantasy Grounds II Adventure Module * 


Daring Tales of Adventure #03: Treasure of the Templars A Fantasy Grounds II Adventure module from Triple Ace Games The race is on! Can you find the Templar treasure? Daring Tales of Adventure #03 takes the characters on a whirlwind ride from the streets of Washington to the baking sands of Egypt, onto a Crusader castle, and finally to a vast ice fortress...   [click here for more]
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Daring Tales of Adventure #04: The Talons of Lo-Peng - Fantasy Grounds II Adventure Module

Daring Tales of Adventure #04: The Talons of Lo-Peng - Fantasy Grounds II Adventure Module * 


Daring Tales of Adventure #04: The Talons of Lo-Peng A Fantasy Grounds II Adventure module from Triple Ace Games In 1935 the heroes uncovered part of an ancient Chinese artefact in the mountains of Tibet, an artefact sought by a Chinese mystic by the name of Lo-Peng. A year later in someone has stolen the relic from Boston Museum. A strange Chinese pictogram left at the...   [click here for more]
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Daring Tales of Adventure #05 - Sky Pirates of the Caribbean - Fantasy Grounds II Adventure Module

Daring Tales of Adventure #05 - Sky Pirates of the Caribbean - Fantasy Grounds II Adventure Module * 


Daring Tales of Adventure #05: Sky Pirates of the Caribbean A Fantasy Grounds II Adventure module from Triple Ace Games Deep in the Bermuda Triangle trouble awaits our heroes! In recent months a large number of cargo planes and ships have gone missing whilst traveling through the mysterious area now known as the Bermuda Triangle. Reports of these disappearances have been...   [click here for more]
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Daring Tales of Adventure #06 - The Palladium Peril - Fantasy Grounds II Adventure Module

Daring Tales of Adventure #06 - The Palladium Peril - Fantasy Grounds II Adventure Module * 


Daring Tales of Adventure #06: The Palladium Peril A Fantasy Grounds II Adventure module from Triple Ace Games A mysterious statue and evil Nazis, looks like trouble for our heroes! This exciting pulp tale takes the heroes on a wild ride of Europe from England to Vienna. Their mission is simple, prevent an ancient but powerful magical statue falling into the hands of the...   [click here for more]
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Daring Tales of Adventure Figure Flats Token Pack for Fantasy Grounds II

Daring Tales of Adventure Figure Flats Token Pack for Fantasy Grounds II * 


Daring Tales of Adventure Figure Flats Token Pack for Fantasy Grounds II This product is an installable module containing tokens for use with the Fantasy Grounds II virtual tabletop. Upon activating the module, the tokens will appear in your Token box for use throughout your game. They have been organized by genre and product name to make it easy to use multiple token pack...   [click here for more]
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Daring Tales of Chivalry #01: A Knights Tale for Fantasy Grounds II

Daring Tales of Chivalry #01: A Knights Tale for Fantasy Grounds II * 


Daring Tales of Chivalry #01: A Knights Tale A Fantasy Grounds II Adventure module from Triple Ace Games When two monks ask Sir David of Winchester and his entourage for help it seems like a righteous quest is beginning. But the monks of Muchelney Abbey lead a colorful and interesting life, and their problem is no earthly one. To save the monks physical bodies, and maybe...   [click here for more]
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Daring Tales of Chivalry #02: Death at the Joust for Fantasy Grounds II

Daring Tales of Chivalry #02: Death at the Joust for Fantasy Grounds II * 


Daring Tales of Chivalry #02 - Death at the Joust An adventure module for use with Savage Worlds and the Fantasy Grounds virtual tabletop. WELCOME TO THE JOUST. WELCOME TO A MURDER MOST FOUL! The tilts are alive with the sound of jousting! The clash of swords and the thunder of charging horses is mixed with the sound of the excited crowd cheering on their favoured champion. All...   [click here for more]
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Daring Tales of the Space Lanes #01: Waylaid on Wayland & Gunboat Diplomacy for Fantasy Grounds II

Daring Tales of the Space Lanes #01: Waylaid on Wayland & Gunboat Diplomacy for Fantasy Grounds II * 


Daring Tales of the Space Lanes #01: Waylaid on Wayland & Gunboat Diplomacy Strap in and prepare for lift off, with the first issue of Daring Tales of the Space Lanes! Triple Ace Games’ new line of high-octane, two-fisted tales takes the heroes into space, where fighting evil crimelords, dodging bounty hunters, and evading asteroids while blasting at...   [click here for more]
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Daring Tales of the Space Lanes #02: Bad Debts for Fantasy Grounds II

Daring Tales of the Space Lanes #02: Bad Debts for Fantasy Grounds II * 


Daring Tales of the Space Lanes #02: Bad Debts Fantasy Grounds Edition Politics and revenge are a dangerous mix! Life in the spacelanes is hard, and spacers have to go where the money is. In this case, that means tracking down the kidnapped daughter of a senior member of the powerful Galactic Trade Assembly. From the explosive energy crystal world of Kerexi IV to the gas...   [click here for more]
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Daring Tales of the Space Lanes - Space Pulp Rules for Fantasy Grounds II

Daring Tales of the Space Lanes - Space Pulp Rules for Fantasy Grounds II * 


Daring Tales of the Space Lanes - Space Pulp Rules Free Supplement for Fantasy Grounds II Daring Tales of the Space Lanes is pseudo-pulp in nature. It follows much the same feel as Star Wars™ or Firefl y™, in that the heroes are a cut above the average citizen, despite what their traits may say, and has similar technology levels to the former. Although pulp-based,...   [click here for more]
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Hellfrost Bestiary for Fantasy Grounds

Hellfrost Bestiary for Fantasy Grounds * 


Hellfrost: Bestiary Savage Worlds Supplement for Fantasy Grounds PREPARE TO FIGHT FOR YOUR LIVES! Enter a world where Ice Demons and Frost Wights wait to destroy the careless adventurer. Do you dare to tread the same path as them? This core book for the Hellfrost setting contains information and statistics for over 300 hazards, monsters, and citizens of Rassilon. Whether...   [click here for more]
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Hellfrost Gazetteer for Fantasy Grounds

Hellfrost Gazetteer for Fantasy Grounds * 


Savage Worlds Supplement for the Fantasy Grounds virtual tabletop TRAVEL THE LANDS OF SNOW AND ICE A world of adventure at your fingertips! This supplement for the Hellfrost setting details the entire continent of Rassilon. From the snow-shrouded wastes of the High Winterlands to the relatively warm hills of the southern Hearthlands, this book covers every realm and major...   [click here for more]
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Hellfrost Land of Fire for Fantasy Grounds

Hellfrost Land of Fire for Fantasy Grounds


Hellfrost Land of Fire Core Setting Savage Worlds Setting and Extension for Fantasy Grounds About Land of Fire – The secrets of the sand revealed! Welcome, oh noble stranger, to a land of flying carpets, bound jinn, glittering palaces, scheming wizirs, regal sphinxes, and trap-laden tombs bloated with fabulous treasure! Freed from enslavement under the jinn five centuries ago by...   [click here for more]
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Hellfrost Player's Guide for Fantasy Grounds

Hellfrost Player's Guide for Fantasy Grounds * 


Hellfrost: Player's Guide A Savage Worlds Setting for the Fantasy Grounds virtual tabletop An endless winter is coming... 500 years ago: From the frozen far north, beyond the civilized lands with their rolling hills and forests, arose a mighty army of frost giants, ice devils, Hellfrost dragons, and fearsome orcs, servants all of the ice god Thrym. So began ...   [click here for more]
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Hellfrost: Lair of the Vermin Lord for Fantasy Grounds

Hellfrost: Lair of the Vermin Lord for Fantasy Grounds * 


Hellfrost: Lair of the Vermin Lord Savage Worlds Adventure for Fantasy Grounds in the Hellfrost setting The specter of famine stalks the northern Hearthlands. With the snow already falling, the key to thwarting disaster is the village of Dunross, for here are stored the winter supplies of many surrounding villages. Fresh faced and eager, the heroes are hired by a local merchant...   [click here for more]
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Hellfrost: Shadows of Darkness for Fantasy Grounds

Hellfrost: Shadows of Darkness for Fantasy Grounds * 


Hellfrost: Shadows of Darkness Adventure for the Fantasy Grounds virtual tabletop Saga of the Frost Giants Part I Something Stirs In The Icebarrier Mountains Joining a caravan as guards is a way to earn good money and see the world, though it is not without its risks. Having signed up as guards, the heroes are about to take part in a journey from the relative safety of the lands around...   [click here for more]
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Hellfrost: The Dark Seed for Fantasy Grounds

Hellfrost: The Dark Seed for Fantasy Grounds * 


Hellfrost: The Dark Seed Savage Worlds Adventure for Fantasy Grounds in the Hellfrost setting The balance of nature is tipping! Animal life was not always dominant in Rassilon. Eons ago, before the balance of nature was established, sentient plants were the superior life form. Among their number was a particularly vile species which sought the extermination of all animal life. Although long...   [click here for more]
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Savage Worlds Setting: Necropolis 2350 for Fantasy Grounds

Savage Worlds Setting: Necropolis 2350 for Fantasy Grounds * 


Necropolis 2350: Setting Savage Worlds Setting for the Fantasy Grounds virtual tabletop Necropolis 2350 is a sci-fi horror setting set in the 24th century. In these dark days, mankind, divided into two main camps, stands on the brink of extinction. The focus of the game is on Knights of the fictional Third Reformation Church, who are locked in desperate battle against "undead"...   [click here for more]
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Savage Worlds Setting: Sundered Skies for Fantasy Grounds II

Savage Worlds Setting: Sundered Skies for Fantasy Grounds II * 


Savage Worlds Setting: Sundered Skies A Fantasy Grounds II setting module from Triple Ace Games The people of the Skies survive, tested by an unimaginable apocalypse, struggling daily against ravenous beasts, sky pirates, and the effects of the inescapable voidglow! But the fate of the Skies is in danger! The magic of the glow is not the only taint in this unforgiving realm....   [click here for more]
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Savage Worlds Variety Pack for Fantasy Grounds [BUNDLE]

Savage Worlds Variety Pack for Fantasy Grounds [BUNDLE] * 


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Play through a small sampling of Savage Worlds add-ons for the Fantasy Grounds virtual tabletop. Nearly every genre is covered in this variety pack and at a greater than 20% discount. These products are all brought to you by Triple Ace Games and some of...   [click here for more]
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Savage Worlds: Necropolis 2350 Player's Guide for Fantasy Grounds

Savage Worlds: Necropolis 2350 Player's Guide for Fantasy Grounds * 


Necropolis 2350: Player's Guide Savage Worlds Supplement for the Fantasy Grounds virtual tabletop Necropolis 2350 is a sci-fi horror setting set in the 24th century. In these dark days, mankind, divided into two main camps, stands on the brink of extinction. The focus of the game is on Knights of the fictional Third Reformation Church, who are locked in desperate battle against "undead"...   [click here for more]
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Savage Worlds: Perilous Places & Serious Situations for Fantasy Grounds II

Savage Worlds: Perilous Places & Serious Situations for Fantasy Grounds II * 


Perilous Places & Serious Situations Savage Worlds Handbook Accessory for Fantasy Grounds II This sourcebook library module contains ways to liven up your games by looking at different locales and the varying dangers they present. Inside you’ll find rules for expanded arctic and desert survival, the dangers of collapsing tunnels and stampedes, fighting atop rooftops, crumbling...   [click here for more]
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Sundered Skies Companion for Fantasy Grounds

Sundered Skies Companion for Fantasy Grounds * 


Sundered Skies Companion A library module for the Fantasy Grounds II virtual tabletop The Sundered Skies Just Got A Lot More Dangerous. . . The Sundered Skies Companion expands upon and compliments the information found in the Sundered Skies core book. Designed to be used by players and Gamemaster’s the Sundered Skies Companion is bursting with gaming goodness, including;...   [click here for more]
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Sundered Skies Token Pack for Fantasy Grounds II

Sundered Skies Token Pack for Fantasy Grounds II * 


Sundered Skies Figure Flats Token Pack for Fantasy Grounds II This product is an installable module containing tokens for use with the Fantasy Ground II virtual tabletop. Upon activating the module, the tokens will appear in your Token box for use throughout your game. They have been organized by genre and product name to make it easy to use multiple token pack modules within...   [click here for more]
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Sundered Skies: Fate of the Summoner for Fantasy Grounds

Sundered Skies: Fate of the Summoner for Fantasy Grounds * 


Sundered Skies: Fate of the Summoner A Fantasy Grounds II adventure module from Triple Ace Games Madness... Death... and Mayhem There is chaos on the streets of Shadowhaven, as glowmad, and something even worse attack the peaceful inhabitants. An elven strike force prepares to destroy every wildling on the isle of Canopy. Demon summoning cultist’s scheme and plot in...   [click here for more]
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Sundered Skies: Festival of Madness for Fantasy Grounds

Sundered Skies: Festival of Madness for Fantasy Grounds * 


Sundered Skies: Festival of Madness A Fantasy Grounds II virtual tabletop adventure module from Triple Ace Games An Unearthed Prophecy, Corruption In The Trade Council, and The Return of an Old Foe... The heroes become aware of an age old prophecy which seems to be describing them. Not everyone wishes this prophecy to be fulfilled however, and soon they are dodging attempts upon their lives...   [click here for more]
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Sundered Skies: Mindthief for Fantasy Grounds

Sundered Skies: Mindthief for Fantasy Grounds * 


Sundered Skies: Mindthief A Savage Worlds adventure module for play within the Fantasy Grounds virtual tabletop A Little Knowledge Can Be A Dangerous Thing! What starts off as a routine courier job delivering a message to a hermit in the Shattered City turns into a desperate race against a powerful member of the Bright Cabal with the ability to tear memories from...   [click here for more]
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Sundered Skies: Mists of the Savannah for Fantasy Grounds

Sundered Skies: Mists of the Savannah for Fantasy Grounds * 


Sundered Skies: Mists of the Savannah Songs of Remorse Part 2 A Fantasy Grounds II adventure module from Triple Ace Games Danger, Dinosaurs, and Dragons! The recently discovered isle of Savannah is a jungle isle inhabited by dinosaurs and strangely devolved savage drakin. Colonists have hacked out a foothold on the island, and now huddle behind high timber walls, only venturing...   [click here for more]
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Sundered Skies: The Blade of Destiny for Fantasy Grounds

Sundered Skies: The Blade of Destiny for Fantasy Grounds * 


Sundered Skies: The Blade of Destiny Adventure for the Fantasy Grounds virtual tabletop A Sword with a Dark Destiny A Mistake which Destroyed an Island An Ancient Dwarf wracked with Guilt. A find on a forgotten island out in the void sets in motion a series of events which sends the heroes to the hottest depths of the Skies, as they seek to save the soul ...   [click here for more]
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Sundered Skies: The Ice Tower for Fantasy Grounds

Sundered Skies: The Ice Tower for Fantasy Grounds * 


Sundered Skies: The Ice Tower Adventure for the Fantasy Grounds virtual tabletop A Mysterious Tower of Ice Waiting to be Explored! Across the hostile waters of The Draining Sea lies a frozen island which is the location of the mysterious Tower of Ice. Legends tell of fabulous relics and riches hidden within this cold dark tower. The businessman and adventurer Skiller, requires ...   [click here for more]
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Sundered Skies: The Race for Fantasy Grounds

Sundered Skies: The Race for Fantasy Grounds * 


Sundered Skies: The Race A Triple Ace Games adventure for play on the Fantasy Grounds II virtual tabletop Those Magnificent Men In Their Flying Machines! In a bid to raise morale and emphasize the links between the islands, the Trade Council sponsors a competition. Intrepid captains and their crews must navigate their way between the major islands. The ships crew,...   [click here for more]
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Wonderland No More: Egg of Seven Parts for Fantasy Grounds II

Wonderland No More: Egg of Seven Parts for Fantasy Grounds II * 


Wonderland No More: Egg of Seven Parts for Fantasy Grounds II A Fantasy Grounds II Adventure module from Triple Ace Games It’s time for an egg hunt, Wonderland style! Welcome to Wonderland. You, the heroes, have to stand in for all the King’s Horses and Men, on a quest to put Humpty Dumpty back together again. You’ll get to explore the width and breadth...   [click here for more]
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