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A Century of Hooks
A Century of Hooks
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21 Plots

21 Plots


Using a familiar format for Traveller players, 21 Plots presents 21 situations with 6 possible outcomes for the Referee to use with a gaming group.

These can be useful not only when planning a short diversion from the main campaign, but also on those occasions where the players stray from the anticipated path.

Like all our products, the main intention of this book is to provide ...   [click here for more]

Gypsy Knights Games  $4.99

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21 Plots III

21 Plots III


Running a Traveller game can often be challenging.

Perhaps your campaign isn't quite ready.  Maybe the last campaign finished a session or two early.  Maybe your players have strayed from the expected path.  Or maybe you're looking for a short session idea to introduce Traveller to a new group of players.

Whatever the reason, we're here to help! 

Much...   [click here for more]

Gypsy Knights Games  $4.99

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21 Plots Too

21 Plots Too


Following in the footsteps of our popular supplement 21 Plots, 21 Plots Too presents 21 situations with 6 possible outcomes for the Referee to use with a gaming group.

These can be useful not only when planning a short diversion from the main campaign, but also on those occasions where the players stray from the anticipated path.

Like all our products, the main intention of this...   [click here for more]

Gypsy Knights Games  $4.99

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Career Track 1: Medic

Career Track 1: Medic


Is there a doctor in the house?  In the starship?

Travellers get hurt.  Travellers get sick.  Will there be someone to help them get through it all?

Now there can be with a new career chart to make three different types of doctors:  Private Physicians, Ship's Doctors, and Emergency Medical Technicians.

Look for more in the Career Track line from Gypsy...   [click here for more]

Gypsy Knights Games  $0.99

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