Modiphius unleashes the Dark Legion in this 3rd edition of the massive techno-fantasy dieselpunk RPG, with brand new content & cinematic rules!
The 3rd Edition of Mutant Chronicles returns with a massive range of books including a stunning full colour hardcover 400 page Core Book in print and PDF (from August 2014) and a full range of supporting guides including three major campaigns. You can enjoy this OpenBeta with a stripped down ruleset to get a small taste of what's to come or see inside for how you can join the full Beta Test and help shape the future of the game!
The Solar System is a roaring mayhem of death and war. The surfaces of the inner planets have been swept clean by the violent onslaught of the dark legions of Nepharites, Razides, Pretorian Stalkers and Undead Legionaries. In the enormous cities of the far and distant future, heretics devoted to the destruction of humankind stalk the dark backstreets and gloomy alleys spreading their teachings of greed, jealously and war.
MUTANT CHRONICLES and related logos, characters, names, and distinctive likenesses thereof are trademarks or registered trademarks of Mutant Chronicles International Inc. All rights reserved.
For feedback or questions, please feel free to contact me, Scott Holden, firstname.lastname@example.org.
Hi folks! For some reason I'm in a starfaring, alien-blasting frame of mind today, so you'll notice a sci-fi or sci-fantasy tone to all of my picks this week.
But the Big Thing going on this week is our annual GM's Day Sale, just in case you hadn't seen or heard. This is one of our biggest events of the year, with thousands and thousands of titles at 30% off!
One of the most quirky, beloved D&D settings of all time is now available at DriveThruRPG. Old-school gaming? Nostalgia? Space hamsters? Come get SPELLJAMMER and game like you did 25 years ago!
Multitudes of worlds wheel through Wildspace. The crystal shells that encase them bob and drift in a turbulent, rainbow ocean that fills all the cosmos. Sturdy merchants, bold pirates, and daring explorers venture into the great, unknown vastness of the universe seeking wealth and adventure.
The SPELLJAMMER Game puts you in command of a fantastic ship capable of spanning the tremendous distances between planets. Graceful elven flitters, stately illithid galleys, deadly beholder tyrants, and the awesome Spelljammer itself carry trade, emissaries, and heroic action throughout all the worlds of the AD&D game.
The Star Mage is a playbook for the Dungeon World roleplaying game. This class is a re-imagining of a Mage with Spell Focus: The Stars.
The Star Mage lets you play as a creature from beyond the stars, with the strange and magical powers that come from your bizarre nature. You manipulate space with ease, creating small holes in the fabric of space. Reaching or leaping through these holes gives you unparalleled mobility and reach, which you can also grant to your allies. As you grow stronger, your abilities only get more and more bizarre.
More time travelling, more conspiracies, more danger. It’s Primeval…evolved.
The ARC has been gutted, the core of the team dead or lost in time. Now, under new leadership and with the aid of the shadowy Prospero Industries, it must rebuild, for the stakes are higher than ever.
Primeval Evolution expands your game by introducing the climactic events of Series 4 and 5, adding more options and adventures for your team to face. From the dangers posed by the artificial anomaly, the New Dawn Prototype, to getting lost in time or fighting carnivorous future beetles, you’re going to need to be sharper than ever to survive this time.
This 164-page softcover book contains the following:
A complete guide for Series 4 and 5, including all the webisodes
Ideas for running campaigns set during Series 4 and 5
New technology, including the HMS Gartside, new locations and new threats
New non-ARC campaign frameworks, including Time Tribe
Rules for being lost in time and space; temporal damage; and new rules for Anomalies
New factions come to Starmada, including the Tholians, with their deadly webs; the Neo-Tholians (you thought the Tholians were bad?); Seltorians, the faction that threw the Tholians out of the M81 Galaxy (and now they’re here!); and many more ships for the Orion Pirates
Alien Armada Admiral Edition is the third book in our series of modules using the Starmada Admiral Edition game system. This product includes rules for webs, web casters, web breakers, and particle cannons. Alien Armada requires Klingon Armada or Romulan Armada Admiral Edition to play. The Starmada Admiralty Edition Core Rules aren't required, but would add more player options and opportunities.
New terrain includes asteroids, planets, black holes, dust clouds, and nebulas.
Space Supers is a line of characters pdfs set in the universe of the Cosmic Super setting The Great Game for the ICONS RPG.
Malek Gyre is a space cop gone bad. He was one of the best and brightest in the interstellar police force called the Ghostlight Centurions. But now - he's fallen from grace, gone rogue and is ready to cause trouble in your next ICONS games.
Close Quarters: Skirmish Miniatures Rules
SpecOps missions. Prisoner rescues. Data retrieval. Ambush the enemy, sabotage his equipment and installations. Completing your mission is critical; any casualties are acceptable.
Close Quarters: Skirmish, based on our boardgame of the same name, is a fast-paced SciFi miniatures game of small-scale combat operations, suitable for 15mm to 28mm figure scales. Each model represents an individual trooper, vehicle, or crewed weapon; game sizes can range from 12 to 50-60 models (a reinforced platoon of infantry, or a cross attached armored or airborne company), and last from 45 minutes up to a couple of hours.
Whether your mission takes place in an industrial complex, in the open field, or within the confines of a starship’s corridors, Close Quarters: Skirmish places the success or failure of each mission into the most capable hands: yours.
Space Terrain Tiles
In this product you'll find 7"x7" space-field tiles to build your galactic battlefield, with and without 1" square grids. Also included are 3 sizes of 2D asteroid tiles and 2 sizes of cargo container tiles to add a little danger or goals to your scenario.
Finally, if you are feeling crafty, there are 3D papercraft plans for 2 sizes of asteroids and cargo containers included in the download.
Alien Stone Map Pieces (Green)
We're not in Kansas anymore. Ten pages of alien-looking terrain for your adventurers to wander around on. A large 8x10 grid to play on, as well as a variety of curves and circles, along with special tiles for traps, holes, and more!
Simple and effective, you can print and cut the grids to fit any gaming table or campaign. They are unmarked, allowing you to use them for any game system or genre.