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Wisdom from the Wastelands Issues #1-5 [BUNDLE]

Wisdom from the Wastelands Issues #1-5 [BUNDLE]

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 Wisdom from the Wastelands Issue #1: Artifacts, Manuals, and Toolkits
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Welcome to the inaugural issue of Wisdom from the Wastelands! This new publication is dedicated to providing useful information, game content, and ideas to players of modern, science fiction, and post-apocalyptic table-top and role-playing games in general, and to fans of Goblinoid Games’ Mutant Future RPG in particular. The rules it contains are compatible with this game and with any others that use the “Basic” system introduced in the most popular role-playing games of the early 1970s and are easily adaptable to many other games (especially successor systems and those covered by the Open Game License).

One of the most entertaining aspects of a post-apocalyptic RPG is the many sorts of artifacts. Mutant Future and other popular...

 Wisdom from the Wastelands Issue #2: Monsters That Improve with Age
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Like a fine wine, some monsters improve with age, and it is to them that this second thematic issue of Wisdom from the Wastelands is devoted! An age chart can be a wonderful tool for Game Masters who want to scale monster encounters so that they are commensurate with the powers and artifacts possessed by the player characters. A chart of this sort is made up of three columns, one each for the age of a creature, its hit dice, and notes. Notes include damage, mutations, drawbacks, and anything else that affects the creature in or out of combat.

This publication is dedicated to providing useful information, game content, and ideas to players of modern, science fiction, and post-apocalyptic table-top and role-playing games in general and ...

 Wisdom from the Wastelands Issue #3: High-Tech Weapons
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Like magical weapons in fantasy games, high-technology firearms are treasures that adventurers seek out with great eagerness in the post-apocalyptic world. No matter how cool a weapon is, however, players will always be looking for something better to use against the many hazards that populate the science fantasy post-apocalyptic wastes, and this third issue of Wisdom from the Wastelands is devoted to new toys that Game Masters can use to reward — or punish — their players. Several of the new weapons presented in this issue have the option of different types of ammunition, adding even more variety to a game.

This publication is dedicated to providing useful information, game content, and ideas to players of modern, science fiction...

 Wisdom from the Wastelands Issue #4: New Races
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Even though some post-apocalyptic game worlds have only allowed Humans, mutants, mutant plants, and animals as characters, there has always been room to expand upon this. Mutant Future did an admirable job by introducing androids and other similarly “created” races but not enough to please many players and game masters. With that in mind, this issue of Wisdom from the Wastelands contains seven new “races” for players and GMs to use in their campaigns. Rules for dealing with robots are also included.

This publication is dedicated to providing useful information, game content, and ideas to players of modern, science fiction, and post-apocalyptic table-top and role-playing games in general and to fans of Goblinoid G...

 Wisdom from the Wastelands Issue #5: Domesticated Creatures
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With the huge variety of life, domesticated creatures in Mutant Future come in all shapes and sizes. Some are harmless, some are inherently dangerous, and some become so when they are not tended and become feral. This issue of Wisdom from the Wastelands contains 10 new creatures that the people of the post-apocalyptic wastes have relationships with and make use of in various ways.

This publication is dedicated to providing useful information, game content, and ideas to players of modern, science fiction, and post-apocalyptic table-top and role-playing games in general and to fans of Goblinoid Games’ Mutant Future RPG in particular. The material it contains are compatible with it and any others that use the "Basic" system introduced i...

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Information Produit
Rule System(s)
Stock Editeur #
SKP E 1217
Format
Original electronic
Livres Scannés
Ces livres électroniques ont été créés physiquement en scannant les originaux et en utilisant les images obtenues pour faire les pages pdf. Chaque page est passée par un programme de reconnaissance optique ces caractères (OCR) afin d'essayer de déchiffrer le texte imprimé. Le résultat de ce procédé OCR est situé de manière invisible derrière l'image de chaque page scannée, pour permettre d'utiliser des recherches de texte. Cependant, un texte dans un livre donné sur un fond graphique ou avec des fontes manuelles ne sera probablement pas reconnu par le programme OCR, et ne sera donc pas pris en compte dans les recherches. Aussi certains livres imposants peuvent être redimensionnés pour correspondre au système, et peuvent ne pas avoir cette fonctionnalité de recherche de texte. La plupart des livres les plus vieux et en rupture d'impression sont dans le format images scannées.
Format électronique original
Ces livres électroniques ont été créé à partir des versions électroniques, et permettent donc d'utiliser pleinement la fonction recherche. De plus, la taille de leur fichier tend à être plus petite que celle des livres scannés. La plupart des livres récents sont dans le format électronique original.
File Last Updated:
April 06, 2012
Cet article a été ajouté à notre menu sur April 06, 2012.