Toys for the Sandbox is not a module, it is not a campaign setting, instead it is a framework for GMs to use to reinforce their own imaginations. Sometimes players zig when you expect them to zag, other times they take your plot point into a back alley and leave it penniless and bleeding. Each week we present a new location with a map and some flavor text. In addition we add 4 NPCs with a bit of history and a few simple thoughts on how to stat them for whatever game you are playing. There are also 6 plot hooks each with 3 ways to twist them. Added to that there is usually a table or two filled with rumors and encounters.
The Weeping Widow is the sort of tavern where a lot of trouble can be found in a short amount of time. It is run by a vindictive sailor's widow who is out to hunt down the people she feels responsable for her husband's death. To that end she will work with any one and every one who can help her. But her criminal connections and bribes to the city guard have not gone unnoticed and there are some lines she will not cross.