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Call of Cthulhu Quick-Start Rules

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Chaosium

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Horror Roleplaying in the Worlds of H.P. Lovecraft

The Great Old Ones ruled the earth aeons before the rise of humankind. Originally they came from the gulfs of space and were cast down by even greater beings. Remains of their cyclopean cities and forbidden knowledge can still be found on remote islands in the Pacific, buried amid the shifting sands of vast deserts, and in the frigid recesses of the polar extremes. Now they sleep — some deep within the enveloping earth and others beneath the eternal sea, in the drowned city of R'lyeh, preserved in the waters by the spells of mighty Cthulhu. When the stars are right they will rise, and once again walk this Earth.

Welcome to Chaosium’s Call of Cthulhu Quick-Start Rules, a booklet that collects essential rules for Call of Cthulhu and presents them in abbreviated form.

This book comprises a basic roleplaying game system, a framework of rules aimed at allowing players to enact a sort of improvisational radio theater—only without microphones—and with dice determining whe­ther the characters succeed or fail at what they attempt to do. In a roleplaying game one player takes on the role of the gamemaster (or Keeper, in Call of Cthulhu), while the other players assume the roles of heroes in the story. The gamemaster presents the evening's adventure, and portrays the characters who aren’t being guided by players.

Call of Cthulhu is designed to be intuitive and easy to play. Character attributes follow a 3D6 curve, and the other Call of Cthulhu mechanics are even simpler. Virtually all rolls determining success or failure of a task are determined via the roll of percentile dice. This means that there’s less fiddling with dice of different types, and the concept of a percentile chance of success is extremely easy for beginners and experienced players to grasp.

Use this booklet to play Call of Cthulhu immediately. Game rules, pre-generated characters, and a classic adventure are included. You will need to supply your own dice. 

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Reviews
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October 31st, 2012
One of the few truly horrifying RPG's out there. Give it a try.
Dennis S. [Featured Reviewer]
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May 30th, 2012
The Call of Cthulhu quick-start rules are definitely a step in the right direction to get players started on the game. However, it feels as though an opportunity was missed to reduce the size of the game even more and still completely retain its essence w [...]
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May 4th, 2012
A good all round intro to this system. It could have done with some more detail particularly occupations
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May 4th, 2012
This is very good summary of rules that you can hand out to Players who have never played CoC before. !EXCEPT! very nice adventure that they will for sure read and you will not be able to play it - which is a shame because I find this adventure very good [...]
Alexander L. [Featured Reviewer]
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April 17th, 2012
Originally posted at: http://diehardgamefan.com/2012/04/17/tabletop-review-call-of-cthulhu-quick-start-rules/ I love Call of Cthulhu. Along with Shadowrun and Vampire: The Masquerade, it’s made up my holy trinity of RPGS since I was a child. I moved [...]
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22
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CHA23000
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File Last Updated:
April 12, 2012
This item was added to our menu on April 12, 2012.
Publisher Info
Chaosium
Chaosium
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