A ready-to-play adventure for Basic Roleplaying.
A young girl has disappeared and the heroes have only a few hours to rescue her before her captors carry her to the slave market. A classic plot in any fantasy roleplaying game, except that action takes place in thirteenth century Italy, and that the girl’s prison is not a monster-filled dungeon but an Arabian district in a European city. However, the rescuers will soon discover that this labyrinth of alleys can host more dangers and more magic than a haunted cave.
This classic adventure for the Fantasy Earth setting is presented in a fancy all-colour format, complete with every visual aid needed to play it, from tactical battle maps to cardboard figures representing allies and villains your characters will meet in their quest. Thanks to its digest format, this booklet is also particularly suitable for reading on a portable device.
Requires the Basic Roleplaying rulebook (or a similar D100-based fantasy game).
If you own, or plan to purchase, Fantasy Grounds II, you might be interested in the Fantasy Grounds version instead, which comes with the complete PDF included.
This adventure was originally published for the Mongoose Edition of RuneQuest. If you own the original edition, you will probably not need this version. But you might still be interested in acquiring the Fantasy Grounds version.