Why Be Normal?
Why be stuck with the puny body you were born with?
Upgrade to gecko-skin, low-light eyes, impact-absorbent legs, virtual computers in your head and much more. You can even replace your entire body and have your personality in a synthetic body.
Cybernetics is available in a money-saving bundle with the 6d6 Core rules and Quantum Flux.
Cybernetics is a new 30 page (A5) supplement for the 6d6 RPG covering everything the Game Leader needs to add cybernetics and synthetic beings to their games. Along with the five new path cards and 45 new character cards, the supplement highlights the social and technological factors involved with enhanced humans. A sample setting gives players an easy starting point for near-future adventures and advice is provided for incorporating cybernetics into science fiction, steampunk, modern and fantasy campaigns.
Cybernetics is by Kieran Kowalski, author of Quantum Flux.