Gloomland A Travel Stone Adventure
(Fenris 2d6 Version, OSR)
This document is in PDF format. It is also included with the PDF of Fenris 2d6.
This download comes with two PDF files; the first pdf is the Gloomland Travel Stone Adventure and the second is an Open Game Content Booklet. Customize your adventure using the Open Game Content!
Gloomland is the first of a series of Travel Stone Adventures written By Gregory B. MacKenzie. This version of the adventure is compatible with Fenris 2d6.
At the foot of the standing stone hill, near to the muddy road, the old man waited with a camp fire going in the dark of night and pouring rain. It was by no means a chance meeting of that you were sure for wizards have the knack of knowing the where and the when as they go about their business.
The old man who gave you the graven stones was almost certainly a wizard, for how else could he have got a fire going, and he did not smile when he passed the secret of the Traveling Stones for such mysteries are only handed down from the ages to a select few. Small pebbles, one for each companion, carved round with spirals and circles; which if held in one’s hand, open the way from here to there.
"Beyond the standing stone lie fair lands and fortune but not without risk", or so the old man said as he spoke and broadly gestured to the standing stone upon the hill. The old lichen spotted stone was dark and wet, you looked at the warm pebble in one hand and closed your fingers around it, touching the standing stone with the flat of your other open hand...