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Interjection Games Complete Collection [BUNDLE]

Interjection Games Complete Collection [BUNDLE]

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Multiple File Formats
$185.01
$99.99
THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW FOR DIGITAL PRODUCTS AND PRINT PRODUCTS WILL BE SHIPPED SEPARATELY...



 Annals of the Drunken Wizard: +0 Weapon Modifiers [PFRPG]
 Regular price: $1.25
 Bundle price: $0.75
 Format: Watermarked PDF

Drunk one night in his study, master wizard Archibald, much like Cher in the way he has only one name thanks to his notoriety, mused about his compatriots, those who slice and stab with their sharp bits of metal and wallow in tier envy whenever they gaze upon himself being totally awesome and stuff. The next morning, he woke up with a terrible hangover, Constitution having never been a strong point. To his surprise, his body was covered in sheaves of paper musing about how he could help his allies stay alive by harnessing one of the few things they actually do do correctly: hit things with sharp bits of metal. In typical Archibald form, his musings were backed up by highly technical documents detailing exactly how to make those musings a reality. With a shrug, Archibald collected his...


 Annals of the Drunken Wizard: Critical Hit-Exchanging Weapon Special Abilities [PFRPG]
 Regular price: $3.52
 Bundle price: $2.00
 Format: Watermarked PDF

Drunk one night in his study, master wizard Archibald, much like Cher in the way he has only one name thanks to his notoriety, mused about his compatriots, those who slice and stab with their sharp bits of metal and wallow in tier envy whenever they gaze upon himself being totally awesome and stuff. The next morning, he woke up with a terrible hangover, Constitution having never been a strong point. To his surprise, his body was covered in sheaves of paper musing about how he could help his allies stay alive by harnessing one of the few things they actually do do correctly: hit things with sharp bits of metal. In typical Archibald form, his musings were backed up by highly technical documents detailing exactly how to make those musings a reality. With a shrug, Archibald collected his...


 Annals of the Drunken Wizard: Elemental Foci [PFRPG]
 Regular price: $1.00
 Bundle price: $0.75
 Format: Watermarked PDF

Drunk one night in his study, master wizard Archibald, much like Cher in the way he has only one name thanks to his notoriety, mused about his compatriots, those who utilize elemental magic, burning and freezing creatures when simply controlling the battlefield is more the way of a true master wizard. The next morning, he woke up with a terrible hangover, Constitution having never been a strong point. To his surprise, his body was covered in sheaves of paper musing about he could make these lesser magical allies more effective through the creation of elemental foci. In typical Archibald form, his musings were backed up by highly technical documents detailing exactly how to make those musings a reality. With a shrug, Archibald collected his drunken ravings. This bears some investigati...


 Assorted Alchemical Accoutrements Revised
 Regular price: $3.00
 Bundle price: $1.50
 Format: Watermarked PDF

Assorted Alchemical Accoutrements Revised is an OGL licensed supplement for 3rd edition D&D and is compatible with both 3.5 and The Pathfinder Roleplaying Game.

Beholders getting you down? Antimagic traps leaving you impotent just before being brutally mauled by rampaging Rending Megawalruses? The Corithian Artificers' Guild has you covered!

Assorted Alchemical Accoutrements Revised is the definitive catalog for all of your alchemical needs. Technically "mundane" in nature, our alchemical goods will give your adventuring party the versatility it needs to get around many an obstacle, including antimagic fields! Perform impromptu repairs with Portal Putty. Incincerate ranks of foes with a Mechanical Dragon! Of a more supportive nature? Utilize our...


 Class Expansions: 20 Rogue Talents [PFRPG]
 Regular price: $1.00
 Bundle price: $0.75
 Format: Watermarked PDF

Sometimes, all you need to have fun with a class for another few months is a few new ideas to tinker around with. Class Expansions is a series of lightweight supplements for The Pathfinder Roleplaying Game that takes a base class and offers alternative class features that, handily enough, each fit on one page or less.

Following in this vein, Class Expansions: 20 Rogue Talents  introduces, funny how this works, twenty new rogue talents.

Black Market Connections - use contacts to increase the gold limit of settlements Cold-blooded Killer - increase your critical multiplier by 1 when performing a coup de grace

Crazy Prepared - you are assumed to have inexpensive mundane items on your person in frightening abundance

...


 Class Expansions: Achievement Unlocked! [PFRPG]
 Regular price: $1.50
 Bundle price: $1.00
 Format: Watermarked PDF

Sometimes, all you need to have fun with a class for another few months is a few new ideas to tinker around with. Class Expansions is a series of lightweight supplements for The Pathfinder Roleplaying Game that takes a base class and offers alternative class features that, handily enough, each fit on one page or less.

Following in this vein, Class Expansions: Achievement Unlocked! introduces 40 new achievement feats, including a subset of six feats that are compatible with the new Ultimate Campaign downtime system!

Sample Feats

Felineus Interruptus - Whenever a creature with the pounce ability charges you, it provokes an attack of opportunity from you.

Snake Oil Salesman - Once per day, you can offer an ...


 Class Expansions: Barbarian Rage Powers [PFRPG]
 Regular price: $1.00
 Bundle price: $0.75
 Format: Watermarked PDF

Sometimes, all you need to have fun with a class for another few months is a few new ideas to tinker around with. Class Expansions is a series of lightweight supplements for The Pathfinder Roleplaying Game that takes a base class and offers alternative class features that, handily enough, each fit on one page or less.

Following in this vein, Class Expansions: Barbarian Rage Powers  introduces, funny how this works, twenty-one new rage powers.

Think of these descriptions as fortune cookies, but use "...while raging" instead of "...in bed".

Aligned Fury - Your attacks carry your alignment.

Bone-Hewing Strike - As a standard action, hew bone and stagger a foe.

Burning Hatred - If dealt enough damage by a single blow, y...


 Class Expansions: Feats of Trolling [PFRPG]
 Regular price: $1.00
 Bundle price: $0.75
 Format: Watermarked PDF

Sometimes, all you need to have fun with a class for another few months is a few new ideas to tinker around with. Class Expansions is a series of lightweight supplements for The Pathfinder Roleplaying Game that takes a base class and offers alternative class features that, handily enough, each fit on one page or less.

Following in this vein, Class Expansions: Feats of Trolling introduces, funny how this works, feats for the smartass in everyone.

Black Cat Effect - When anyone near you trips in combat, he takes 1d6 damage.

Clean Getaway - Immediately move after successfully stealing.

Disruptive Interjection - When somebody near you makes a Bluff, Diplomacy, or Intimidate check, make an opposed check. If you win, reduce the resul...


 Class Expansions: Hybrid Elemental Sorcerer Bloodlines [PFRPG]
 Regular price: $1.76
 Bundle price: $1.25
 Format: Watermarked PDF

Sometimes, all you need to have fun with a class for another few months is a few new ideas to tinker around with. Class Expansions is a series of lightweight supplements for The Pathfinder Roleplaying Game that takes a base class and offers alternative class features that, handily enough, each fit on one page or less.

Following in this vein, Class Expansions: Hybrid Elemental Sorcerer Bloodlines introduces six new sorcerer bloodlines, each of which is a mixture of two of the classic elements.

Clouds (Air + Water)  - Your nose has always been in a storybook. Notions of a lost age of wonder constantly flit about in your mind and the desire to either be one of the heroes of old or be the kindly old sage who raises them up is one of your secret desires. ...


 Class Expansions: Illusion Sorcerer Bloodlines [PFRPG]
 Regular price: $1.25
 Bundle price: $1.00
 Format: Watermarked PDF

Sometimes, all you need to have fun with a class for another few months is a few new ideas to tinker around with. Class Expansions is a series of lightweight supplements for The Pathfinder Roleplaying Game that takes a base class and offers alternative class features that, handily enough, each fit on one page or less.

Following in this vein, Class Expansions: Illusion Sorcerer Bloodlines introduces three new sorcerer bloodlines, each of which focuses on a particular subtype of spell found in the Illusion school.

Artist (Phantasms) - Art exists to hold a mirror to nature. Some artists simply capture what they see with the certainty that the viewer will see what he saw. Others show the viewer an idea, a concept, perhaps the end result of a c...


 Class Expansions: Love for the Universalist [PFRPG]
 Regular price: $1.00
 Bundle price: $0.75
 Format: Watermarked PDF

Sometimes, all you need to have fun with a class for another few months is a few new ideas to tinker around with. Class Expansions is a series of lightweight supplements for The Pathfinder Roleplaying Game that takes a base class and offers alternative class features that, handily enough, each fit on one page or less.

Following in this vein, Class Expansions: Love for the Universalist introduces four new Universalist focused schools that work to dispel the Universalist's current status as the choice for wizards who flunked out of magic school.

Arcane ResearcherFocused Research - Researching new spells becomes cheaper and faster as you level.Inventor's Recall - You can prepare spells you invented withou...


 Class Expansions: Monk Style Feats [PFRPG]
 Regular price: $1.00
 Bundle price: $0.75
 Format: Watermarked PDF

Sometimes, all you need to have fun with a class for another few months is a few new ideas to tinker around with. Class Expansions is a series of lightweight supplements for The Pathfinder Roleplaying Game that takes a base class and offers alternative class features that, handily enough, each fit on one page or less.

Following in this vein, Class Expansions: Monk Style Feats introduces five new chains of style feats that add more functionality to the monk, or perhaps the rather determined high-level fighter.

Bat - Difficult, if not impossible to mislead, the style of the bat seeks to emulate the bat's resistance to debilitation, as well as its own aptitude at debilitating its enemies.

Bumblebe...


 Class Expansions: Mysteries of Madness [PFRPG]
 Regular price: $1.00
 Bundle price: $0.75
 Format: Watermarked PDF

Sometimes, all you need to have fun with a class for another few months is a few new ideas to tinker around with. Class Expansions is a series of lightweight supplements for The Pathfinder Roleplaying Game that takes a base class and offers alternative class features that, handily enough, each fit on one page or less.

Following in this vein, Class Expansions: Mysteries of Madness introduces two new mysteries for the oracle base class.

The Cacophony - Elsewhere. It is there, just on the edge of hearing, a chorus of lost souls, dead gods, and spirits never given the chance to take shape in this universe. They claw at our universe, screaming out in timeless agony, crying out to regain an existence that once was or to gain one that never was a...


 Class Expansions: Ninja Tricks [PFRPG]
 Regular price: $1.00
 Bundle price: $0.75
 Format: Watermarked PDF

Sometimes, all you need to have fun with a class for another few months is a few new ideas to tinker around with. Class Expansions is a series of lightweight supplements for The Pathfinder Roleplaying Game that takes a base class and offers alternative class features that, handily enough, each fit on one page or less.

Following in this vein, Class Expansions: Ninja Tricks  introduces twenty new ninja tricks.

Assassin Assassin - The ninja's training grants her bonuses when dealing with others of the Dexterous-killing-machine profession.

Aster Master - The ninja can get Weapon Specialization for shuriken.

Blazing Speed - The ninja can spend a point of Ki for +30 feet of movement rather than +20.

Calling Card - The ninja leaves a...


 Class Expansions: Oracle Mysteries [PFRPG]
 Regular price: $1.00
 Bundle price: $0.75
 Format: Watermarked PDF

Sometimes, all you need to have fun with a class for another few months is a few new ideas to tinker around with. Class Expansions is a series of lightweight supplements for The Pathfinder Roleplaying Game that takes a base class and offers alternative class features that, handily enough, each fit on one page or less.

Following in this vein, Class Expansions: Oracle Mysteries introduces two new mysteries for the oracle base class.

Fathoms - Become one with the secrets locked away in the deep trenches of the world's oceans. 

RevelationsAmphibious Nature - gain a swim speed and, eventually, waterbreathingAqueous Absorption - absorb hundreds of gallons of water, then spray it out laterChild of the Deeps - gain resistance to co...


 Class Expansions: Sorcerer Bloodlines [PFRPG]
 Regular price: $1.00
 Bundle price: $0.75
 Format: Watermarked PDF

Sometimes, all you need to have fun with a class for another few months is a few new ideas to tinker around with. Class Expansions is a series of lightweight supplements for The Pathfinder Roleplaying Game that takes a base class and offers alternative class features that, handily enough, each fit on one page or less.

Following in this vein, Class Expansions: Sorcerer Bloodlines introduces three new sorcerer bloodlines that take on the stranger and more esoteric concepts the bloodline can encompass.

Artificial - One of your ancestors was a simulacrum or a clone of some sort, injecting a healthy dose of the "created" into your pedigree. As a result, you constantly find yourself tearing things down to their constituent pieces. The Artificial blood...


 Class Expansions: The Charmbrewer Witch Archetype[PFRPG]
 Regular price: $1.25
 Bundle price: $0.75
 Format: Watermarked PDF

While many witches revel in the powers granted them by their patron, some find the notion of using power with an unknown source to be rather disconcerting. These witches elect to use the connection to their patron as a source of knowledge from which they can distill power that functions without the patron's further influence. This knowledge comes in many forms, but the most common is that of the production of charms and other spells held within the liquid matrix of an elixir. Through this choice, a charmbrewer becomes bound to her cauldron in exchange for a slight weakening of the bond to her patron.

Class Expansions: The Charmbrewer Witch Archetype introduces the Charmbrewer witch archetype. Giving up the vast majority of her Hex powers, the Ch...


 Class Expansions: The Pious Arcanist [PFRPG]
 Regular price: $1.00
 Bundle price: $0.75
 Format: Watermarked PDF

Sometimes, all you need to have fun with a class for another few months is a few new ideas to tinker around with. Class Expansions is a series of lightweight supplements for The Pathfinder Roleplaying Game that takes a base class and offers alternative class features that, handily enough, each fit on one page or less.

Following in this vein, Class Expansions: The Pious Arcanist is the first in a subseries of Class Expansions that introduces archetypes rather than generic crunch for all classes. That being said, since the Pious Arcanist archetype was a bit short, five feats of generic domain-spell crunch have been added to round it out.

The Pious Arcanist (Wizard archetype)

Core Concept: A wizard who gives up his school for domain spells.<...


 Class Expansions: The Unhorsed Cavalier [PFRPG]
 Regular price: $1.00
 Bundle price: $0.75
 Format: Watermarked PDF

Sometimes, all you need to have fun with a class for another few months is a few new ideas to tinker around with. Class Expansions is a series of lightweight supplements for The Pathfinder Roleplaying Game that takes a base class and offers alternative class features that, handily enough, each fit on one page or less.

Following in this vein, Class Expansions: The Unhorsed Cavalier fixes one of the major problems of the cavalier class, the mount. Let's consider this for a moment. Back in the days of 3.5, one of the paladin's big class features was this superintelligent horse with all sorts of bells and whistles hanging off of it like some sort of gnome had cooked it up as a genetic engineering experiment. Awesome stuff! Until it took one look at the dungeon s...


 Class Expansions: Witch Grand Hexes [PFRPG]
 Regular price: $1.00
 Bundle price: $0.75
 Format: Watermarked PDF

Sometimes, all you need to have fun with a class for another few months is a few new ideas to tinker around with. Class Expansions is a series of lightweight supplements for The Pathfinder Roleplaying Game that takes a base class and offers alternative class features that, handily enough, each fit on one page or less.

Following in this vein, Class Expansions: Witch Grand Hexes introduces eight new witch grand hexes, several of which have the distinction of being absolute walls o' text.

Cauldronborn - The witch can create a mass of protoplasm that grows into a replacement body should she ever die. Her spirit is capable of merging with this new body, causing there to be no loss of mental continuity, as is typically a problem with similar methods.

Cut the Thr...


 Class Expansions: Witch Hexes [PFRPG]
 Regular price: $1.00
 Bundle price: $0.75
 Format: Watermarked PDF

Sometimes, all you need to have fun with a class for another few months is a few new ideas to tinker around with. Class Expansions is a series of lightweight supplements for The Pathfinder Roleplaying Game that takes a base class and offers alternative class features that, handily enough, each fit on one page or less.

Following in this vein, Class Expansions: Witch Hexes introduces thirteen new witch hexes that delve into those aspects of the witch that have not received their due.

Bridgemaker - By stretching her body out in a rather grotesque fashion, the witch makes a bridge.

Broom-a-mancy - The witch animates a broom for cleaning, defense, and locomotion.

Commune with Spirits - Having learned how to speak with dead, th...


 Class Expansions: Witch Major Hexes [PFRPG]
 Regular price: $1.00
 Bundle price: $0.75
 Format: Watermarked PDF

Sometimes, all you need to have fun with a class for another few months is a few new ideas to tinker around with. Class Expansions is a series of lightweight supplements for The Pathfinder Roleplaying Game that takes a base class and offers alternative class features that, handily enough, each fit on one page or less.

Following in this vein, Class Expansions: Witch Major Hexes introduces twelve new witch major hexes that delve into those aspects of the witch that have not received their due.

Blood Sacrifice - A witch can fuel metamagically-enhanced spells with the heart's blood of humanoid creatures. Children count as double!

Borrowed Luck - The witch borrows from the luck of an ally, giving he...


 Featured Creatures: Golems [PFRPG]
 Regular price: $1.25
 Bundle price: $1.00
 Format: Watermarked PDF

It is a well known and popular fact that most monsters tend to really only have one schtick. That essentially makes an entire bestiary a source of a couple hundred schticks, despite the massive pricetag attached to it. Featured Creatures takes a different approach. Imagine, if you will, some simple statblocks with equally simple rules for the addition of a bunch of newfangled abilities. Say we start with a dinosaur. One breathes fire. One provokes fear. One has these nasty little pus sacs that randomly burst with a chewy baby dinosaur center from time to time. The point is this one creature is fulfilling multiple things without the need for a new entry. The idea is modular.

Following in this vein, Featured Creatures: Golems  introduces the Filigree Golem. Built to al...


 High Seas Gadgeteering: Maritime Accessories for the Gadgeteer Base Class
 Regular price: $1.99
 Bundle price: $1.00
 Format: Watermarked PDF

Ahoy, lubber! This is how it be done on the high seas!

 

They say that a man is defined by his surroundings and that he cannot make that which he cannot imagine. Take gadgeteering to the high seas and beyond with this collection of nautical-themed accessories for the gadgeteer base class!

 

The Emergency Skiff - Going down with the ship? With a pull of a string, the prepared gadgeteer has a fully-functional rowboat ready to go. Can be upgraded to include a sail, light ballista, improved hit points, increased acceleration, and an improved cargo capacity. (5 addons)

 

The Gizmocast Fishing Pole - Don't make the mistake of thinking that the gizmocast is just an ordinary fishing pole. This option for...


 Hobgoblins: Blood, Iron and Honor
 Regular price: $2.51
 Bundle price: $1.50
 Format: Watermarked PDF

There are a number of races of savage humanoids that populate the lower echelons of the challenge rating scale, each of which have their own small twist of flavor. Sadly, due to underdevelopment, most of these racial designs end up falling flat, a study in culture and story design with little in the way of crunch and game mechanics to back them up. The hobgoblins are no exception to this. As such the intent of this product is to give them the archetypes and design options required to make them mechanically distinct from other races and give them a characteristic feel that brings about racial recognition from a gameplay standpoint.

 

Proud and militaristic, hobgoblin society functions on the concept of obligation intermingled with fear. No hobgoblin truly trusts the ...


 Libram of the First Language: An Introduction
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In the eyes of the universe, a rose by any other name is simply not a rose at all!

 

**If you like this preview document, purchase the full Libram of the First Language here!**

 

There are those who claim that the universe was not created by eons of divine toil. The Allfather did not forge each of the first dwarves and set them in the mountains as one would precious gems. Nature was not woven as one would weave a tapestry. Instead, a booming voice called out unto the void at the beginning of everything. It named the earth and sky. It named the winds and water. It named the grasses and the fish, the trees and the and birds. It named everything, and everything came into being. Granted, the ve...


 Libram of the First Language: Truename Magic Reborn
 Regular price: $12.00
 Bundle price: $9.00
 Format: Watermarked PDF

In the eyes of the universe, a rose by any other name is simply not a rose at all!

 

**For those of you who are leery about trying truenaming after it went wrong about a decade ago, feel free to download this free preview document, which contains everything necessary to play the class through level 3.**

 

There are those who claim that the universe was not created by eons of divine toil. The Allfather did not forge each of the first dwarves and set them in the mountains as one would precious gems. Nature was not woven as one would weave a tapestry. Instead, a booming voice called out unto the void at the beginning of everything. It named the earth and sky. It named the winds and water. It named the grasses and the fis...


 One Bling to Rule Them All: Socketed Magic Items for the Pathfinder Roleplaying Game
 Regular price: $7.00
 Bundle price: $5.00
 Format: Watermarked PDF

Make treasure an adventure again!

 **The standalone Nexus Crystal Generator, coded in Java by Craig Bishell, is now available as part of this product! Enjoy!**

Consider that magic, with all of its wonder, has been cheapened to the point where even the most miraculous of its manifestations can be identified with a great enough Spellcraft check. The great mystery has been bled out of it: it is merely a tool, something to be studied, harnessed, and taken for granted. Now, to some, this would seem to be only natural. It makes sense that a society containing so many accomplished wizards would be able to reduce magic to the point of it behaving as mere science. That being said, it's simply missing out on a great opportunity for fun!

&n...


 Ooh, Shiny! - 20 More Unique Weapons
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Interjection Games believes that a good magic item can be readily identified through good use of the three Fairs.

Fairly priced.

Fairly interesting.

Fairly easy to get your DM to let you use it.

This issue of Ooh, Shiny! includes 21 weapons, one of which is The Pathfinder Roleplaying Game only. That being said, I invite 3.5 aficionados who like it to simply make it a heavy chain.

Included in these 21 items are:

The Brewhammers - Available in both one- and two-handed varieties, brewhammers are both respectable weapons and, more importantly, a source of fine, magically-laced stout for a dwarf on the go!

Warning: the Dwarven Homelands are not responsible for loss of life or limb resulting from party jealousy toward the excess...


 Ooh, Shiny! - 20 Unique Armors, Shields, and Helmets
 Regular price: $1.25
 Bundle price: $1.00
 Format: Watermarked PDF

No monologues. No frills. Just 100% content.

Ooh, Shiny! – 20 Unique Armors, Shields, and Helmets does away with all of the unnecessary bits and delivers seven pages of exactly what the player wants: cowering plates, tin cans, and skullcaps with fun, unusual, and, foremost, balanced effects.

This issue of Ooh, Shiny! includes:

Bejeweled Mail - chain shirt

Bulwark of the Setting Sun - heavy steel shield

The Deniable Asset - buckler

The Door - wooden tower shield

Forest's Embrace - helmet

Guardian's Targe - light steel shield

Helm of the Rising Sun - helmet

Hide of a Thousand Beasts - hide armor

Life's Assurance - leather armor

Old Reliable - helmet

...


 Ooh, Shiny! - 20 Unique Weapons
 Regular price: $1.25
 Bundle price: $1.00
 Format: Watermarked PDF

No monologues. No frills. Just 100% content.

Ooh, Shiny! – 20 Unique Weapons does away with all of the unnecessary bits and delivers seven pages of exactly what the player wants: things that go slice, boom, smash, and twang and the rules to make them yours! There is no pointless essay on the nature of slice, boom, smash, and twang, and surely no fluff that explains the origins of a +1 dagger. Just pure content.

This issue of Ooh, Shiny! includes:

Assassin’s Recurve – shortbow

Autoparry Foil – rapier

Blade of the Xenophobe – greatsword

Bardbarian – greataxe

Bolt of the Shrubber – bolt

Corrosive Star – shurike...


 Ooh, Shiny! - Bardic Instrumagic
 Regular price: $1.25
 Bundle price: $1.00
 Format: Watermarked PDF

No monologues. No frills. Just 100% content.

Ooh, Shiny! – Bardic Instrumagic does away with all of the unnecessary bits and delivers exactly what the player wants: more options for the greatest modular class in core Dungeons and Dragons! For too long, the bard has simply run around singing whatever song comes to mind using whatever instrument is at hand. With Bardic Instrumagic, the bard's choice of instrument truly matters!

Bardic Instrumagic is a second layer of musical specialization that sits upon the bard’s choice in instrument, not in song selection, thus allowing a level of differentiation that is not mutually exclusive to other layers already in existence. Whether the bard plays a trumpet, lute, drum, or clari...


 Ooh, Shiny! - Entropic Equipment
 Regular price: $2.51
 Bundle price: $1.50
 Format: Watermarked PDF

No monologues. No frills. Just 100% content.

Ooh, Shiny! – Entropic Equipment does away with all of the unnecessary bits and delivers exactly what the player wants: random tables and chaotic fun on the tile grid!

This issue of Ooh, Shiny! includes 17 items with a total of 11 random tables.

Absorbent Bulwark - light steel shield- Absorb and reflect energy damage with this excessively shiny shield!Artificial Insight Inducer - ringBib of the Glutton - "amulet"Chaos-infused Robe - robeCloak of Variable Resistance - cloakDilettante's Cape - cloak- Wake up each morning feeling like a different level 1 adventurer, complete with some key abilities! Caution: does not function if your own adventuring experience in...


 Ooh, Shiny! - Long Arm of the Elf
 Regular price: $1.50
 Bundle price: $1.00
 Format: Watermarked PDF

No monologues. No frills. Just 100% content.

Ooh, Shiny! – Long Arm of the Elf does away with all of the unnecessary bits and delivers exactly what the player wants: new and interesting ways to make the enemy miserable at range! There is no treatise about the creation of the bodkin arrow, nor is there a story about the spirit of a great elf hunter who is bound to his bow for all eternity taking up three pages when all the player really wants is the blasted thing's stats. Like always, there is just pure content.

This issue of Ooh, Shiny! includes 11 ranged weapons, 6 bolts, 6 arrows, and 3 quivers:

Weapons

Arcane Arbalest – light crossbow

Boltspewer – heavy repeating crossb...


 Ooh, Shiny! - Precious Finds
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I got you a ring for Christmas. Three of them, in fact!

Deluge Band

Jailer's Shacklering

Ring of Excessive Shininess

Ooh, Shiny – Precious Finds is an OGL licensed supplement for 3rd edition D&D and is compatible with both 3.5 and The Pathfinder Roleplaying Game.

...


 Ooh, Shiny! - The Clothes Make the Man
 Regular price: $1.00
 Bundle price: $0.75
 Format: Watermarked PDF

No monologues. No frills. Just 100% content.

Ooh, Shiny! – The Clothes Make the Man does away with all of the unnecessary bits and delivers exactly what the player wants: the latest and greatest in adventuring-oriented fashion! There is no pointless essay on the origin of this year's greatest trends or any articles about the wizard who is now infamous for causing a "wardrobe malfunction". There is only pure content.

This issue of Ooh, Shiny! includes:

Ancestral Gird – belt

Autogesture Gloves – hands

Bardic Drape – shoulders

Circlet of Infinite Hues – head

Clogs of Spontaneous Jigging – feet

Crown of the Ageless<...


 Perplexing Puzzles #1: A Crystal Puzzle is Forever
 Regular price: $0.00
 Bundle price: $0.00
 Format: Watermarked PDF

Kill! Loot! LEVEL! Repeat as necessary. It is a fact that we as gamers must face; a gaming campaign, at its heart, is an incredibly long corridor with monsters and shinies strewn throughout at regular intervals. GMs, DMs, Storytellers, and their ilk exist to mix this basic premise with interesting plothooks, puzzles, and homebrew mechanics. The end result, if done well, is a memorable bit of gaming whose highlights are talked about for years to come. The primary issue with producing this memorable content is that pushing the concept of, "Kill! Loot! Level!" into the background is a ridiculously difficult feat to pull. Players are hardwired for it, some more than others. This means that anything that is meant to pull the player away from this concept m...


 Perplexing Puzzles #2: Puzzle Chests
 Regular price: $7.99
 Bundle price: $4.00
 Format: Watermarked PDF

What's inside the box?

 

Puzzles in tabletop RPGs tend to be enormous, on the scale of rooms, something that needs a dungeon, castle, or bank built around it in order for it to make sense. As such, most puzzles can't be poached from something you've already bought for use in the game you're playing now.

 

Originally part of the abandoned community project "Everything but the Monsters", Perplexing Puzzles #2: Puzzle Chests introduces treasure chests that are locked with a puzzle rather than by key. Small and portable, these puzzles can be plopped into a game wherever you feel like it!

 

Product Features

27 puzzle chests spread over 59 pages of content Optional special rules that change ...


 Rogue AIs: Construct Friends and Foes [PFRPG]
 Regular price: $2.00
 Bundle price: $1.25
 Format: Watermarked PDF

Sometimes, a little wacky flavor is necessary to spice up a session. We all know the flavor. The source is never human; for many groups, it's a gnome. The more eclectic, the better! Rogue AIs: Construct Friends and Foes introduces a varied set of construct NPCs with full backstory, motivations, and statblocks should a little clobbering be what the DM ordered.

NPCs included:

Copper Carl and the Mithril Men - A traveling musical group, Copper Carl and the Mithril Men earn money to purchase constructs who want free of their bondage to an organic. Unlike most constructs, Carl and company are charismatic and gregarious, making them an excellent bit of backdrop to an otherwise humdrum town.

Flint and Tinder - Formerly the bodyguards of the elven witch Aurelia, Flint an...


 Story Mechanics: Incremental Antimagic
 Regular price: $1.00
 Bundle price: $0.75
 Format: Watermarked PDF

We've all been there some time in the past. The ancient, magic-sapping wasteland, the golem fabricated of nullstone... there are things in a campaign world that just HATE magic. Story Mechanics: Incremental Antimagic introduces a concentration-based system that is much more satisfying to players than a percent chance to lose a spell. What could be more satisfying about another way to lose spells? Simple - once tied to a check, character investment can mitigate the odds of failure! Different levels and consequences of antimagic are presented (hence incremental), as are ways to integrate this system into your home campaign by altering the CR of monsters and encounters containing the mechanic. To some extent, this work is already done for you. Presented in this little supplement is the nul...

 
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Product Information
Publisher Stock #
IJB04
Format
Original electronic
Scanned image
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File Last Updated:
August 04, 2012
This title was added to our catalog on August 04, 2012.
Publisher Info
Interjection Games
Interjection Games
Publisher Average Rating