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After a perilous adventure, the characters have stumbled into the care of Zainab, a kindly old woman in her tower by the sea. As they begin their journey home, they pass a nearby village, Nur’Kush, and are confronted with a dark horror. Blame for it falls at the feet of Zainab. The characters must find the truth; or the madness that envelopes Nur’Kush will consume them.
This Chapter for Nights of the Crusades melds tales from Sinbad's adventures and ancient Greek myth, and reveals insights into the Wavering Flame's practices. It also includes new creatures, items and abilities that can be used by a Tale-Weaver for any future games.
The City of 10 Rings - city locations and encounters: The City of 10 Rings is a great metropolis of dark fantasy and eccentric NPCs. Within the pages are sections devoted to each of the 10 areas (or rings) of the city, that describe 100 pathways, 100 locations and 100 possible events that could occur when exploring - to give a Tale-Weaver inspiration for 1001 adventure-seeds.
The City of 10 Rings can be used as an idea-generator for whenever PCs encounter a large, mysterious city. It also introduces additional names and NPC's for use within the Nights of the Crusades setting.