From the author of the '100' series of Adventure Seeds books, a new, shorter form source of inspiration for Games Masters. They might be adventures, non-player-characters, monsters, places... all ready to be dropped into your fantasy campaign, regardless of system.
In this booklet:
Gladiators of the Stone Heart: An underground arena, a fabulous prize, a hidden motive. Enter the dark and battle for your life!
Take it With You: Tradition has it that great leaders are buried with their most loyal soldiers and servants. Some take this a little too seriously and if they are thwarted can become extremely dangerous.
Last Breath: A strange mask, an assassin's legacy with a power - and a desire to kill - all of its own.
A Broken Band: Wandering bands of heroic tomb robbers can't be the only kind of adventurers out there. What do things look like from the other perspective?
By Candlelight: In a war against the undead the bones of holy men take on a special value. They're also heavily protected from the various unscrupulous forces that might seek to take advantage of the situation. Can you recover them and who will you give them to?