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Game Design: How to Create Video and Tabletop Games, Start to Finish

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McFarland

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Description:

It's Christmas in July! From now through July 28th, this title has been marked down by 25%! For more values, visit our X-mas in July sale page.

Many aspiring game designers have crippling misconceptions about the process involved in creating a game from scratch, believing a "big idea" is all that is needed to get started. But game design requires action as well as thought, and proper training and practice to do so skillfully.

In this indispensible guide, a published commercial game designer and longtime teacher offers practical instruction in the art of video and tabletop game design. The topics explored include the varying types of games, vital preliminaries of making a game, the nuts and bolts of devising a game, creating a prototype, testing, designing levels, technical aspects, and assessing nature of the audience.

With practice challenges, a list of resources for further exploration, and a glossary of industry terms, this manual is essential for the nascent game designer and offers food for thought for even the most experienced professional

Note: This digital edition includes the PDF and ePub versions of the book.


 
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Product Information
Author(s)
Pages
277
ISBN
9780786491056
File Size:
4.26 MB
Format
Original electronic
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

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Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
File Last Updated:
May 19, 2014
This title was added to our catalog on October 03, 2012.
Publisher Info
McFarland
Publisher Average Rating