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Game Design: How to Create Video and Tabletop Games, Start to FinishClick to magnify
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Game Design: How to Create Video and Tabletop Games, Start to Finish

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Many aspiring game designers have crippling misconceptions about the process involved in creating a game from scratch, believing a "big idea" is all that is needed to get started. But game design requires action as well as thought, and proper training and practice to do so skillfully.

In this indispensible guide, a published commercial game designer and longtime teacher offers practical instruction in the art of video and tabletop game design. The topics explored include the varying types of games, vital preliminaries of making a game, the nuts and bolts of devising a game, creating a prototype, testing, designing levels, technical aspects, and assessing nature of the audience.

With practice challenges, a list of resources for further exploration, and a glossary of industry terms, this manual is essential for the nascent game designer and offers food for thought for even the most experienced professional

Note: This digital edition includes the PDF and ePub versions of the book.


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Product Information
Gold seller
Author(s)
Pages
277
ISBN
9780786491056
File Size:
4.26 MB
Format
Original electronic Click for more information
Scanned image
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Original electronic format
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File Last Updated:
May 19, 2014
This title was added to our catalog on October 03, 2012.
Publisher
McFarland
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