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Universal Adventures Custom Encounters

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Watermarked PDF
$5.00
Description:

Who knows what horrors lurk within the Misty Hall, what lies in the depths of the Murky Pool, or what creeps across the Fungi Chamber? You will when you buy Universal Adventures Custom Encounters!

Universal Adventures Custom Encounters is a set of six custom, nine-card decks for use in your Universal Adventures Dungeon Deck games. These decks provide unique results for Encounter and Secret Compartment checks for the Murky Pool, Misty Hall, Pillared Hall, Serpent Statue, Dwarf Statue, and Fungi Chamber areas. With these cards you won’t need to make an Encounter check when your characters enter the Misty Hall, Murky Pool, Pillared Hall or Fungi Chamber, just draw the top card from the matching deck and discover what happens. Similarly, if a character searches the statue in the Serpent Statue or Dwarf Statue area, all you have to do is draw a card from the corresponding deck.  Add more depth, detail and variety to your Dungeon Deck games with Universal Adventures Custom Encounters.

Universal Adventures Custom Encounters is the second installment in the Universal Adventures series of products and requires the Universal Adventures Dungeon Deck for complete use. With Universal Adventures products, you’ll be able to create an adventure for any fantasy adventure role-playing game, while you play.

Also Available:

Universal Adventures Dungeon Deck

Universal Adventures Dungeon Deck II

Universal Adventures Encounter Deck

Universal Adventures Event Deck

Universal Adventures Search Deck

Universal Adventures Treasure Deck

Universal Adventures Darkness Under Glimmerdale

Universal Adventures Bastion of Chaos

 

 

 

 

Why choose Universal Adventures?

Reusable. Use Universal Adventure Cards each and every time you play.

Customizable. Each time you play, include only the cards you want to use for that adventure to make sure everything fits within your adventure concept.

Expandable. Additional cards and decks will be available to further reduce your prep time and add more options to your games.

Detailed. Every card includes a description to fuel your imagination and enough mechanics to aid you in play.

Universal. Use the cards with any fantasy adventure role-playing game.

Modular. Universal Adventure cards are part of a system to aid you in playing your games. Plug in the decks you want to use, when you want to use them.

Minimize your prep time.

Take the work out of preparing your adventures by creating the details while you play.

Maximize you play.

Get more out of your games. Play games you’ve purchased, but never had a chance to play, or return to old favorites, solo or with a group, with or without a Game Master. With Universal Adventures, you’ll always have something to play.

Perilous CoverPit your steel and spells against the horrors of a post-apocalyptic world in this exciting adventure game from New Realms Publishing. Unique character creation and action resolution, combined with effective adventure presentation, will immerse you in a gaming experience like no other.  Click here for details.

Catacombs of Chaos CoverCV1 Catacombs of Chaos

Something dreadful has come to Ravenor. Bloodless bodies are being found in the streets each dawn. Fishing boats are discovered drifting down river through the morning mist, devoid of crew and catch. Can your characters discover what plagues the town of Ravenor or will they fall prey to what lurks in the Catacombs of Chaos?

CM1 CoverCampaign Module 1: Borderlands of Adventure

Ten years ago the borderlands fell. The horde was broken, but the area has remained unsettled since. Tales persist, though, of lost wealth within the ruins that are scattered across the region. Will your group brave monsters and marauding humanoids in the search for lost treasure? The dangers may be great, but wealth and glory await those brave enough to seek it out and bold enough to seize it.

Wilderness and dungeon adventures for characters 1st to 3rd level.

Caverns of Chaos CoverCV2 Caverns fo Chaos

Something dreadful has come to Ravenor.

Continue the adventure begun in CV1 Catacombs of Chaos.  CV2 takes the characters into a series of river caverns in search of captives,  missing cargo, and who, or what, is responsible.  CV2 Caverns of Chaos is a Labyrinth Lord TM adventure for characters of 1st to 4th level.

DM1 The Secret of Eberon's Manor

DM1 The Secret of Eberon’s Manor

There are tales of halls and chambers beneath the ruins of Eberon’s Manor. What wealth, wonders or horrors may be found there is not known. Those that have set out to explore the manor never returned to tell their tale. Will you and your companions uncover the secret of Eberon’s Manor, or will you too vanish among the ruins?

A Dungeon Module for characters of 1st to 3rd level that can be used independently or as part of CM1 Borderlands of Adventure.

Dungeons of Diremirk CoverDungeons of Diremirk

Something terrible lurks beneath the Ruins of Diremirk!

For centuries rumors of Diremirk have circulated along the borders of the settled lands.  Now, the lone survivor of an expedition into the dungeons beneath Diremirk returns with a tale of terror.  Can your characters discover the truth of these tales or will you too fall prey to what lurk within the Dungeons of Diremirk?

 
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Product Information
Author(s)
J
Pages
14
Publisher Stock #
NRP21002
File Size:
0.53 MB
Format
Original electronic
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File Last Updated:
October 28, 2012
This title was added to our catalog on October 28, 2012.
Publisher Info
New Realms Publishing
Publisher Average Rating