Who knows what horrors lurk within the Misty Hall, what lies in the depths of the Murky Pool, or what creeps across the Fungi Chamber? You will when you buy Universal Adventures Custom Encounters!
Universal Adventures Custom Encounters is a set of six custom, nine-card decks for use in your Universal Adventures Dungeon Deck games. These decks provide unique results for Encounter and Secret Compartment checks for the Murky Pool, Misty Hall, Pillared Hall, Serpent Statue, Dwarf Statue, and Fungi Chamber areas. With these cards you won’t need to make an Encounter check when your characters enter the Misty Hall, Murky Pool, Pillared Hall or Fungi Chamber, just draw the top card from the matching deck and discover what happens. Similarly, if a character searches the statue in the Serpent Statue or Dwarf Statue area, all you have to do is draw a card from the corresponding deck. Add more depth, detail and variety to your Dungeon Deck games with Universal Adventures Custom Encounters.
Universal Adventures Custom Encounters is the second installment in the Universal Adventures series of products and requires the Universal Adventures Dungeon Deck for complete use. With Universal Adventures products, you’ll be able to create an adventure for any fantasy adventure role-playing game, while you play.
Universal Adventures Dungeon Deck
Universal Adventures Dungeon Deck II
Universal Adventures Encounter Deck
Universal Adventures Event Deck
Universal Adventures Search Deck
Universal Adventures Treasure Deck
Universal Adventures Darkness Under Glimmerdale
Universal Adventures Bastion of Chaos
Why choose Universal Adventures?
Reusable. Use Universal Adventure Cards each and every time you play.
Customizable. Each time you play, include only the cards you want to use for that adventure to make sure everything fits within your adventure concept.
Expandable. Additional cards and decks will be available to further reduce your prep time and add more options to your games.
Detailed. Every card includes a description to fuel your imagination and enough mechanics to aid you in play.
Universal. Use the cards with any fantasy adventure role-playing game.
Modular. Universal Adventure cards are part of a system to aid you in playing your games. Plug in the decks you want to use, when you want to use them.
Minimize your prep time.
Take the work out of preparing your adventures by creating the details while you play.
Maximize you play.
Get more out of your games. Play games you’ve purchased, but never had a chance to play, or return to old favorites, solo or with a group, with or without a Game Master. With Universal Adventures, you’ll always have something to play.
Pit your steel and spells against the horrors of a post-apocalyptic world in this exciting adventure game from New Realms Publishing. Unique character creation and action resolution, combined with effective adventure presentation, will immerse you in a gaming experience like no other. Click here for details.
Something dreadful has come to Ravenor. People have begun disappearing, fishing boats have been found floating unmanned in the river, tremors rumble through the vale and packs of vicious rats have been encountered in the streets. The people of Ravenor need help. Are you brave enough to undertake an Assault on the Underworld?
The first in a new line of Adventure Modules. Creative, complete, fast-paced and exciting, Adventure Modules bring you a whole new way to play your fantasy RPG's. Each adventure includes collectable cards that allow you to create your own adventures! Collectable, expandible, customizable and universal, enter a new world of fatnasy adventure with Universal Adventures Adventure Modules.
The trail was not hard to follow, even in the dark. The creatures moved quickly and with no fear of being followed. And when there was doubt, there was always the river that flowed from the west, from the depths of Black Willow Gorge. Somewhere in the dark depths of that gorge is the horn that sounded in the night, the young girl from the settler’s wagon and the creatures that carried her there.
Face the horrors of Black Willow Gorge!
Swords and Sorcery vs. Cosmic Horror in this old school, classic quest-style rpg of fantasy action and adventure for solo and group play.
Become an adventurer, explore legendary sites, battle deadly foes, discover fantastic wealth and wondrous magic, build your saga and more! Or become a Game Master and design adventures in a world of monsters, myth and magic. All this and more is possible with the Ogres and Underworlds fantasy role-playing game.
Gather your warriors and delve into the depths of a dark and deadly dungeon in search of wealth, glory and adventure! With the Swords and Savagery fantasy role-playing game you can create your own warriors and explore dank dungeons where monsters lurk and treasure awaits. Or be the Game Master and challenge your friends with your creativity as they guide their warriors through the adventures you design. Delve into new realms of adventure with Swords and Savagery!
Campaign Module 1: Borderlands of Adventure
Ten years ago the borderlands fell. The horde was broken, but the area has remained unsettled since. Tales persist, though, of lost wealth within the ruins that are scattered across the region. Will your group brave monsters and marauding humanoids in the search for lost treasure? The dangers may be great, but wealth and glory await those brave enough to seek it out and bold enough to seize it.
Wilderness and dungeon adventures for characters 1st to 3rd level.
You’ve Got the Rules. Now Get the Game.
Universal Adventures Dungeon Deck is a set of cards that allows you to create a dungeon for any fantasy adventure role-playing game, area by area, while you play. Solo or with a group, with or without a Game Master, with Universal Adventures Dungeon Deck you’ll always have a way to play your fantasy adventure role-playing games.