The Curse of Castle Stieglitz is a complete, ready-to-play adventure for 4-6 questers of 10th-12th level.
Rumor has it that in his isolation, Baron Stieglitz has allowed himself to become corrupted by dark, sinister, undead forces. His greed led him down a path of self-ruin until he himself became a wight. Wretched and sinister, the villagers of Talook have begun to fear for their lives. He is so corrupted, he has not left his bed chamber in months. The allegiances of his men have splintered, and four rival factions have set up their own mini-baronies within his lands.
As the questers travel the road to Castle Stieglitz they encounter groups of men collecting tolls. These groups are from the different factions of the Baron’s splintered army. Once they reach the Talook they will encounter Anna, the most respectable of the Baron’s commanders, and a visiting clergyman who ask them to confront the Baron and help put things right. Within the castle they can either convince the Baron to atone and right his fief or they can extinguish his unlife and help establish a new ruler. Either way the questers must deal with the bands of freebooters now roaming the area. The leaders of the three bands must be convinced to work with the new ruler, or be eliminated. Only then can peace return to the lands of Northbay, the Great Marsh and the Cyrűk Mountains.