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Ghost City Raiders: Starter Pack [BUNDLE]

Ghost City Raiders: Starter Pack [BUNDLE]

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Ghost City Raiders
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The world as we know it is a dark and sinister place. No-one knows what caused the world to change, but when the dark times came, it was only a matter of time before the old empires and nations fell. War, pestilence and rioting decimated the population; the sky was filled with volcanic ash for months. No sunlight reached the ground for months, killing the weaker plants, bringing a chill to the air that plunged the world into a shadowy ice age. Slowly the light returned, revealing shattered cities of a former age, and nightmares that had awakened during the months of darkness, feeding on the soul energy of the dying billions.

In the wilderness, the creatures of myth and legend have reclaimed the territories that were once th...


Ghost City Raiders: Artisan of Steel
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Artisan of Steel

Most of the scavengers on the edge of the ghost cities have learnt to make the most of the ancient technologies they find left around in the rubble and ruins. But there are a few who take the objects of the past and forge them into new devices. Some strive to recreate the technical marvels of electronics and digital computing, but the masonic cult known as the Artisans of Steel choose to revive an older technology.

The Artisans of Steel believe that the splitting of the atom led to the fall of civilisation and the rise of spirits, so they turn their knowledge toward the greatest technologies developed before the fateful events of the Second World War. Steam, pneumatics, pistons, diesel&hell...


Ghost City Raiders: Chrome Guardian
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Chrome Guardian

For decades, the rich, the powerful, and the elite hid in secure sheltered while the world outside faced the horrors and atrocities of a spiritual apocalypse.

Generations lived in relative luxury; privledged, spoilt, decadent, debauched, incestuous. Unable to understand the horrors of the world outside, becoming more out of touch with the reality beyond their barriers of glass and steel.

Now that the radiation levels outside have dropped to “safe” levels, the first of the sheltered dilletantes return to the world. Equipped with the most powerful technologies of the past, they seek to bring order to the world so that they might rule over it once again.    


Ghost City Raiders: Dust Seeker
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Dust Seeker

The most adept scavengers who venture into the ghost cities have taken on the name of “dust seekers”. It is said that they are capable of finding any pile of dust and sift treasures from the past out of it.

Many members of the dust seekers consider themselves to be the archaeologists of the new world. They piece together fragments of the past ibn an attmpt to rebuild a better future, quite often combining the objects of different eras in ways that they were never intended to be used.

       

 

Ghost City Raiders is a game for two or more players using the Pocketmod format. Eight tiny...


Ghost City Raiders: Fetish Collector
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 $0.45
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Fetish Collector

Clinging to the outskirts of the decaying cities are clusters of survivors who have learnt to hide from the worst, while trying to rebuild a future from the remnants of the past. But some among the scavenging survivors have deided to take a stand against the horrors that plague them.

No one knows who the first warrior was among the scavengers, some say that she remembered the martial arts from the old days, some say she trained herself by watching scavenged movies in rebuilt entertainment units. In time her swordplay, skill and honour spread from city to city as disciples struggled to take back the cities that were once thei homes. There is still a lot of work to do, but day by day the citi...


Ghost City Raiders: Lost Legionnaire
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Lost Legionnaire

In one of their final acts, the old world’s government powers try to instill martial law in the few parts of the world where they still had power. Full time members of the military joined with the reserves with simple standing orders to instill order across a chaotic darkness.

After months of darkness, years of icy cold and the dawn of a new era, the first generation of soldiers gave birth to children raised in the military, knowing only war against the savage nightmares and the dangers of preserving the social order. These new generations of soldiers never knew the old world, yet continue to live their lives preserving social orders that could never exist in this new world. They typi...


Ghost City Raiders: Mutagenic Spectre
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Mutagenic Spectre

When the bombs hit, the infections spread and the world generally fell into chaos, most of the citizens fled for the regional areas. Many of those citizens did not survive the traffic jams, some were slaughtered by the ancient nightmares awakened in the shadows, others fell to panic and human treachery. Seeing the horrors beyond the cities, some citizens remained behind. Burying themselves in the underground tunnels and using whatever they could to survive, they became predators and scavengers…in some ways more than human, in some ways less.

With the onset of puberty, some descendents of these survivors have genetic mutation running rampant through their systems. These adolescents a...


Ghost City Raiders: New Order Protector
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New Order Protector

When the rich and powerful hid  in their sheltered security bunkers, the called on the most elite military to defend them from the horrors outside. For generations, these warriors trained to face a menace the likes of which they had never encountered. Not elieving on the supernatural, they believe the spirits of the world are alien invaders that must be purged from the Earth to restore order.   

In recent years,the generational shelters have opened, and the protectors of the “New Order” step into the world like sheriffs returning law to a lawless west. Despite incredible technology from a bygone age at their disposal, they are quickly learning that not everythi...


Ghost City Raiders: Nomadic Brave
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Nomadic Brave

The nomads roam the highways and roads of the bush, keeping one step ahead of the awakened dreamtime spirits, and trading with the settlements they meet along the way.

Sometimes a young nomadic brave will choose to settle down on the outskirts of a city for a few months, hoping to find a few artefacts from the past that might help their nomadic families on the road. Once their family completes a circuit and returns to the city, the young brave is considered to have completed their rite of passage. If they have found enough knowledge and trinkets to prove their worth to the family, they are accorded great respect.

       

&nbs...


Ghost City Raiders: Prophet of the Third Coming
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Prophet of the Third Coming

When the world collapsed, those of areligious bent immediately thought that the rapture was apon them. Since the rapture mean that the good people of the world were taken to heaven, those who had remained religious through their lives often found it confusing that they had not been taken. This led to many new religions bein founded, the most notable of these is the Church of the Third Coming.

It is said by the adherents of the third coming, that members of the holy have been left behind to bring peace and hope to those who are willing to listen, and justice to those who are not. The prophets of the order are often take an extreme view of their order’s beliefs, offering grea...


Ghost City Raiders: Scenario 1 - Gold Fever
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Scenario 1 - Gold Fever

At the centre of the shattered necropolis, between twisted spires of iron and rotting concrete lies an ancient treasure long forgotten.

Days ago, a lone scavenging prospector arrived back at the settlement; covered in bruises and cuts, his quad-bike battered, he passed out at the settlement gates. In the doctor’s surgery he talked deliriously of an old bank vault, filled with unopened deposit boxes. He drew a crude map as the ghost fever drained the last of his vitalty. The doctor put his ramblings down to the fever.

The map and deposit box were given to Old Mary the scrap merchant. She opened the box yester...


Ghost City Raiders: Scenario 10 - The Kessel Run
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Scenario 6 - The Kessel Run

There was a legendary story told about a certain smuggler in the old times. These days no one is sure whether the smuggler was a real person, or if they were just the element of some heroic story.

The exact details of the story are vague but elements of it have taken root among the smuggling communities present among the settlements around the ghost city.

The name “Kessel Run” is one of those elements that has lingered from the old stories. It has come to mean a clandestine smuggling operation through a dangerous area.Those who can perform a Kessel Run in the quickest time, or using the shortest distance, are accorded great status among the sm...


Ghost City Raiders: Scenario 2 - Mall Run
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Scenario 2 - Mall Run

It seemed like an easy job.

Go to the map co-ordinates, find the entrance to the buried shopping mall. Gather a few useful resources for the survivors back on the edge of town.

It had been years since the last time someone had returned from a trip to the shopping mall, but the last foraging party declared it to be “safe”; they’d even come back with canned goods in an edible condition. So a few of you decided to try your luck. It obviously wasn’t as safe as you’d been led to believe.

The first giveaway was the sounds of small debris landslides, the second was the absolute silence punctuated by echoing unearthly bird...


Ghost City Raiders: Scenario 3 - Skybound Escort
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Scenario 3 - Skybound Escort

Sampson always talked about wanting to fly; he had heard the old tales passeddown by the elders, stories of winged metal machines that hurtled through the air above the clouds. But evn though the elders always told him that those days were long in the past, he still wanted to fly.

For most people in the settlement, a dream like this would have been a fancy that should have been outgrown in puberty. But Sampson was the son of a wealthy merchant, he never had to live the hard life, and he certainly never had his dreams shattered. His parents promise him that one day they would get him into the sky.

When the skyfarers came down from the clouds in their gr...


Ghost City Raiders: Scenario 4 - Time and Place
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Scenario 4 - Time and Place

In the old times, there were stories of spirits who granted wishes. In the final decades before darkness descended on the world, most considered them to be faerie tales for children…certainly not something for grown adults to chase after.

But in these strange times, the stories of wish granting spirits become more believable.

A tale has been whispered in the local settlements for months. This story says that at the right time and place, a portal will open to a shadowy realm for a brief moment. Only enough time for a single person to enter…inside, time comes to a standstill and a single request may be made of the guardian spirit within. A si...


Ghost City Raiders: Scenario 5 - Ghost Train
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Scenario 5 - Ghost Train

The old tales of the city talk about millions of people travelling vast distances every day to perform menial chores in offices or factories. Some would travel in private vehicles, others in loaded buses, and some would ride the trains above ground and below.

When the darkness came to the land, those above ground in the cars and buses were able to make an escape. They may not have gotten far but at least they had a fighting chance.Those caught underground in the city’s trains…little is known about them.

In many cases they had been forgotten.The survivors of the darkened world had their own nightmares to deal with, those in the trains were simpl...


Ghost City Raiders: Scenario 6 - The Train Job
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Scenario 6 - The Train Job

Finally, a job that doesn’t take you into the ghost city.

The local nomads have cleared the old railway line to the nearest town, and the mechanics have finally managed to get one of the old steam locomotives up and running.

This is a special occasion, it will be the first time a train has run for longer than most people can remember.

If it goes well, it could be a new era for trade and communication through the region. If it doesn’t go well, it could be disastrous.

Natrually there are people who will pay good money to see the train’s safe passage, and just as many people who don’t want the train&rsq...


Ghost City Raiders: Scenario 7 - Lost Souls
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Scenario 7 - Lost Souls

While the majority of survivors live in the shanty towns and settlements on the edge sof the old cities, some choose to live on their own or in small family groups in fortified homesteads.

These survivors typically have a reason for staying apart. Perhaps they follow one of the old religions, or maybe they’re just paranoid that other people will want to take their meagre possessions. Occasionally the’ll come into town trading for supplies; but more often than not, they try to remain completely self sufficient.

One of these hermit homesteads has been silent for over a year, so a group of charactershave been sent to investigate.


Ghost City Raiders: Scenario 8 - The Ritual
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Scenario 6 - The Ritual

The primitives sometimes call them “Sorcerors of Taboo”, if they talk about them at all. The priests of the new religions call them “Witches” and constantly try to raise posses or angry mobs wielding flame and pitchforks.

Riddled with cancer, they roam the most dangerously unstable parts of the ghost cities, building armies of enslaved spirits as their bodies are ravaged by the same radiation that weakened the barriers between worlds. In the most corrupted places they invoke dark rituals that should have been left forgotten, and others that should never have been known...


Ghost City Raiders: Scenario 9 - Bridge Over Troubled Water
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Scenario 6 - Bridge Over Troubled Water

Getting from one part of the ghost city to another can be a dangerous task. Many of the roads have long been overgrown, the train lines have been neglected for decades.

There are streams, rivers and stormwater overflow channels which remain relatively safe, but many of these are crossed by low bridges; once covered by asphalt, these wre the road crossings in the old times when it seems that everyone had their own car. Now, many believe that these bridges just get in the way.

High boats simply can’t cross under them, often limiting access by water to vast areas of the city. This means that there are folks who will pay to see bridges dest...


Ghost City Raiders: Shadow Blade
Regular price: $1.00
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 $0.54
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 Watermarked PDF

      

Shadow Blade

The world as we know it is a dark and sinister place. No-one knows what caused the world to change, but when the dark times came, it was only a matter of time before the old empires and nations fell. War, pestilence and rioting decimated the population; the sky was filled with volcanic ash for months. No sunlight reached the ground for months, killing the weaker plants, bringing a chill to the air that plunged the world into a shadowy ice age. Slowly the light returned, revealing shattered cities of a former age, and nightmares that had awakened during the months of darkness, feeding on the soul energy of the dying billions.

In the wilderness, the creatures of myth a...


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Product Information
ISBN
1-30000-204-3
Publisher Stock #
VS7001
Format
Original electronic
Scanned image
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For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
Original electronic format
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File Last Updated:
January 02, 2013
This title was added to our catalog on January 02, 2013.
Publisher Info
Vulpinoid Studios
Publisher Average Rating