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[PFRPG] Player's Options: Half-Orcs
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[PFRPG] Player's Options: Half-Orcs

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Half-orcs have been dealt a rough hand, both in-character and out. Though present in the first edition of Advanced Dungeons and Dragons, they have flickered in and out of playability for the past thirty-odd years. Still, a half-orc is damnably hard to kill.

If you are holding this book, you are probably one of the half-orc’s stalwart fans. There is a charm in the monster, a charm in the brute, a charm in the outsider that no other core character race can emulate. Half-orcs are made to be extreme characters. A half-orc is either a noble savage or a murderous monster; they accept no middle ground and tolerate no compromise. They are ideal for games of great heroes and terrible villains.

Presented here are several options for your half-orc characters, including new racial variants,
feats, flaws, and equipment. Enjoy! 

Also, be sure to check out Player's Options: HumansPlayer's Options: Halflings, Player's Options: Dwarves, Player's Options: Elves, Player's Options: Gnomes!

This content is now part of Paths of Power II.

 
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Reviews
Sean H. [Featured Reviewer]
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June 29th, 2014
Player’s Options: Half-Orcs begins with Orc-kith, those who have more distant orc blood, and the unhappy Sharukh, half dwarf and half orc, both look good mechanically but the Sharukh seems like a vanishingly rare creature. The eighteen new feats are [...]
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July 29th, 2013
An Endzeitgeist.com review The penultimate (as far as I know) part of the race-centric Player's Options-pdfs is 13 pages long, 1 page editorial (cover is a separate .jpg), 1 page SRD, leaving us with 11 pages of content, so let's take a look, sh [...]
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Product Information
Author(s)
Rule System(s)
Pages
13
Publisher Stock #
4WF007e
File Size:
2.1 MB
Format
Original electronic
Scanned image
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File Last Updated:
June 30, 2013
This title was added to our catalog on June 30, 2013.