Welcome to the GM's Day sale! From now through March 15th, this title has been marked down by 30%! For more values, visit our GM's Day sale page.
"...for the price its pretty well worth while. If you need some new ideas, check it out."
-- Travis J. Lee, GamingReport.com
"Coup de Grace: Taken with a grain of salt, this product is worth the price is you don’t mind making a few adjustments and assumptions. The ideas presented here are good, if not entirely useful, and even the imbalanced are easily corrected. With the exception of the introduction and the artwork, everything presented here is Open Game Content. " -- John Grigsby, d20 Magazine Rack
"Despite the flaws, I think that this is a good product. Part of the introduction included some sample adventure hooks that could lead to the discovery of the recipes for the properties in the book. That was a nice touch. Also, I give 17 Magic Armors high points for creativity; several of the properties made me think, 'Ooh, I wonder if I could work that into my regular game?'" -- Elephant, EN World
17 Magic Armors is a new 12-page pdf book for your d20 fantasy world. Within these pages you will find never before seen magical prefixes to add to your armors. Each magic armor enchantment comes with a Maket Cost and Creation Cost.
Written by The' Le and Sean Holland (author of Unorthodox Knights), this book defines the following:
- Blade Jumping
- Caster's Agility
- Critical Healing
- Mage Blurr
- Prismatic Touch
- Shadow Instinct
- Snake Skin
This zip file contains a fully illustrated Landscape PDF for easy online reading, A fully illustrated Portrait PDF for printing, and our standard no-image Rich-Text-Format version so that you can cut/copy/paste to your hearts content (and print without wasting alot of ink)! Each pdf is fully bookmarked for easy viewing.