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Originally designed for a seminar conducted by author and game designer Julie Ann Dawson at Suny College, World Building 101 provides both writers and RPG designers with an easy-to-follow process through which to create a functional and believable setting. Whether you are creating a small town for your cozy murder mystery or an entire galaxy for your science fiction epic, you'll find the methodology outlined in this book essential to keeping your world building on the right track. Instead of offering a step-by-step blueprint, this booklet provides writers with a new way of thinking in order to make sure that your setting is realistic and consistent. With this product, you will:
*Learn how to avoid the "kewl" factor that can cripple the functionality of your setting.
*Develop a clearly defined logic that will help shape your setting in a natural manner.
*Define the important aspects of your setting that will shape everything from your setting's environment to your characters' belief systems.
This booklet is divided into five sections. Each section includes short writing exercises to help you put the concepts in this booklet into practice. You'll also be able to follow The Process in Practice as the author summarizes how the original workshop attendees applied the process to their collective world building exercise.