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Ronin – Skirmish Wargames in the Age of the SamuraiClick to magnify
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Ronin – Skirmish Wargames in the Age of the Samurai

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Ronin is a set of skirmish wargame rules set in late 16th century feudal Japan. Players build small warbands of models and battle each other as well as non-player factions in duels and skirmishes. Ronin is historically accurate, but also pays tribute to the films of Akira Kurosawa such as Seven Samurai and Yojimbo.

Despite the enduring popularity of this period, there are very few widely available historical samurai skirmish wargames rules sets. Figures for the period are increasingly available, particularly from Perry Miniatures (very high quality 28mm metal), Wargames Factory (plastic 28mm box sets) and Zvezda (1/72 plastic). Ronin seeks to fill this void with an enjoyable system that is easy and cheap to take up.

There are numerous player factions, from Samurai and Ashigaru, the professional soldiers of the period, to Buddhist warrior monks, martial arts schools and bandits. There are also swords for hire such as Ronin and ninja that players can hire to augment their warband.

Players design their warband using a points system, and assign each model weapons, armour and martial skills. Weapons include the yari (pike/spear), naginata (pole arm), yumi (bow), arquebus and of course the katana and its variants. Specialist skills allow a model to undertake various special actions (for example, arrow-cutter provides additional defence against bow fire) or increases the proficiency of the model with a specific weapon.

Gameplay is based upon a d6 system that forces players to make tactical decisions about attack and defence, simulating the cut and thrust of hand-to-hand combat.

As well as straight warband-on-warband battles, there are specific scenarios, some of them linked to provide a loose narrative.  One scenario features the warband defending a notable person from attack by ninjas, another the defence of a village against bandits.  There are also campaign rules that allow for the development of a warband in terms of gaining new skills and equipment and planning on-going battles against other players. Finally, very simple guidelines for running a tournament are included.

Note: This digital edition includes the PDF and ePub versions of the book.

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September 11th, 2015
An all around good skirmish wargame, but I question the history behind it, in light of recent archeological finds. Ninja (shinobi no mono), by way of example, are handled as a "hidden unit" amongst your models, rather than the infiltration an [...]
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Product Information
Silver seller
Author(s)
Pages
64
File Size:
12.85 MB
Format
Original electronic Click for more information
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File Last Updated:
September 16, 2021
This title was added to our catalog on August 01, 2014.