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Call to Arms: You\'ve got my Steel [BUNDLE]

Call to Arms: You\'ve got my Steel [BUNDLE]

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$82.52
$40.00
This special bundle product contains the following titles.



Call to Arms: Archer's Arsenal
Regular price: $5.95
Bundle price:
 $2.92
Format:
 Watermarked PDF
Call to Arms: Archer's Arsenal

A true archer knows of the rich heritage of the tools and weapons in which he employs.Throughout each culture’s history, the development of the bow and arrow as a weapon ofwar has engaged the ingenuity of each race. The materials for making these weapons havebeen experimented with, and as a result many different designs have developed, each in accordance to the specific purpose to which the weapon was built. Presented in the following product are a selection of new weapons, both magical and mundane, and items designed toenhance the arsenal of any archer.

Includes:

12 new bows

5 new crossbows



Call to Arms: Axes & Picks
Regular price: $4.17
Bundle price:
 $2.04
Format:
 Watermarked PDF
Call to Arms: Axes and Picks

Call to Arms is a book line for players and gamemasters alike. Each book focuseson a different item, expanding rules for those items and adding everything fromnew mundane and magical examples of the item to new character options relatedto the item. Call to Arms: Axes and Picks not only includes new axe types andpick types, but also introduces rules for using double-headed hafted weapons likepickaxes and splitting mauls that have two different weapon heads (like a pick-headand an axe-head, or an axe-head and a hammer-head) in one weapon. Magicalexamples and new special weapon abilities are also introduced, including a newcursed item, new artifact and new mythic weapon. Finally, options for rogues andfighters are presented that take...


Call to Arms: Bracers of Armor
Regular price: $2.95
Bundle price:
 $1.45
Format:
 Watermarked PDF
Call to Arms: Bracers of Armor

Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: Bracers of Armor includes a review of and expansion to mundane, magical, cursed, mythic, and artifact bracers used for defense in the Pathfinder Roleplaying Game, as well as discusses the role of bracers and vambraces in history and the origins of bracers of armor.

...


Call to Arms: Fantastic Technology
Regular price: $5.95
Bundle price:
 $2.92
Format:
 Watermarked PDF
Call to Arms: Fantastic Technology

Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: Fantastic Technology brings new eras of scientific advancement into your setting, including rules, setting, and plot options for researching and developing new technologies and applications. New kingdom-building rules let rulers build their fantasy nations into technological juggernauts, and new crafting rules help engineers bolt and tape technology onto their favorite mundane and magical weapons and armor. New setting concepts ease the gradual introduction of tech into fan...


Call to Arms: Fireworks & Primitive Firearms
Regular price: $5.95
Bundle price:
 $2.92
Format:
 Watermarked PDF
Call to Arms: Fireworks & Primitive Firearms

Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: Fireworks and Primitive Firearms focuses on the earliest uses of gunpowder and the many different weapons of war made to use it. Starting with a general discussion of how the powder was made and improved, to how to integrate these facts into your own setting, the book moves on to introducing advanced rules for the creation of explosives and fireworks that either function as single-use firearms or simple, controlled explosions of fire and ligh...


Call to Arms: Javelins and Throwing Spears
Regular price: $5.95
Bundle price:
 $2.92
Format:
 Watermarked PDF
Call to Arms: Javelins and Throwing Spears

Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item.

Call to Arms: Javelins and Throwing Spears includes new and varied types of magical and mundane javelins. New feats, class options, archetypes, and rules make javelins more accessible and more powerful than ever. Additional rules for javelin use in mass combat are included, putting this iconic battlefield weapon into the hands of your armies!

...


Call to Arms: Mantles of Power
Regular price: $9.95
Bundle price:
 $4.88
Format:
 Watermarked PDF
Call to Arms: Mantles of Power

Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. While Call to Arms: Mantles of Power includes mantles that are merely made of cloth, the real focus of this book is to introduce new mechanics for mundane mantles of authority and mystical mantles of power, imbuing characters with in-game benefits.

Whether it would be taking on the title of “Town Guard” to becoming the “Hero of Light”, various boons, responsibilities, and abilities come with these titles. And of course there is the usual review and expansion o...


Call to Arms: Pistols & Muskets
Regular price: $5.95
Bundle price:
 $2.92
Format:
 Watermarked PDF
Call to Arms: Pistols and Muskets

Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: Pistols and Muskets focuses on a 350 year span of time when the pistol and musket became the weapons of choice, introducing rules and options for gamers that want to build custom early firearms from matchlock pepperbox muskets to high caliber, breechloading flintlock pistols, all in addition to new magical weapons, wondrous items, cursed firearms, a mythic “walking stick,” an artifact bandolier and much more.

...


Call to Arms: Powders and Dusts
Regular price: $5.95
Bundle price:
 $2.92
Format:
 Watermarked PDF
Call to Arms: Powders and Dusts

Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item.

Call to Arms: Powders and Dusts includes a review of and expansion to mundane, magical, cursed, mythic, and even artifact dusts, as well as new powder based afflictions, new character options, such as blinding attacks, and new rules for infusing spells within powder. Here are the tools to transform a handful of sand into a vicious weapon or devious trap, surprising your enemies (and sometimes allies) with the most basic of materials. Never before has simple dust been so versatile &n...


Call to Arms: Ropes
Regular price: $5.95
Bundle price:
 $2.92
Format:
 Watermarked PDF
Call to Arms: Ropes

Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: Rope focuses on one of the most versatile tools available to any adventurer to make rope not only essential but dynamic in play. Exciting new uses of rope are presented and old uses are expanded on and clarified. New traits, feats, and items will allow players to dance like a circus acrobat, build like a rigger, belay like a mountain climber, and even bind the gods themselves.

Items covered in Call to Arms: Ropes include...

A Brief History of Rope Rules and Rope Breaking Rope and ...


Call to Arms: Ten-Foot Poles (April Fool's Edition)
Regular price: $5.95
Bundle price:
 $2.92
Format:
 Watermarked PDF
Call to Arms: Ten-Foot Poles

Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: Ten-Foot Poles is an April Fool’s release from the new freelancers to the Call to Arms book line. While the book started as just a silly idea, we’ve approached it the same as we would any other Call to Arms book to be sure to bring you a full range of mundane and magical poles, as well as cursed, intelligent, mythic, and even artifact poles. You can even find a few “extras” like a giant stick bug, and a new bard archetype, the “pole dancer”.

...


Call to Arms: The Magic Satchel
Regular price: $5.95
Bundle price:
 $2.92
Format:
 Watermarked PDF
Call to Arms: The Magic Satchel

Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: The Magic Satchel offers new and old methods to help characters with inventory management by introducing a new mechanic to simplify the process for characters as well as new magic items that help provide a player with just the right thing at the right time, or at least make it easier to be sure they have the space to have it on hand. This is in addition to the usual cursed, mythic, and artifact items you can expect to see in a Call to Arms book.

...


Call to Arms: Tomes of Power (revised)
Regular price: $5.95
Bundle price:
 $2.92
Format:
 Watermarked PDF
Call to Arms: Tomes of Power

Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item.

Call to Arms: Tomes of Power (Revised) updates one of the original Call to Arms books to the current design and includes a vast expansion to rules and magical options related to books and other written material. Discover everything from why you’d want that Heritage Book, to why you shouldn’t want (though perhaps you secretly do) to plumb the depths of the fabled Necronomicon. In addition, Tomes of Power (Revised) introduces new books, both magical and mundane, and new rules...


Call to Arms: Torch and Flame
Regular price: $5.95
Bundle price:
 $2.43
Format:
 Watermarked PDF
Call to Arms: Torch and Flame

Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: Torch and Flame focuses on all the ways fire can be used as a weapon in your Pathfinder Roleplaying Game. Everything from rules clarifications on how to start or extinguish fires to new ways to think about fire damage can be found in addition to a thorough collection of incendiary devices, both mundane and magical, that range in power from smoldering tinder to the flame of truth and even the divine fire stolen from the gods.

...


Total value:$82.52
Special bundle price:$40.00
Savings of:$42.52 (52%)
 
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Product Information
ISBN
1-30000-204-3
Publisher Stock #
CtA
Format
Original electronic
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
This title was added to our catalog on January 12, 2015.