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Primal Heroes: The Sangoma

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Primal Heroes: The Sangoma

 

Onscreen Page Count (including cover and OGL): 105
Printer Friendly Page Count (including OGL): 102
System: OGL Fantasy
Genre:
Stone Age Fantasy

Say Goodbye to Druid Prestige Classes Forever!

Do you wish you could switch your druid's animal companion for some other ability? Instead of Woodland Stride, would you rather have an Aura of Power? Does your vision of the ultimate naturist involve controlling large numbers of wild animals, a bond with fey creatures, and a powerful connection to the ethereal plane? Or were you thinking more along the lines of transforming into a mutant half-plant/half animal thing with a powerful staff and spell resistance? Perhaps you'd like to mix a little of both concepts? Or maybe you would rather play an elemental summoner with an aura of strength and enhanced minions? Or would you prefer a shaman with poison use, vital strike, and the ability to turn dragons? Or perhaps you would prefer a feral warrior with improved combat abilities, natural armor and only a few spells? 

The Sangoma is a new core class for fantasy D20 games that uses an innovative progression system, allowing for ultimate customization of your character beginning at 1st level. Choose from 162 different powers like Legendary Companion, Shamanism, Sun Magic, Hunter's Prowl, and many others to create the wildest hero of your dreams. With the vast array of options available in this supplement, you can craft a druid, a shaman, a witch doctor, a priest, a medicine man, a prophet, or any other concept you might have. A diviner without any actual spells but several spell-like abilities instead, a shepherd with bonuses to his chances to interact with plants and fey, a beastly avenger with an army of spirit warriors, a master of a menagerie of magical creatures, a plane shifting wiseman with a strange power over the elements; all these and more than 150 other innovative and well balanced powers are available in this supplement to help you craft any priestly character concept you might have without ever taking a prestige class, advanced class, or archetype again!

Start Customizing Your Druid (or Cleric) at 1st Level With the Sangoma!

  This supplement comes in two formats. The onscreen version fully embraces the advantages of electronic publishing and features plenty of color, artwork, internal and external hyper-links, and other features to facilitate onscreen viewing. A printable version of these rules is also included in the download. The printable version has no artwork or fancy layout design. It is raw text in 12 point font, designed to be merciful on your ink cartridge.


 Within This File:

*162 divine powers

*Advancement tables 

*7 new spells

* 10 wild animals

*2 formats (onscreen and printer friendly)

*Clean spell lists (1st - 9th level)

*Endless possibilities!

 

Only $2.50!

 

LIMITED TIME ONLY!

Ultimate Customization!

All the classes in this series use a customizable system of advancement, featuring more than 100 optional abilities for each class. This provides you with all the information you need to craft any possible character concept you might have without ever taking a prestige class again! The full list of classes in this series includes the Knave, the Savage, the Magus, the Warrior, the Sangoma, and the Sentinel. Collect them all today and take your game beyond the bounds of prestige classes and into the world of ultimate customization!

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19435-thumb140.jpg The Sentinel   19118-thumb140.jpg The Savage

19044-thumb140.jpg The Knave     131480-thumb140.jpg The Magus

 

Poisonous Plants

Available Now!

377563.jpg
This beautifully illustrated PDF features 5th edition D20 rules for 67 deadly plants from our own world including hemlock, nightshade, and hellebore.

Each plant is presented with a stat-block outlining its habitat, size, frequency, medical uses, damage, saving throws, and challenge rating. Most entries feature additional rules for creating herbal, alchemical, and magical substances. 

With this supplement you can:

  • Craft insecticide from white cedar.

  • Brew healing balm from nightshade.

  • Extract weapon poison from bush rope.

  • Empower your necromancy with baneberry.

  • Fight oozes with myoporum.

  • Enhance your protection spells with oleander.

  • Use jimsonweed to target objects with fly spells.

  • Use bay laurel to enhance your augury spells.

  • Brew a sleep potion from black locust.

  • Create dozens of other herbal and alchemical concoctions!

Heavily researched, the effects of these poisons mirror reality. Some cause paralysis, blindness, or terrifying hallucinations. Some cause psychic damage. A few contain acid. A couple cause creatures to take radiant damage from the sun.

Some plants are only toxic under certain conditions. Others are only toxic to certain creatures. Many can be mistaken for something else. A few are consumed deliberately. Those that affect herd animals can precipitate a famine. When famine strikes, characters are even more likely to eat toxic plants.

All types of poisons exist in the plant kingdom; ingested, inhaled, injury, and touch. Most weapon poisons are easily extracted.

Druids and characters proficient with alchemy kits, herbalism kits, or cook's utensils will find this information extremely useful. All other characters will find these rules make the wilderness much more dangerous.

To help DMs use these plants, each is presented with a challenge rating. There are also suggestions for challenging high level characters with these plants. 

Beware the fireweed that grows in damp soil!

Shun the sweet redoul!

Avoid the sandbox tree and its exploding fruit!

Fear the orcs with monkshood on their blades!

Never touch the gimp-gimpy!

Enhance the verisimilitude of your games with this collection of poisons, herbal remedies, foods, alchemical substances, magical creations, and DM inspiration.  

Only $5.99!!

Available Exclusively on DriveThru!

Click Here to Get it Today!

 

 

 

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Author(s)
Pages
104
File Size:
5.75 MB
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Original electronic Click for more information
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File Last Updated:
March 28, 2015
This title was added to our catalog on March 29, 2015.