Advanced Search >

TZE002: TZE: Flight of the Zombie
Quick Preview
/gs_flipbook/flip.php?xml=/demo_xml/147557.xml&w=500&h=324
Full‑size Preview
http://watermark.rpgnow.com/pdf_previews/147557-sample.pdf

TZE002: TZE: Flight of the Zombie

ADD TO WISHLIST >
Selected Option:
Watermarked PDF
$4.99
Softcover Color Book (Premium Heavyweight)
$9.99
Watermarked PDF + Softcover Color Book (Premium Heavyweight)
$14.98
$9.99

Flight of the Zombie is a short zombie Outbreak scenario designed for 3-6 players of TROPES: Zombie Edition. The Outbreak takes place aboard the close confines of a jumbo jet and involves several different types of zombies. The characters have approximately one hour of "real time" to make their Escape before things go from bad to worse. 

SETUP
Flight Z104 from New York to Singapore is a day-long flight that has been airborne for over 12 hours. The captain's voice comes over the PA system:

"This is the captain speaking. We are currently on time for our arrival at Singapore Changi Airport. The cabin lights will now be dimmed, so I want to wish everyone a good night's sleep. Also, we ask that you buckle up in anticipation of mild turbulence from a storm up ahead, but nothing much to worry about. If you need blankets or pillows, please ask your lovely flight attendants. Thank you for flying Southsea Airlines."

The cabin lights are dimmed and most of the passengers settle in to sleep. You're not sure when you doze off, but the next thing you know, you are jolted awake. The passengers around you are sleeping soundly, but you hear others stirring throughout the plane. A woman's terrified scream starts your heart racing and an unnatural groaning sound makes the hair on the back of your neck stand on end.

You raise up in your seat and see most of the people in your compartment still sleeping. A flight attendant has collapsed in the aisle and also appears to be asleep. The heads of a few other passengers pop up and look around, confused. What do you do?

OUTBREAK BACKGROUND
The Outbreak takes place aboard Southsea Airlines Flight Z104, a 24-hour flight from New York to Singapore. The characters wake up about halfway through the flight to find most of the other passengers in an unnatural state of sleep. These sleeping passengers cannot be woken up no matter how much they are yelled at, shaken, or slapped. A few of these passengers awaken confused and disoriented over the course of the Outbreak while the rest awaken as zombies. 

THINGS TO REMEMBER
The following things are useful to keep in mind during the Outbreak.

Tight Quarters
The characters have a limited area to explore, but must take their time moving through the plane to avoid blundering into packs of hungry zombies. Zombies are encountered in just about every compartment. The narrow aisles, low ceilings, and small chambers of Flight Z104 make avoiding these zombies difficult, but not impossible. The ZM should occasionally remind characters of the confined spaces in order to project a sense of being trapped.

Weapons
The Outbreak takes place aboard an airplane, which means opportunities for gathering weapons are limited. Characters should be able to fashion any number of makeshift Lame* weapons (briefcases, soda cans, heavy purses, etc.). A few more lethal weapons are scattered throughout the plane, to be uncovered through a combination of roleplaying and exploration.

Average Joes and Janes
Flight Z104 is filled with regular passengers. These are just everyday men, women, and children who are on their way to Singapore when the Outbreak begins. They are terrified at the sight of zombies and prefer to flee rather than fight, making them of limited use to the PCs. The ZM should feel free to roleplay encounters with these frightened NPCs. A few more competent NPCs are introduced over the course of the Outbreak.

Mysterious Cause
The Cause of this particular zombie Outbreak is meant to remain a mystery. However, several events and clues scattered throughout the plane are designed to keep the players guessing. The ZM should feel free to define a specific Cause if it better fits the theme of his game.

Ticking Clock
Flight of the Zombie is designed as a short introductory scenario for TROPES: Zombie Edition. The characters have approximately 60 minutes to Escape the plane. A suggested timeline of events is provided later in this scenario, but the ZM should feel free to alter events to suit his game. Just remember to always keep things moving forward!

NEW TO TROPES: ZOMBIE EDITION?
Download the FREE (artless) version of the TROPES: Zombie Edition core rulebook here:

/product/144122/TROPES-Zombie-Edition-PDF

 
 Customers who bought this title also purchased
Reviews (0)
Discussions (1)
Customer avatar
Jeff D July 21, 2017 3:45 am UTC
My semi-regular live group ran this as a one shot, just before Halloween a couple years ago. We had a blast. I've written a review, which published in Knights of the Dinner Table and though I can't produce it here, the review in its entirety is on my blog... If you're think you might be interested. Spoiler Alert: I recommend it! This scenario is perfect campy pick to go with TZE.

Link: http://withinthedungeon.blogspot.com/2016/09/rpg-review-tropes-zombie-edition.html
Browse Categories
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!













Product Information
Author(s)
Pages
31
Publisher Stock #
SNGTZE002
File Size:
6.33 MB
Format
Original electronic
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
File Information
Watermarked PDF
Adobe DRM-protected PDF
These eBooks are protected by Adobe's Digital Rights Management (DRM) technology. To use them, you must activate your Adobe Reader software. Click here for more details.

Watermarked PDF

These eBooks are digitally watermarked to signify that you are the owner. A small message is added to the bottom of each page of the document containing your name and the order number of your eBook purchase.

Warning: If any books bearing your information are found being distributed illegally, then your account will be suspended and legal action may be taken against you.

Here is a sample of a page from a watermarked book:

File Last Updated:
April 10, 2015
This title was added to our catalog on April 08, 2015.