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Player Paraphernalia Issues 31 - 40 [BUNDLE]Click to magnify

Player Paraphernalia Issues 31 - 40 [BUNDLE]

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This special bundle product contains the following titles.



Player Paraphernalia #31 The Totemic Sentinel (Hybrid)
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Player Paraphernalia #31 The Totemic Sentinel

This issue offers a new hybrid built from the Druid and Fighter core classes. The totemic sentinel gains the power and strengths of a chosen animal totem, gaining natural attacks and the ability to shape shift into his chosen animal spirit. This supplement includes twelve animal totems to choose from ranging from the badger to the wolf.

This Player Paraphernalia has been set up with links to relevant pages from the d20pfsrd site.

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Player Paraphernalia #32 The Ecclesiast
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Player Paraphernalia #32 The Ecclesiast

This issue introduces a new archetype for the Magus class.  The Ecclesiast twists the magus character to the side of the divine, combining the magus' unique combat abilities with the ability to cast divine spells and channel energy.

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Player Paraphernalia #33 The Ghost Hunter (Archetypes)
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Player Paraphernalia #33 The Ghost Hunter (Archetypes)

This issue introduces a three new archetypes (a barbarian, fighter, and ranger version) and a new Sorcerer bloodline that focuses on battling the incorporeal creatures of the night.

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Player Paraphernalia #34 The Domain Specialist (Archetype)
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Player Paraphernalia #34 The Domain Specialist (Archetype)

This issue introduces a new archetype for the cleric that focuses on his domain powers. New feats relating to domains are also introduced.

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Player Paraphernalia #35 The Hand of Faith (Archetype)
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Player Paraphernalia #35 The Hand of Faith (Archetype)

This issue introduces a new archetype for the cleric that completely customizes the cleric's non spell class abilities through the power of faith. Two new feats relating to this archetype are also presented.

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Player Paraphernalia #36 The Highwayman (hybrid class)
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Player Paraphernalia #36 The Highwayman (Hybrid Class)

This issue introduces a new hybrid class, the highwayman. The knight of the road, or gentleman bandit; the highwayman combines the code of honor of a cavalier with the less than honorable skills of the rogue. A new Order is also presented that may be used by Cavaliers or Samurai.

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Player Paraphernalia #37 The Wushu Master (hybrid class)
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Player Paraphernalia #37 The Wushu Master (Hybrid Class)

This issue introduces a new hybrid class, the wushu master. Combining the martial arts of the monk with the arcane spell casting of the wizard, the wushu master's unarmed attack can really punch it up with power. Four new oriental weapons are also included as well as feats designed for the Wushu Master.

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Player Paraphernalia #38 The Way of Armor I (Alternate Archetypes)
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Player Paraphernalia #38 The Way of Armor I (Alternate Archetypes)

This issue focuses on the Armor Master fighter archetype, applying its effects to five other classes including the barbarian, cavalier, inquisitor, paladin, and charger (a new base class introduced in issue #25). Sacrifices are made, but the benefits of mastering the second skin easily pays for itself in the heat of battle.

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Player Paraphernalia #39 The Way of Armor II (Alternate Archetypes)
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Player Paraphernalia #39 The Way of Armor II (Alternate Archetypes)

This issue focuses on the Armored Hulk archetype, applying its effects to five other classes including the barbarian, cavalier, paladin, ranger, and charger (a new base class introduced in issue #25). Being able to move quickly while wearing 50 lbs of metal is no easy task, but for the armored hulk it is as natural as wearing nothing at all. This supplement also presents rules for exertion during physical hand to hand combat.

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Player Paraphernalia #40 Master of the Way (hybrid class)
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Player Paraphernalia #40 The Wushu Master (Hybrid Class)

This issue introduces a new hybrid class, the Master of the Way. Combining the martial arts of the monk with the divine healing and spell casting abilities of the cleric, the master of the way's unarmed attack can really punch it up with power. New feats designed for the Master of the Way, new spells, and magic items are included.

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Total value: $15.40 Special bundle price: $11.55 Savings of: $3.85 (25%)

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Product Information
Publisher Stock #
KW0099
Format
Original electronic Click for more information
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

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Original electronic format
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This title was added to our catalog on February 12, 2016.