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Red Mists: Swords Against SorceryClick to magnify
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Red Mists: Swords Against Sorcery

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Sword & Sorcery gaming has never been so fast and visceral! In Red Mists, you play an adventurer in the mold of Conan, the Gray Mouser, Moonglum, and Fafhrd. Your hero ventures forth to do battle with evil sorcerers, bestial man-apes, and winged horrors, all the while plundering long-forgotten vaults and rescuing captive lads and lasses. Red Mists focuses on the steel-wielding heroes of the genre, portraying wizards and sorcerers as foes to be feared and hated.

Characters are defined as much by their predilections for slaughter, debauchery, and self-preservation as they are by their thews, reflexes, and instinct. Mechanics are simple, evocative, and fast in play. Creating a character takes a matter of minutes.

The mechanics are inspired by the Freeform Univerasal RPG. You start with a base die, add a number of d6 based on a relevant stat, then subtract a number of dice based on difficulty. You then roll the pool. Assuming your stat was higher than the difficulty, your result is the highest die. A 6 means "yes, and", a 5 means "yes", a 4 means "Yes, but", a 3 means "no, but", a 2 means "no", and a 1 means "no, and." If your stat was lower than the difficulty, the result of the roll is the lowest die. One of the notable mechanics is DICEing your opponent. DICE stands for Dismember, Impale, Crush, Eviscerate. Basically, you're trying to hack your opponent to pieces, as in classic S&S fiction. EVery NPC/creature has a DICE rating. If you deal damage in a single blow higher than their DICE rating, you have severed/crushed (etc) a body part. The location of the body part is determined by any dice left over after in your pool. Combat is very fast and fun. Characters do not fall victim to DICE, as that doesn't reflect the source material. While this may seem unfair at first blush, it makes combat a blast since characters are more willing to dive headfirst into bloody conflict, again, as in the stories. Characters do not practice magic; they fight against it. You have five attributes: defiance, guile, instinct, reflexes, and thews. You have five impulses that you can use to improve rolls: slaughter, self-preservation, debauchery, plunder, and obsession. Players roll all dice. You gain experience by completing adventures (failure or success), gaining wealth and blowing it in colorful ways, and using your impulses.

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Rezensionen (3)
Diskussionen (7)
Customer avatar
Markey T. S September 28, 2022 8:05 pm UTC
Is this the same game as Scarlet Heroes with the red mists and fog?
Customer avatar
Steve B August 02, 2022 8:08 pm UTC
PURCHASER
Hi I'm looking for a clarification on how Surprise works. The rules say the party with Surprise can take an action and roll against a difficulty of 1 (pg 21). However, only the players roll in this game, and the rules state emphatically right below this on the same page that players roll all dice in a conflict. I came across the situation where the PCs were surprised, so I just rolled for the NPCs against difficulty 1, but this seems contradictory.
Customer avatar
Alex R July 06, 2017 1:15 am UTC
PURCHASER
Bill, you sent an email asking buyers for feedback, but as far as I can tell there's no way to send it. The email doesn't allow replies, and I don't see a way to PM via this website. Am I missing something? Did you want feedback posted publicly?
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Customer avatar
Bill E July 06, 2017 3:11 am UTC
PUBLISHER
Hi Alex, I assumed incorrectly that the email would have a way to respond. You can send your thoughts to me at southconway@yahoo.com. Thanks!
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Customer avatar
Bakk L November 21, 2018 9:02 pm UTC
PURCHASER
Is this email address live? I haven't got any answer to my question yet.
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Customer avatar
Bill E November 21, 2018 11:05 pm UTC
PUBLISHER
It is still live. I have just emailed you regarding your correspondence.
Customer avatar
Benoit L October 26, 2016 7:57 am UTC
PURCHASER
Hi. From what I understood, maximum damage is 6 (dice) +2 (huge weapon), so when I encounter a monster with a DICE rating from 9 to 13, does it mean it can't be DICEd ?
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Customer avatar
Bill E October 26, 2016 12:21 pm UTC
PUBLISHER
If you have enough Slaughter points to spend, you can boost your damage. You can start with up to 4 points in slaughter, and improve it as you gain advancements. It does mean that a "low level" character couldn't DICE a Earth Shaker, for example. However, the more I think on the matter, this may be problematic. I may need to revise this aspect of the rules. Do you own it on pdf or hardcopy?
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Customer avatar
Benoit L October 30, 2016 8:52 am UTC
PURCHASER
Ok thanks. Just bought pdf ^^

For Impulses I will certainly allow a flexible pool : you have an authorized max, but they are replenished depending on the situation and choices PCs make, so characters could change with time, going with Debauchery when they've fulfilled a vengeance with heavy Slaugther (after his love has been killed by the thieves'guild with which he used to Plunder). Or more simply, switch partially their Impulses when we start a new story and some time has passed : the previous pirate is now a cavalry captain with an eye on the queen, etc...

Also,maybe the wording could be sligthy different for Impulses : most of them includes circumstances of use, +1 to final result, and sometimes special ability, but just outside this text box we have the re-roll one die (for the 5 Impulses) that may easily be missed/forgotten. Self preservation is sligthly different, but if there is no real statistic difference between add one die and a final +1, I would certainly streamline it. Like...See more
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Customer avatar
Bill E October 30, 2016 4:38 pm UTC
PUBLISHER
Thanks Benoit! I will look consider your suggestions and possibly revise the document and/or include them in a second edition.
Customer avatar
Scott B May 07, 2016 12:04 am UTC
PURCHASER
I'm very much looking forward to running this, it seems interesting. Although on the second page of items there are no costs listed. I hope you'll update that.
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Customer avatar
Bill E May 09, 2016 10:01 pm UTC
PUBLISHER
Thanks for catching that! I'll fix it.
Customer avatar
Craig H May 05, 2016 6:36 pm UTC
PURCHASER
Any chance this will be available as a POD?
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Customer avatar
Bill E May 06, 2016 1:05 pm UTC
PUBLISHER
Yes. I am working on doing that this weekend!
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Customer avatar
Craig H May 06, 2016 3:39 pm UTC
PURCHASER
Thanks. I'll pick up a copy once it's up!
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Customer avatar
Chris P June 20, 2016 3:34 pm UTC
PURCHASER
Hi gang. Any update on the POD version?
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Customer avatar
Bill E June 23, 2016 1:32 am UTC
PUBLISHER
Yup! Just waiting for the proof copy to arrive so I can approve it.
Reply
Customer avatar
Bill E October 30, 2016 4:38 pm UTC
PUBLISHER
POD version is up!
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Letzte Aktualisierung der Datei:
May 16, 2016
Dieses Produkt wurde am April 24, 2016 in unseren Katalog aufgenommen.
Verlag
Cunning Plan
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